
Social Robotics
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
This book constitutes the refereed proceedings of the 7th International Conference on Social Robotics, ICSR 2015, held in Paris, France, in October 2015. The 70 revised full papers presented were carefully reviewed and selected from 126 submissions. The papers focus on the interaction between humans and robots and the integration of robots into our society and present innovative ideas and concepts, new discoveries and improvements, novel applications on the latest fundamental advances in the core technologies that form the backbone of social robotics, distinguished developmental projects, as well as seminal works in aesthetic design, ethics and philosophy, studies on social impact and influence pertaining to social robotics, and its interaction and communication with human beings and its social impact on our society.
More details
Other editions
Additional editions

Content
- Intro
- Preface
- Organization
- Contents
- The Effect of Applying Humanoid Robots as Teacher Assistants to Help Iranian Autistic Pupils Learn English as a Foreign Language
- 1 Introduction
- 2 Methodology
- 2.1 Participants
- 2.2 Instruments
- 2.3 Data Collection Procedure
- 3 Results
- 4 Discussion and Conclusion
- References
- Social Robots for Older Adults: Framework of Activities for Aging in Place with Robots
- 1 Introduction
- 2 Related Work
- 2.1 State of the Art on Social Robots for Older Adults
- 3 Methodology
- 3.1 Participants
- 3.2 Procedure and Methods
- Phase 1: Information and Sensitizing.
- Phase 2: Brainstorm Session.
- Phase 3: Choosing Robots.
- 4 Results
- 4.1 Coding Procedure
- 4.2 Activities for Aging in Place with Robots
- 4.3 Chosen Robots
- 5 Conclusions and Discussion
- References
- An Empathic Robotic Tutor for School Classrooms: Considering Expectation and Satisfaction of Children as End-Users
- 1 Introduction
- 2 Related Work
- 2.1 Expectation and Satisfaction in HRI: Definition of Concepts
- 2.2 Expectations and Satisfaction Towards Robots for Education
- 3 Methodology
- 3.1 Participants
- 3.2 System Architecture and Set-Up
- 3.3 Measures
- 3.4 Procedure
- 4 Results
- 4.1 Expectations and Satisfaction Towards a Robotic Tutor
- 5 Conclusions and Future Work
- References
- A Reactive Competitive Emotion Selection System
- 1 Introduction
- 2 Related Work
- 3 Tomkins' Emotion Theory
- 4 Emotional System
- 4.1 Stimulation Calculator
- 4.2 Emotion Generator
- 5 Implementation and Results
- 6 Conclusions and Further Work
- References
- Group Vs. Individual Comfort When a Robot Approaches
- 1 Introduction
- 2 Design and Conduct of Experiments
- 3 Results
- 3.1 Participants
- 3.2 Intra-Position Analysis
- 3.3 Inter-Position Analysis
- 4 Discussion
- 5 Conclusion
- References
- Understanding Group Comfort Through Directional Statistics
- 1 Introduction
- 2 Directional Statistics
- 2.1 Test of Distribution Uniformity
- 2.2 Comparison of Circular Distributions
- 3 Experiment
- 3.1 Data Preprocessing
- 4 Experiment Results
- 4.1 Rayleigh Tests of Uniformity
- 4.2 Watson's U2 Test
- 5 Discussion
- 6 Conclusion
- References
- Adaptive Interaction of Persistent Robots to User Temporal Preferences
- 1 Introduction
- 2 Related Work
- 3 Formalism and User Modeling
- 3.1 Problem Setting
- 3.2 Modeling Dynamic User Preferences Over Time
- 4 Learning Model Parameters from User Feedback
- 4.1 Profile ``Conservative''
- 4.2 Profile ``Consistent but Fatigable''
- 4.3 Profile ``Erratic''
- 4.4 Action Sequences Generation
- 5 Results
- 6 Conclusion and Future Work
- References
- Incremental Speech Production for Polite and Natural Personal-Space Intrusion
- 1 Introduction
- 2 A Software Architecture Integrating Social Spacesand Incremental Speech Synthesis
- 2.1 Social Spaces
- 2.2 Verbal-Planner
- 2.3 Controller
- 2.4 Incremental Speech Production
- 3 Observation Study
- 3.1 Experiment Setup
