
Programming in Go
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
Today's most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today's multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go's breakthrough features and idioms.
Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go's key innovations. Along the way, he explains everything from the absolute basics through Go's lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation.
Throughout, Summerfield's approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes
Quickly getting and installing Go, and building and running Go programs
Exploring Go's syntax, features, and extensive standard library
Programming Boolean values, expressions, and numeric types
Creating, comparing, indexing, slicing, and formatting strings
Understanding Go's highly efficient built-in collection types: slices and maps
Using Go as a procedural programming language
Discovering Go's unusual and flexible approach to object orientation
Mastering Go's unique, simple, and natural approach to fine-grained concurrency
Reading and writing binary, text, JSON, and XML files
Importing and using standard library packages, custom packages, and third-party packages
Creating, documenting, unit testing, and benchmarking custom packages
More details
Other editions
Additional editions

Person
Content
Introduction 1
Why Go? 1
The Structure of the Book 4
Acknowledgments 5
Chapter 1: An Overview in Five Examples 7
1.1. Getting Going 7
1.2. Editing, Compiling, and Running 9
1.3. Hello Who? 14
1.4. Big Digits-Two-Dimensional Slices 16
1.5. Stack-Custom Types with Methods 21
1.6. Americanise-Files, Maps, and Closures 29
1.7. Polar to Cartesian-Concurrency 40
1.8. Exercise 48
Chapter 2: Booleans and Numbers 51
2.1. Preliminaries 51
2.2. Boolean Values and Expressions 56
2.3. Numeric Types 57
2.4. Example: Statistics 72
2.5. Exercises 78
Chapter 3: Strings 81
3.1. Literals, Operators, and Escapes 83
3.2. Comparing Strings 86
3.3. Characters and Strings 87
3.4. Indexing and Slicing Strings 90
3.5. String Formatting with the Fmt Package 93
3.6. Other String-Related Packages 106
3.7. Example: M3u2pls 130
3.8. Exercises 135
Chapter 4: Collection Types 139
4.1. Values, Pointers, and Reference Types 140
4.2. Arrays and Slices 148
4.3. Maps 164
4.4. Examples 171
4.5. Exercises 180
Chapter 5: Procedural Programming 185
5.1. Statement Basics 186
5.2. Branching 192
5.3. Looping with For Statements 203
5.4. Communication and Concurrency Statements 205
5.5. Defer, Panic, and Recover 212
5.6. Custom Functions 219
5.7. Example: Indent Sort 244
5.8. Exercises 250
Chapter 6: Object-Oriented Programming 253
6.1. Key Concepts 254
6.2. Custom Types 256
6.3. Interfaces 265
6.4. Structs 275
6.5. Examples 282
6.6. Exercises 311
Chapter 7: Concurrent Programming 315
7.1. Key Concepts317
7.2. Examples 322
7.3. Exercises 357
Chapter 8: File Handling 361
8.1. Custom Data Files 362
8.2. Archive Files 397
8.3. Exercises 405
Chapter 9: Packages 407
9.1. Custom Packages 408
9.2. Third-Party Packages 417
9.3. A Brief Survey of Go's Commands 418
9.4. A Brief Survey of the Go Standard Library 419
9.5. Exercises 431
Appendix A: Epilogue 435
Appendix B: The Dangers of Software Patents 437
Appendix C: Selected Bibliography 441
Index 443
System requirements
File format: ePUB
Copy protection: Watermark-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use a reading software that can process the file format ePUB: e.g., Adobe Digital Editions or FBReader – both free (see eBook Help).
- Tablet/Smartphone (Android; iOS): Before downloading, install the free app Adobe Digital Editions (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePUB works well for novels and non-fiction books – i.e., „flowing” text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook uses Watermark-DRM, a „soft” copy protection. This means that there are no technical restrictions to prevent illegal distribution. However, there is a personalised watermark embedded in the eBook that can be used to identify the purchaser of the eBook in the event of misuse and to provide evidence for legal purposes.
For more information, see our eBook Help page.