
Brand Touchpoints
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Content
- Intro
- Contents
- Foreword
- About the Authors
- Introduction
- References
- Part I: The Consumer Brand Interface
- Chapter 1
- A New Paradigm for Brand Touchpoints
- Abstract
- Adaptive
- Principled
- Open
- Responsible
- Global
- Multichannel
- The Social Branding Model
- First Wave: Subsistence Branding
- Second Wave: Industrial Branding
- Third Wave: Social Branding
- The Role of Technology
- The Role of Manufacturing
- The Role of Ethics and the Environment
- The Future of Brand Touchpoints
- Brand Communities
- Experts
- Practitioners
- Employees
- Sacred Assets
- The Interpretive
- The Exploratory
- The Future of Branding
- References
- Chapter 2
- Implications of Consumer Inference Processes for Understanding Branding
- Abstract
- Introduction
- Social Inferences
- Correlation-Based Inferences
- Health Halo Inferences
- Brand Halo Inferences
- Inferences from Fluency
- Summary
- References
- Chapter 3
- Leveraging Brand Touchpoints: A Literature Review and Research Agenda
- Abstract
- Introduction
- Image Transfer Model and Studies
- Limitations in the Methodology of Image Transfer Studies
- How to Maximize Image Transfer?
- Conclusion
- References
- Part II: New Tools for Managers to Build Brands from the Inside Out
- Chapter 4
- The Brand Culture Wheel: A Model for Brand Building from the Inside Out
- Abstract
- A Brand-Building Mode for the Times
- Methodology
- The Themes - 7 Habits and Practices of Inside-Out Brand Builders
- A Values Framework
- Authenticity Officer(s)
- Values-Led HR
- Symbolic Acts
- Story Capture and Sharing
- Rituals
- Physical Space Design
- The Brand Culture Wheel
- Implications for Leaders
- References
- Chapter 5
- Using Systematic Creativity Techniques to Create and Maintain Brands
- Abstract
- Introduction
- Systematic Inventive Thinking
- Subtraction
- Task Unification
- Multiplication
- Division
- Attribute Dependency
- Branding and SIT
- Applying Creativity Methods to Branding Methods
- Applying SIT Techniques
- The Techniques in Action - Subtraction
- The Techniques in Action - Task Unification
- The Techniques in Action - Division
- The Techniques in Action - Multiplication
- The Techniques in Action - Attribute Dependency
- Conclusion
- Reference
- Part III: Experiencing the Brand
- Chapter 6
- Multisensory Brand Communications: Capturing the Hearts and Minds of Consumers
- Abstract
- Introduction
- the Significance of the Five Senses
- A Shift of Paradigm: From Experiential to Sensory Marketing
- Multisensory Brand Experiences
- Branding through the Senses
- Multisensory Brand Communications
- Multisensory Advertising
- Multisensory Events
- Digital Sensory Storytelling
- Conclusion
- References
- Chapter 7
- Product Branding + Sport Performance Footwear Design: A Model and Case Study of Macro to Micro Brand Marks
- Abstract
- Introduction
- Sport Performance Footwear Industry
- Innovation and In-Line Sport Footwear Design Roles
- The Art of Sport Performance Footwear Design
- The Engineering and Science of Sport Performance Footwear Design
- Sport Performance Footwear Brand Marks
- Definition
- Upper Silhouette
- Manufacturer Trademarks
- Color and Graphics
- Technology
- Micro Brand Marks
- Case Study: Women's Nike Air Zoom PegasusT 34
- Overview
- Upper Silhouette
- Manufacturer Trademarks
- Color and Graphics
- Technology
- Micro Brand Marks
- Conclusion
- References
- Chapter 8
- Effective Branded Packaging for a Tangible Brand Experience
- Abstract
- Introduction
- Packaging Is an Exceptionally Effective Touchpoint
- Visual and Physical Brand Identity Combine for the Knockout
- Designing Packaging to Excel as a Brand Touchpoint
- Strategic Alignment with Marketing and Business Initiatives
- Conclusion
- References
- Chapter 9
- Understanding the Role of Crossmodal Processes in Branding
- Abstract
- Introduction
- Crossmodal Correspondences
- Vision and Sound
- Visual (Shape) + Auditory (Phonetics)