- 3.2 Results
- 3.3 Discussion
- 4 Conclusions
- References
- When Robots Object: Evidence for the Utility of Verbal, but not Necessarily Spoken Protest
- 1 Introduction and Motivation
- 2 Methods
- 3 Results
- 4 Discussion
- 5 Conclusions
- References
- Probolino: A Portable Low-Cost Social Device for Home-Based Autism Therapy
- 1 Introduction
- 2 Related Work
- 2.1 Probo -- The Huggable Social Robot
- 2.2 Using Social Story and Visual Schedules in Autism Therapy
- 3 Development of Probolino
- 3.1 Overview
- 3.2 Hardware
- 3.3 Software
- 3.4 Web Interface
- 4 Interactive Game for Home-Based Therapy
- 4.1 Probogotchi
- 4.2 Schedule Mode with Right-Wrong Game
- 5 Initial Testing
- 6 Conclusion and Future Work
- References
- Improving Human-Robot Physical Interaction with Inverse Kinematics Learning
- 1 Introduction
- 2 Related Work
- 3 Learning the Inverse Kinematics Function
- 3.1 Overview
- 3.2 Joint-Task Kernel Regression
- 4 Experiments
- 4.1 Experimental Setup
- 4.2 User Study
- 4.3 Results
- 5 Conclusion
- References
- Team-Building Activities for Heterogeneous Groups of Humans and Robots
- 1 Introduction
- 2 Related Work
- 3 Experiment Design
- 3.1 Procedure
- 3.2 Materials and Setup
- 3.3 Team-Building Activity
- 3.4 Primary Task
- 4 Results
- 5 Discussion
- 6 Conclusion and Future Work
- References
- Automatic Joint Attention Detection During Interaction with a Humanoid Robot
- 1 Introduction
- 2 Proposed Method
- 2.1 System Overview
- 2.2 Segmentation
- 2.3 Head Detection
- 2.4 Behavior Understanding
- 3 Experiments
- 3.1 Setup and Dataset
- 3.2 Results
- 4 Conclusions and Future Improvements
- References
- Characterizing the State of the Art of Human-Robot Coproduction
- 1 Introduction
- 2 Background
- 2.1 Manufacturing Systems
- 2.2 The production Line and Workstations
- 3 Survey of Human Robot Coproduction Systems
- 3.1 Demonstrator Selection
- 3.2 Demonstrator Descriptions
- 3.3 Categorization of Demonstrators
- 4 Results and Discussion
- 5 Conclusions and Future Work
- References
- KeJia Robot--An Attractive Shopping Mall Guider
- 1 Introduction
- 2 Related Work
- 3 Features and Hardware
- 3.1 Key Features
- 3.2 Hardware
- 4 System Architecture
- 4.1 Top-Floor Structure
- 4.2 Software Modules Structure
- 4.3 Methods to Challenging Modules
- 5 Results of Field Trials
- 6 Conclusions
- References
- Case-Sensitive Methods for Evaluating HRI from a Sociological Point of View
- 1 Introduction
- 2 General Assumptions Regarding HRI from a Sociological and Biomimetics Point of View
- 3 Evaluating the Quality of HRI with Breaching Experiments
- 4 Summary
- References
- Social Facilitation in a Game-Like Human-Robot Interaction Using Synthesized Emotions and Episodic Memory
- 1 Introduction
- 2 Experimental Design Setup
- 2.1 Hypothesis
- 2.2 Game Scenario Description
- 2.3 Robot Behaviors
- 3 Methodology
- 3.1 Episodic Memory
- 3.2 OCC Model
- 4 Results and Discussion
- 5 Conclusion and Future Work
- References
- Motions of Robots Matter! The Social Effects of Idle and Meaningful Motions
- 1 Introduction
- 2 Method
- 2.1 Participants
- 2.2 Design
- 2.3 Experimental Set-up
- 2.4 Robot Motions
- 2.5 Verbal Utterances
- 2.6 Questionnaire
- 2.7 Procedure
- 2.8 Data Analysis
- 3 Results
- 3.1 Social Verification
- 3.2 Effect of Motion
- 4 Discussion and Conclusions
- 4.1 Social Verification
- 4.2 Effect of Motion
- References
- What Makes Robots Social?: A User's Perspective on Characteristics for Social Human-Robot Interaction
- 1 Introduction
- 2 Method
- 2.1 The Karotz Robot
- 2.2 Data Collection and Procedure
- 2.3 Data Analysis
- 2.4 Participants
- 3 Results
- 3.1 Two-Way Interaction
- 3.2 Thoughts and Feelings
- 3.3 Social Awareness
- 3.4 Social Support
- 3.5 Autonomy
- 3.6 Coziness
- 3.7 Similarity
- 3.8 Mutual Respect
- 4 General Discussion
- 4.1 Essential Social Abilities for Social Robots
- 4.2 Can Robots Actually be Social?
