
Multimedia and Virtual Reality
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Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book:
*introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas;
*explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model;
*describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction;
*provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein;
*covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and
*presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.
Reviews / Votes
"Sutcliffe presents the topics in a logical manner. The writing style and content provide a clear understanding of the subject....This book is a valuable reference for human factors/ergonomics practitioners working with multimedia and VR."-Ergonomics in Design
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