
Sonic Technologies
Description
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In the past two decades digital technologies have fundamentally changed the way we think about, make and use popular music. From the production of multimillion selling pop records to the ubiquitous remix that has become a marker of Web 2.0, the emergence of new music production technologies have had a transformative effect upon 21st Century digital culture. Sonic Technologies examines these issues with a specific focus upon the impact of digitization upon creativity; that is, what musicians, cultural producers and prosumers do. For many, music production has moved out of the professional recording studio and into the home. Using a broad range of examples ranging from experimental electronic music to more mainstream genres, the book examines how contemporary creative practice is shaped by the visual and sonic look and feel of recording technologies such as Digital Audio Workstations.
Reviews / Votes
Sonic Technologies brilliantly illustrates the consequences of digitization for musicmaking. Strachan illustrates and questions not only the music that results from the use of new audio technologies but delves into the design of the technology to focus on the affordances, sonic and visual, that shape the creative and recording processes. Throughout the book the focus on creativity, aesthetics and the process of making and recording music make this a uniquely insightful book. * Steve Jones, UIC Distinguished Professor of Communication, University of Illinois at Chicago, USA * This book is a timely publication and an excellent all-around primer on the debates concerning technological affordance and musical creativity, as well as issues specifically associated with DAW-based tools. * Mark Marrington, York St John University, UK *More details
Other editions
Additional editions

Person
Content
Chapter I. Digital Technologies, Democratisation and Cultural Production
Chapter II. Affordance, Digital Audio Workstations and Musical Creativity
Chapter III. Digital Technology and Technique in the creative process
Chapter IV. Creativity as Discourse/Creativity as Experience in Electronic Dance Music and Electronica
Chapter V. Digital Aesthetics: Cyber Genres, Auto Tune and Digital Perfectionism
Conclusion
System requirements
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