- 4.3 How to Make Better Social Robots
- 5 Conclusion
- References
- An Adaptive and Proactive Human-Aware Robot Guide
- 1 Introduction
- 2 Situation Assessment
- 3 Planning and Supervision
- 4 Motion Planning
- 5 Experiments and Analysis
- 6 Conclusions
- References
- The Effects of Social Gaze in Human-Robot Collaborative Assembly
- 1 Introduction
- 2 Previous Work
- 3 Method
- 3.1 The Robot
- 3.2 Experimental Conditions
- 3.3 Experimental Procedure
- 3.4 Questionnaire
- 3.5 Participants
- 3.6 Analysis
- 4 Results
- 4.1 Users' Perception of the Robot's Gaze Behavior
- 4.2 Eye Gaze During Contact Initiation
- 4.3 Eye Gaze Between Tasks
- 4.4 Conceptualizing the Robot and Understanding Robot Gaze
- 5 Discussion
- 6 Conclusion
- References
- Influence of Upper Body Pose Mirroring in Human-Robot Interaction
- 1 Introduction
- 2 Related Work
- 3 Method
- 3.1 Hypotheses
- 3.2 Experimental Validation
- 3.3 Experimental Setup
- 3.4 Experimental Procedure
- 3.5 Questionnaire
- 4 Results
- 5 Conclusion
- References
- Robot-Centric Activity Recognition`in the Wild'
- 1 Introduction
- 2 Related Work
- 3 Dataset
- 4 Activity Recognition
- 5 Experimental Results
- 6 Conclusion
- References
- ``Yes Dear, that Belongs into the Shelf!'' - Exploratory Studies with Elderly People Who Learn to Train an Adaptive Robot Companion
- 1 Introduction
- 2 Decision Making Algorithm
- 3 Exploratory Studies
- 4 Study 1 Teaching the Robot a Card Game
- 5 Study 2 - Teaching the Robot in Social Scenarios
- 6 Conclusion
- References
- Using Video Manipulation to Protect Privacy in Remote Presence Systems
- 1 Introduction
- 2 Defining Privacy
- 3 Related Work
- 4 Protecting Privacy with Video Manipulation
- 4.1 Results
- 5 Effects on Task Performance
- 5.1 Results
- 6 Conclusions
- References
- Social Robots as Co-therapists in Autism Therapy Sessions: A Single-Case Study
- 1 Introduction
- 2 State of the Art
- 2.1 Technology Based Interventions in Autism Therapy
- 2.2 Robotic Interventions
- 3 Method
- 3.1 Participant
- 3.2 Setting
- 3.3 Procedures
- 4 Findings and Discussion
- 5 Conclusions
- References
- Personalized Short-Term Multi-modal Interaction for Social Robots Assisting Users in Shopping Malls
- 1 Introduction
- 2 Related Work
- 3 COACHES Environment, Hardware and Software Architecture
- 4 Personalized Short-Term Multi-modal Interactions
- 4.1 PNP Adaptor and Executor
- 4.2 Interaction Manager
- 4.3 Speech and Graphical Interfaces
- 5 Examples of Personalized Interactions
- 6 Conclusions
- References
- Non-verbal Signals in HRI: Interference in Human Perception
- 1 Introduction
- 2 Related Work
- 3 Experiment 1: Robots' Non-verbal Cues Perceived as Verbal by Participants
- 4 Experiment 2: Facilitation of Non-verbal Understanding by Congruent Verbal Signals
- 5 Discussion and Conclusion
- References
- Empathic Robotic Tutors for Personalised Learning: A Multidisciplinary Approach
- 1 Introduction
- 2 Background
