
Beyond Mimesis
Description
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The proposed framework uses a particularly fruitful theoretical model for this inquiry known as the "uncanny valley"-a fictitious schema developed in 1970 by Japanese roboticist Masahiro Mori. According to Mori, artificial beings or animated dolls become more eerie to us the more "humanlike" they appear. The model's utility requires distinguishing between visual media and real life, but in general, it suggests that there is a fundamental incommensurability between people and artificial beings that cannot be ignored. This necessitates that all-too realistic representations as well as fictional encounters with artificial beings do not transgress certain limits. According to Mori, it is an ethical imperative of their design that they evidence a certain degree of dissimilarity with people. This notion seems especially applicable to artistic projects in which animated dolls or robots make explicit their "doll-ness" or "robot-ness" and thus inscribe a moment of reflexivity into the relations they establish.
With contributions by Elena Dorfman, Jörg Sternagel, Dieter Mersch, Allison de Fren, Nadja Ben Khelifa, James Tobias, Grant Palmer, Stephan Günzel, Nicole Ku?uleinapuananioliko?awapuhimelemeleolani Furtado, Misha Choudhry and a conversation between Carolin Bebek, Simon Makhali, and Anna Suchard.
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Persons
James Tobias is associate professor in the Department of English at the University of California, Riverside.
Dieter Mersch is Professor Emeritus for philosophical aesthetics at Zürcher Hochschule der Künste.
Content
Introduction
1. Making Photography after Still Lovers, Elena Dorfman
2. Pathos of the Actor, Jörg Sternagel
3. Mathematical Imagery and the Aesthetic of Radical Amimetic, Dieter Mersch
4. Dances With Dolls: The Uncanny as Pas de Deux, Allison de Fren
5. Race, Nation, and the Uncanny as Mythical "Character of Expression", Nadja Ben Khelifa
6. Pornotroping the Machine: Medial Agency, Following-Gesture, and the Cultic Artifice of 'Technological Nature', James Tobias
7. Stay at Home: Animal Crossing: New Horizons, Casual Gaming, and Catachrestic Media Practices during the COVID-19 Pandemic, Grant Palmer
8. In the Uncanny Valley of Augmented Reality, Stephan Günzel
9. Carving Identities in Cyberspace: Indigenous Virtual Reality, Nicole Ku?uleinapuananioliko?awapuhimelemeleolani Furtado
10. Translating Structures of Surveillance into Technologies of Care: Counter-cognitive Assemblages, Misha Choudhry
11. Artificial vs. Artistic Intelligence-A Trialogue on the (Re-)Storation of Behaviour and its Deviations, Caroline Bebek, Simon Makhali, Anna Suchard
About the Authors
Index
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