
Digital Scenography in Opera in the Twenty-First Century
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Content
Introduction to digital scenography in opera
What is digital scenography?
Why opera?
Research methods
The modes of synthesis
Examples of practice
Interviews
Chapter outline
References
Chapter One - A new classification system for digital scenography: the modes of synthesis
Articulating the modes of synthesis: non-synthesis, partial-synthesis, and full- synthesis
Non-synthesis-San Francisco Opera, The Magic Flute (2012)
Partial-synthesis-Theatre Royal de la Monnaie, The Magic Flute (2005)
Full-synthesis-Komische Oper Berlin, The Magic Flute (2012)
A comparison of critical responses to the three productions
Conclusion
References
Chapter Two - The variants of causal interplay
Agency: the screen as 'performer'
Dutch National Opera, The Magic Flute (2012)-partial-synthesis
Victorian Opera, Four Saints in Three Acts (2016)-partial-synthesis
Augmentation: extension and transformation through digitalisation
The Royal Opera, Covent Garden, Don Giovanni (2014)-partial-synthesis
Victorian Opera, The Flying Dutchman (2015)-partial-synthesis
Full-synthesis extremes of agency and augmentation
Opera de Lyon, L'Enfant et les Sortileges (2016)-full-synthesis
Autonomy: faux-interactivity versus functional interactivity
The Metropolitan Opera, Das Rheingold (2010)-partial-synthesis
Implications for performers and audiences
References
Chapter Three - The lineage of digital scenography in opera: Baroque origins to the twentieth century
The origins of the Baroque opera paradigm
The Baroque paradigm and the interplay between performer, stage setting, and spectator
New perspectives: the scenic reforms of Ferdinando Galli-Bibiena (1657-1743)
The scenographic transition to 'grand opera'
The 'mystic chasm': Richard Wagner (1813-1883) and the Bayreuth Festspielhaus
Adolphe Appia (1862-1928) and dynamic light
Looking towards the twentieth century
References
Chapter Four - The lineage of digital scenography in opera: multimedia developments in the twentieth century
Avant-garde origins
Edward Gordon Craig (1872-1966) and Enrico Prampolini (1894-1956): 'a thousand scenes in one' and 'luminous forms'
Josef Svoboda (1920-2002) and the dynamic setting of the Laterna Magika
The Tales of Hoffmann (1962)
Guenther Schneider-Siemssen (1926-2015) and the holograms of the Salzburg Marionette Theatre
The Tales of Hoffmann (1985)
Looking towards the twenty-first century
References
Chapter Five - The projection designer and evolving creative hierarchies
Industry recognition and acknowledgement
The traditional theatrical hierarchy: director as ultimate authority
The lateral hierarchy: collective directorate
Hierarchical variation: projection designers as the directorial authority
The evolving role of the projection designer
References
Chapter Six - Digital scenography and evolving production design processes
A benchmark of organisational and funding models
The twentieth-century standard for production design
Washington National Opera's Das Rheingold (2016)-non-synthesis
Theatre Royal de la Monnaie's The Magic Flute (2005)-partial-synthesis
Dutch National Opera's The Magic Flute (2012)-partial-synthesis
Santa Fe Opera's The (R)evolution of Steve Jobs (2017)-non-synthesis
Komische Oper Berlin's The Magic Flute (2012)-full-synthesis
Commonalities across the five production design processes
Production design processes and the modes of synthesis
References
Conclusion - The future evolution of digital scenography
References
Appendix 1
Appendix 2
Appendix 3
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