- 3 Design Goals
- 4 Scenarios and System Overview
- 5 Design Process
- 5.1 Interviews
- 5.2 Participatory Design Workshops
- 5.3 Mockup Studies with Teachers and Students
- 5.4 User-Centered Design and Pedagogical Theories
- 6 Initial Implementation
- 7 Wizard of Oz Studies
- 8 Development of Fully Autonomous Behavior
- 9 Lessons Learned
- 10 Conclusion
- References
- Robot-Assisted Training of Joint Attention Skills in Children Diagnosed with Autism
- 1 Introduction
- 1.1 Autism
- 1.2 Robot Therapy
- 1.3 Aim of Study
- 2 Materials and Methods
- 2.1 Participants
- 2.2 Stimuli and Apparatus
- 2.3 Procedure
- 2.4 Data Analysis
- 3 Results
- 3.1 Joint Attention Scores
- 3.2 Color Accuracy and Button Press Accuracy
- 4 Discussion
- 4.1 RJA & IJA Scores
- 4.2 Verbal Color Accuracy and Button Press Accuracy
- 4.3 Implications and Future Directions
- 4.4 Conclusions
- References
- Implicit Nonverbal Behaviors Expressing Closeness by 3D Agents
- 1 Introduction
- 2 Method
- 2.1 Participants
- 2.2 Procedure
- 2.3 System
- 2.4 Questionnaire
- 3 Results
- 3.1 Manipulation Check
- 3.2 Extraction of Motions
- 3.3 Categorization of Motions
- 3.4 Effect of Relationsh hips on Number and Variety of Motions
- 3.5 Specific Motions or fo Strangers and Friends
- 3.6 Creation of Two Sc cenarios
- 3.7 Evaluation of the S Scenarios
- 4 Conclusion
- References
- Visiting Cultural Heritage with a Tour Guide Robot: A User Evaluation Study in-the-Wild
- 1 Introduction
- 2 Related Work
- 3 Study Design
- 3.1 FROG the Tour Guide Robot
- 3.2 Participants
- 3.3 Procedure
- 3.4 Data Analysis
- 4 Results
- 5 Discussion and Conclusion
- References
- Higher Nonverbal Immediacy Leads to Greater Learning Gains in Child-Robot Tutoring Interactions
- 1 Introduction
- 2 Related Work
- 3 Methodology
- 3.1 Participants
- 3.2 Hypotheses
- 3.3 Interaction Protocol
- 3.4 Robot Conditions and Behaviour
- 4 Results
- 4.1 Learning Gains
- 4.2 Questionnaire Data
- 4.3 Gaze Analysis
- 5 Discussion
- 6 Conclusion
- References
- Exploring the Four Social Bonds Evolvement for an Accompanying Minimally Designed Robot
- 1 Introduction
- 2 Related Work
- 3 ROBOMO Concept Design
- 4 ROBOMO Architecture
- 5 Hypothesis
- 6 Experimental Protocol
- 7 Measurements
- 8 Proactivity versus Reactivity
- 9 Comparison of Proactive Full Mode with IU-Based and Gesture-Based Communication
- 10 Conclusion and Future Research
- References
- SDT: Maintaining the Communication Protocol Through Mixed Feedback Strategies
- 1 Introduction
- 2 Background
- 3 Architecture of the SDT
- 4 Robot's Action Selection Strategy
- 4.1 Actor Learning
- 4.2 Critic Learning
- 5 Feedback Strategies
- 5.1 Visible Movement-Based Feedback Strategy Method
- 5.2 Static Mixed Feedback Strategy
- 5.3 Adaptive Mixed Feedback Strategy
- 6 Experimental Setup
- 7 Survey Procedure
- 8 Challenges of Using the Robot's Movement as a Feedback Strategy
- 9 Mixed-Feedback Strategy Vs Movement-Based Feedback Strategy
