
Pro Unity Game Development with C#
Description
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Content
2. Optimizing Import Workflows and Import Settings
3: The Game Loop and Developiong a Custom Event-Handling System
4. Building a Cross-Platform Controller
5. Enemies, NPCs, and Artificial Intelligence
6. Custom Weapons: Targeting, Feedback, and More
7. Modifying Game Behavior with Power-ups and Collections
8. The Graphical User Interface and Resolution Independence
9. Persistent Data and Save Game States
10. Final Touches: Polishing and Play-testing
System requirements
File format: PDF
Copy protection: Watermark-DRM (Digital Rights Management)
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