- Visual (Brightness) + Auditory (Loudness)
- Visual (Size) + Auditory (Pitch)
- Visual (Spatial Location) + Auditory (Pitch)
- Visual (Color) + Auditory (Pitch)
- Visual (Movement) + Auditory (Intensity)
- Taste and Sound
- Gustatory (Sweetness) + Auditory (Phonetics)
- Gustatory (Bitterness) + Auditory (Pitch)
- Gustatory (Flavors) + Auditory (Acoustic Parameters )
- Gustatory (Sweet, Sour) + Auditory (Musical Pitch)
- Vision and Smell
- Visual (Brightness, Color) + Olfactory (Intensity, Speed of Response)
- Visual (Color) + Olfactory (Gender)
- Visual (Shape) + Olfactory (Scent Type)
- Vision and Touch
- Visual (Shape, Color) + Haptic (Volume, Weight)
- Visual (Color) + Haptic (Softness, Smoothness)
- Touch and Smell
- Olfactory (Scent Type) + Haptic (Texture)
- Olfactory (Scent Type) + Haptic (Temperature)
- Haptic (Weight) + Olfactory (Intensity)
- Touch and Sound
- Haptic (Roughness) + Auditory (Vibration)
- Summary
- Crossmodal Facilitation
- Vision and Smell
- Visual (Color) + Olfactory (Scent Type)
- Visual (Image) + Olfactory (Scent Type)
- Visual (Color) + Olfactory (Intensity)
- Vision and Taste
- Visual (Color) + Gustatory (Flavor)
- Vision and Sound
- Visual (Light, Video, Images) + Auditory (Amplitude, Noise, Pulse)
- Vision and Touch
- Visual (Image) + Haptic (Texture)
- Visual (Brightness, Saturation) + Haptic (Size)
- Touch and Sound
- Haptic (Tactile) + Auditory (Sound Intensity)
- Smell and Taste
- Olfactory (Scent Type) + Gustatory (Flavors)
- Sensation Transference
- Touch and Taste
- Haptic (Texture) + Taste (Texture)
- Haptic (Texture) + Taste (Quality)
- Haptic (Weight) + Taste (Flavor Intensity)
- Vision and Taste
- Visual (Shape) + Taste (Intensity)
- Visual (Color) + Taste (Flavor, Sweetness)
- Vision and Touch
- Visual (Color) + Haptic (Temperature)
- Sound and Taste
- Auditory (Frequency) + Taste (Crispiness)
- Conclusion
- References
- Part IV: Brand Touchpoints in New Markets and Looking Ahead
- Chapter 10
- Branding Consumer Well-Being and Motivating Prosocial Consumption
- Abstract
- Introduction
- More Egoistic Drivers of Prosocial Behavior
- Moral Identity
- Social Norms
- Other Dimensions of Self- and Social Identity
- More Altruistic Drivers of Prosocial Behavior
- Empathy
- Promotion of Justice
- Are Brands More Egoistic or More Altruistic?
- Conclusion
- References
- Chapter 11
- Understanding Children and Brand Relationships Online
- Abstract
- Introduction and Background
- Brand-Child Consumer Relationship
- How the Digital Space Has Changed the Nature of Brand-Child Consumer Relationships
- Realising the Motivation, Opportunity and Ability of the Child Consumer in the Online Brand Relationship
- How Marketers Engage with Child Consumers in the Digital Space
- Brand Anthropomorphism Taken to the Virtual Level
- Big Data Is Watching/Listening/ Responding to Children in Real Time
- Reaching Across Space and Place to Reach Child Consumers Wherever They Are
- Helping Them Connect Socially
- Letting Them Co-Create Content
- Let Them Play with Their Brands. On a Branded App
- Conclusion
- References
- Chapter 12
- Fostering Connections between Sports Teams and Consumers
- Abstract
- Introduction
- Sports Branding
- Strategic Branding Relationships: Categorization
- The Value of Branding and Brand Identification in Sports
- Sport and Team Branding Tactics to Foster Brand Identification
- Athlete Branding Tactics to Foster Brand Identification
- Sports Products Tactics to Foster Brand Identification
- Social Media Branding Tactics
- Conclusion
- References
- Chapter 13
- The Future of Branding Research
- Abstract
- Introduction
- Leveraging Tensions
- Parent Disciplines
- Tensions within Branding Research
- Brand Extension Success
- Nature of Brand Community
- Control and Branding
- Brands in Isolation
- Academic versus Practical Branding Outcomes
- Brand Management Is a Paradox
- An Argument for Brand Touchpoints
- Summary
- References
- Index
- Blank Page
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