- 10 Static Mixed Feedback Strategy Vs Adaptive Mixed-Feedback Strategy
- 11 Conclusion
- References
- Personalized Assistance for Dressing Users
- 1 Introduction
- 2 Related Work
- 3 Approach to Personalized Dressing
- 3.1 Vision-Based User Tracking
- 3.2 Dressing Tasks as Template Goals
- 3.3 Motion Planning
- 3.4 User-Aware Pose Selection and Assistance Planning
- 3.5 Learning and Refining User Constraints
- 4 Evaluation
- 4.1 Planning and Executing with Increasing Constraint Complexity
- 4.2 Learning User Models
- 5 Conclusion
- References
- Formations for Facilitating Communication Among Robotic Wheelchair Users and Companions
- 1 Introduction
- 2 Sociological Background for Interaction Analysis Between Wheelchair User and Companion
- 3 Observation of One-on-One Communication while Moving
- 3.1 Participants NOT Assigned A Conversation Task
- 3.2 Participants Assign ned Conversation Task
- 4 Observation of G Group Communication and Formation
- 4.1 Tandem Formation n
- 4.2 Diagonal Formation
- 4.3 Side Formation
- 5 Experiment Using Multiple Robotic Wheelchair System
- 5.1 Tandem
- 5.2 Diagonal
- 5.3 Side
- 6 Conclusion
- References
- Young Users' Perception of a Social Robot Displaying Familiarity and Eliciting Disclosure
- 1 Introduction
- 2 Background
- 3 System and Setup
- 4 Experimental Study 1: Familiarity Display
- 4.1 Familiarity Display
- 4.2 Experiment Methodology
- 4.3 Results
- 5 Experimental Study 2: Off-Activity Talk
- 5.1 Off-Activity Talk
- 5.2 Experiment Methodology and Results
- 6 Discussion and Conclusion
- References
- You're Doing It Wrong! Studying Unexpected Behaviors in Child-Robot Interaction
- 1 Introduction
- 1.1 Towards Sustained Engagement
- 1.2 Design and Hypotheses
- 2 Research Methodology
- 2.1 Experimental Setting
- 2.2 Data Collection
- 3 Main Findings
- 4 Conclusions and Future Directions
- References
- An Embodied AI Approach to Individual Differences: Supporting Self-Efficacy in Diabetic Children with an Autonomous Robot
- 1 Introduction
- 2 Robin, the Diabetic Autonomous Robot Toddler
- 2.1 Motivation
- 2.2 Robot Architecture
- 2.3 Interaction with Robin
- 3 Trial Interactions
- 3.1 First Pilot: Hospital
- 3.2 Second Pilot: Summer Camp
- 4 Personalized Interactions
- 4.1 Socially Proactive vs. Socially Responsive
- 4.2 Verbal vs. Non-verbal
- 4.3 Response to Diabetes Symptoms
- 4.4 Interactions with Two Children
- 5 Conclusions and Future Work
- References
- Socially-Assistive Emotional Robot that Learns from the Wizard During the Interaction for Preventing Low Back Pain in Children
- 1 Introduction
- 2 Social Robots in Therapies
- 3 Design of a Motivational Robotic System for Physical Therapy
- 3.1 Our Previous Research
- 3.2 Adding Motivational Behaviors Controlled by the Wizard
- 4 Implications: Learning from the Wizard
- 5 Conclusion
- References
- Does the Presence of Social Agents Improve Cognitive Performance on a Vigilance Task?
- 1 Introduction
- 2 Experiments
- 2.1 Experiment 1
- 2.2 Experiment 2
- 3 General Discussion
- References
- Agent Appearance Modulates Mind Attribution and Social Attention in Human-Robot Interaction
- 1 Introduction
- 1.1 Gaze Direction as a Cue to Others' Attention
- 1.2 Aim of Study
- 2 Methods and Materials
- 2.1 Participants
- 2.2 Apparatus
- 2.3 Stimuli
- 2.4 Procedure
- 2.5 Analysis
- 3 Results
- 4 Discussion
- References
- Ava (A Social Robot): Design and Performance of a Robotic Hearing Apparatus
- 1 Introduction
- 2 Speaker Localization
- 3 "Ava", A Social Robot
- 4 Experiments and Discussion
- 5 Conclusions
- References
- A Particle-Filter Approach for Active Perception in Networked Robot Systems
- 1 Introduction
- 2 Active Perception via Probabilistic Planning of Information-Gathering Paths
- 2.1 Estimating the Position of a Moving Target
- 2.2 Planning the Motion of the Robot
- 2.3 Extension for Multiple Robots
- 3 Experimental Results
- 4 Conclusions and Future Work
- References
- Impact of Robot Actions on Social Signals and Reaction Times in HRI Error Situations
- 1 Introduction
- 2 Related Work
- 3 Video Corpus and Annotation
- 4 Results
- 5 Discussion
- 6 Conclusion
- References
- Social-Task Learning for HRI
- 1 Introduction
- 2 Related Work
- 3 Model
- 4 Scenario
- 4.1 Experimental Setup
- 4.2 Teaching Protocol
- 5 Model Performance in Simulation
- 5.1 Task Model Performance
- 5.2 Social Model
- 6 Experiments on the Real Robot
- 6.1 Robotic Architecture
- 6.2 Experimental Results
- 7 Discussion
- 8 Conclusion and Future Work
- References
- Development of the Multi-dimensional Robot Attitude Scale: Constructs of People's Attitudes Towards Domestic Robots
- 1 Introduction
- 2 Extraction of Elements of People's Attitudes Towards Domestic Robots
- 2.1 Methods
- 2.2 Results
- 3 Dimensions of Attitudes Towards Domestic Robots
- 3.1 Methods
- 3.2 Results
- 4 Development of the Attitude Scale
- 4.1 Constructs of the Scale
- 4.2 Reliability and Representativeness of the Scale
- 5 Discussion
- References
- Humanoid Robot Assisted Training for Facial Expressions Recognition Based on Affective Feedback
- 1 Introduction
- 2 Framework Components
- 2.1 Training: Face Expression Expert Program (FEEP)
- 2.2 Measuring: Smile Detector
- 2.3 Encouraging: Socially Assistive Robot
- 3 Performance Evaluation
- 4 Results
- 5 Discussions
- 6 Conclusions
- References
- Designing Robotic Teaching Assistants: Interaction Design Students' and Children's Views
- 1 Introduction
- 2 Related Work
- 3 Study
- 3.1 Participants and Procedures
- 4 Analysis and Results
- 4.1 Interaction Designers
- 4.2 Children without Robotics Knowledge
- 4.3 Children with Robotics Knowledge
- 5 Discussion and Conclusions
- References
- Healthcare Robots in Homes of Rural Older Adults
- 1 Introduction
- 1.1 Caring for an Ageing Population in Rural Communities
- 1.2 Robots and Ageing in Place
- 1.3 Aims and Hypotheses
- 2 Methods
- 2.1 Setting and Ethics
- 2.2 iRobi
- 2.3 Research Design
- 2.4 Participants
- 2.5 Procedure
- 2.6 Data Analyses
- 3 Results
- 3.1 Medical care Utilis ation, Quality of Life, Adherence, and Robot Acceptance
- 3.2 Emergent Themes from the Interviews
- 4 Discussion
- References
- More Social and Emotional Behaviour May Lead to Poorer Perceptions of a Social Robot
- 1 Introduction
- 2 Related Work
- 3 An Autonomous Social Robot that Shares Emotions
- 4 Methodology
- 4.1 Participants
- 4.2 Procedure
- 4.3 Measures
- 5 Results
- 6 Discussion and Conclusions
- References
- Towards a Robot Computational Model to Preserve Dignity in Stigmatizing Patient-Caregiver Relationships
- 1 Introduction
- 2 Shame and Empathy Representations
- 2.1 A Componential Re epresentation of Shame
- 2.2 A Componential Representation for the Empathetic Response
- 2.3 A Componential Re epresentation for Guilt
- 3 Overview of Framework Designed to Uphold Patient Dignity
- 4 Conclusions and Future Work
- References
- Predicting Extraversion from Non-verbal Features During a Face-to-Face Human-Robot Interaction
- 1 Introduction
- 2 Methods and Materials
- 3 Non-verbal Features Extraction
- 4 Automated Prediction of Extraversion During HRI
- 5 Conclusion and Future Works
- References
- Check Your Stereotypes at the Door: An Analysis of Gender Typecasts in Social Human-Robot Interaction
- 1 Introduction
- 2 Related Work
- 3 Stereotypes and Hypotheses
- 3.1 Selected Stereotypes About Male and Female Users
- 3.2 Selected Stereotypes Applied to Male or Female Robots
- 4 Study Design
- 4.1 Instruments and Analysis Method
- 4.2 Manipulations
- 4.3 Method
- 5 Results
- 5.1 Post-Hoc Analysis
- 5.2 Discussion
- 6 Summary
- Appendix
- References
- Effects of Perspective Taking on Ratings of Human Likeness and Trust
- 1 Introduction
- 2 Methods
- 2.1 Participants
- 2.2 Materials
- 2.3 Procedure
- 2.4 Design and Analysis
- 3 Results
- 3.1 Qualitative Data
- 3.2 Quantitative Data
- 4 Discussion
- 4.1 Conclusions
- References
- Timing is Key for Robot Trust Repair
- 1 Introduction
- 2 Trust Repair
- 3 Experimental Setup
- 4 Results
- 5 Discussion
- 6 Conclusion
- References
- Towards Safe and Trustworthy Social Robots: Ethical Challenges and Practical Issues
- 1 Introduction
- 2 Trust in Human-Machine Interaction
- 3 Study Design
- 4 Insights Based on Qualitative Data Analysis
- 5 Challenges of Measuring Safety and Trust in HRI
- 6 Beyond Lab Research: Implications and Outlook
- References
- Children's Perception of Synthesized Voice: Robot's Gender, Age and Accent
- 1 Introduction
- 2 Background
- 3 Method
- 3.1 Participants
- 3.2 Social Robot Platform
- 3.3 Procedure
- 3.4 Manipulation
- 3.5 Measures
- 4 Results
- 4.1 Robot's Perceived Gender
- 4.2 Robot's Perceived Age
- 4.3 Voice Preference
- 5 Conclusions
- References
- SPARC: Supervised Progressively Autonomous Robot Competencies
- 1 Introduction
- 2 Related Work
- 3 Assessing the Effect of a Progressively Autonomous Robot on Supervisor Workload
- 3.1 Child Model
- 3.2 Wizarded-Robot Control
- 3.3 Learning Algorithm
- 3.4 Participants
- 3.5 Hypotheses
- 3.6 Interaction Protocol
- 4 Results
- 4.1 Interaction Data
- 4.2 Questionnaire Data
- 5 Discussion
- References
- A Case Study of Robot Interaction Among Individuals with Profound and Multiple Learning Disabilities
- 1 Introduction
- 2 Method
- 2.1 The Approach
- 2.2 Participants
- 2.3 Procedure
- 2.4 Measurement and Evaluation
- 3 Result and Discussion
- 4 Conclusion and Future Work
- References
- Impact of Humanoid Social Robots on Treatment of a Pair of Iranian Autistic Twins
- 1 Introduction
- 2 Research Methodology
- 2.1 Participants
- 2.2 Intervention Sessions
- 2.3 Set-up of the Study
- 2.4 Humanoid Robots
- 2.5 Therapeutic Games
- 2.6 Assessment Tools
- 3 Results and Discussions
- 3.1 Quantitative Conte ent Analysis
- 3.2 GARS
- 3.3 Human Assessment
- 3.4 Interview with Parents
- 4 Conclusion
- References
- Cross-Corpus Experiments on Laughter and Emotion Detection in HRI with Elderly People
- 1 Introduction
- 2 Acoustic Cues
- 3 Databases
- 3.1 ROMEO2 Corpus
- 3.2 ARMEN Corpus
- 3.3 OFFICE Corpus
- 3.4 JEMO Corpus
- 3.5 Characteristics of the Databases
- 4 Cross-Corpus Experiments with Elderly and Young People Voices
- 4.1 Comparison of Acoustic Features Between Elderly and Young Adults People
- 4.2 Methodology: Cross-Corpus Experiments
- 4.3 Cross-Corpus Results
- 5 Conclusion
- References
- ``Go Ahead, Please'': Recognition and Resolution of Conflict Situations in Narrow Passages for Polite Mobile Robot Navigation
- 1 Introduction and Motivation
- 2 Related Work
- 3 Robot Platform ROREAS
- 4 Deadlock Recognition
- 4.1 Narrow Passage Detection
- 4.2 Qualitative Spatial Features
- Movement Direction.
- Orientation.
- Narrow Passage Position.
- 4.3 Space Conflict Prediction
- 4.4 Situation Classification
- 5 Finding Non-obstructive Waiting Positions
- 5.1 Multi-criteria Optimization
- 5.2 Optimization Criteria
- Driven Distance.
- Observability.
- Distance to Walls.
- Social Distance.
- 6 Experimental Results of Field Tests and Outlook
- 6.1 Discussion and Future Works
- References
- Study on Adaptation of Robot Communication Strategies in Changing Situations
- 1 Introduction
- 2 Experimental Procedures and Materials
- 2.1 Living Room
- 2.2 Robot Behaviours
- 2.3 Questionnaires and Individual Learning
- 2.4 Face Detection and Distance Measurement
- 2.5 Experimental Procedure
- 3 Results
- 3.1 General Behaviour Preferences and Effectiveness
- 3.2 Room Condition Specific Behaviour Effectiveness
- 4 Discussion
- 4.1 Considerations on Communication Channels
- 4.2 Considerations about Learning
- 4.3 Considerations on Automatic Classification
- 4.4 Choice of Measures
- 5 Conclusion
- References
- Investigating the Effect of Relative Cultural Distance on the Acceptance of Robots
- 1 Introduction
- 1.1 Cultural Differences in Robotics
- 1.2 Cultural Distance
- 1.3 Purpose of This Paper
- 2 Experimental Procedures and Materials
- 2.1 Hardware
- 2.2 Experimental Protocol
- 2.3 Videos
- 2.4 Assessment
- 4 Discussion
- 5 Conclusion
- References
- 3 Results
- 3.1 Demographics
- 3.2 Results: Scales
- 3.3 Results: Subjects' Preference
- 4 Discussion
- 5 Conclusion
- References
- Role of Social Robotics in Supporting Employees and Advancing Productivity
- 1 Introduction
- 1.1 Presenteeism
- 1.2 Social Robotics
- 2 Materials and Methods
- 2.1 Statistical Analysis
- 3 Results
- 4 Discussion
- References
- Effects of Perspective Taking on Implicit Attitudes and Performance in Economic Games
- 1 Introduction
- 1.1 Aim of Study
- 2 Experiments
- 2.1 Participants
- 2.2 Stimuli
- 2.3 Tasks and Procedure
- 2.4 Perspective Taking Task
- 2.5 Implicit Association Test
- 2.6 Economic Games (EGs)
- 2.7 Subjective Ratings
- 3 Results
- 3.1 Implicit Association Test
- 3.2 Economic Games
- 3.3 Subjective es Measure
- 4 Discussion
- References
- Smile and Laughter Detection for Elderly People-Robot Interaction
- 1 Introduction
- 2 Related Work
- 3 ROMEO2 Corpus
- 4 Proposed Smile and Laughter Detection Methods
- 4.1 Audio-Visual Fusion of Smile and Laughter Detection
- 4.2 Visual Smile and Laughter Detection
- 4.3 Laughter Detection from Audio
- 5 Experiments
- 5.1 Visual Smile and Laughter Detection Results
- 5.2 Audio Laughter Detection Results
- 5.3 Video-Audio Smile and Laughter Detection
- 6 Conclusion and Future Work
- References
- The Effect of a Robot's Social Character on Children's Task Engagement: Peer Versus Tutor
- 1 Introduction
- 2 Children's Task Engagement
- 3 Related Work and Hypotheses
- 4 Method
- 4.1 Robot Character Design
- 4.2 Setup, Procedure and Participants
- 4.3 Measures
- 4.4 Data Analysis
- 5 Results
- 6 Discussion
- 7 Limitations and Future Work
- References
- Author Index
System requirements
File format: PDF
Copy protection: Watermark-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use the free software Adobe Reader, Adobe Digital Editions, or any other PDF viewer of your choice (see eBook Help).
- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or another reading app for eBooks, e.g., PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (only limited: Kindle).
The file format PDF always displays a book page identically on any hardware. This makes PDF suitable for complex layouts such as those used in textbooks and reference books (images, tables, columns, footnotes). Unfortunately, on the small screens of e-readers or smartphones, PDFs are rather annoying, requiring too much scrolling.
This eBook uses Watermark-DRM, a „soft” copy protection. This means that there are no technical restrictions to prevent illegal distribution. However, there is a personalised watermark embedded in the eBook that can be used to identify the purchaser of the eBook in the event of misuse and to provide evidence for legal purposes.
For more information, see our eBook Help page.