
VHDL for Engineers
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1.1 VHDL/PLD Design Methodology <i>1</i>
<b>1.2 </b>Requirements Analysis and Specification <i>5</i> <b>1.3 </b>VHDL Design Description <i>6</i> <b>1.4 </b>Verification Using Simulation <i>11</i> <b>1.5 </b>Testbenches <i>13</i> <b>1.6 </b>Functional (Behavioral) Simulation <i>16</i> <b>1.7 </b>Programmable Logic Devices (PLDs) <i>18</i> <b>1.8 </b>SPLDs and the 22V10 <i>21</i> <b>1.9 </b>Logic Synthesis for the Target PLD <i>27</i> <b>1.10 </b>Place-and-Route and Timing Simulation <i>31</i> <b>1.11 </b>Programming and Verifying a Target PLD <i>37</i> <b>1.12 </b>VHDL/PLD Design Methodology Advantages <i>38</i> <b>1.13 </b>VHDL's Development <i>39</i> <b>1.14 </b>VHDL for Synthesis versus VHDL for Simulation <i>39</i> <b>1.15 </b>This Book's Primary Objective <i>40</i> <i> </i><b>2 Entities , Architectures , and Coding Styles <i>44</i></b>
<b>2.1 </b>Design Units, Library Units, and Design Entities <i>44</i> <b>2.2 </b>Entity Declaration <i>45</i> <b>2.3 </b>VHDL Syntax Definitions <i>47</i> <b>2.4 </b>Port Modes <i>50</i> <b>2.5 </b>Architecture Body <i>53</i> <b>2.6 </b>Coding Styles <i>55</i> <b>2.7 </b>Synthesis Results versus Coding Style <i>66</i> <b>2.8 </b>Levels of Abstraction and Synthesis <i>69</i> <b>2.9 </b>Design Hierarchy and Structural Style <i>71</i><i> </i>
<b>3 Signals and Data Types <i>82</i>3.1 </b>Object Classes and Object Types <i>82</i> <b>3.2 </b>Signal Objects <i>84</i> <b>3.3 </b>Scalar Types <i>88</i> <b>3.4 </b>Type Std_Logic <i>93</i> <b>3.5 </b>Scalar Literals and Scalar Constants <i>99</i> <b>3.6 </b>Composite Types <i>100</i> <b>3.7 </b>Arrays <i>101</i> <b>3.8 </b>Types Unsigned and Signed <i>107</i> <b>3.9 </b>Composite Literals and Composite Constants <i>110</i> <b>3.10 </b>Integer Types <i>112</i> <b>3.11 </b>Port Types for Synthesis <i>116</i> <b>3.12 </b>Operators and Expressions <i>118</i><i> </i>
<b>4 Dataf low Style Combinational Design <i>123</i>4.1 </b>Logical Operators <i>123</i> <b>4.2 </b>Signal Assignments in Dataflow Style Architectures <i>127</i> <b>4.3 </b>Selected Signal Assignment <i>130</i> <b>4.4 </b>Type Boolean and the Relational Operators <i>132</i> <b>4.5 </b>Conditional Signal Assignment <i>134</i> <b>4.6 </b>Priority Encoders <i>139</i> <b>4.7 </b>Don't Care Inputs and Outputs <i>140</i> <b>4.8 </b>Decoders <i>144</i> <b>4.9 </b>Table Lookup <i>147</i> <b>4.10 </b>Three-state Buffers <i>151</i> <b>4.11 </b>Avoiding Combinational Loops <i>155</i>
<b>5 Behavi oral Style Combinational Design <i>165</i></b>
<b>5.1 </b>Behavioral Style Architecture <i>165</i> <b>5.2 </b>Process Statement <i>169</i> <b>5.3 </b>Sequential Statements 170 <b>5.4 </b>Case Statement <i>171</i> <b>5.5 </b>If Statement <i>176</i> <b>5.6 </b>Loop Statement <i>181</i> <b>5.7 </b>Variables <i>185</i> <b>5.8 </b>Parity Detector Example <i>188</i> <b>5.9 </b>Synthesis of Processes Describing Combinational Systems <i>193</i><i> </i>
<b>6 Event-Driven Simulation <i>201</i>6.1 </b>Simulator Approaches <i>201</i> <b>6.2 </b>Elaboration <i>203</i> <b>6.3</b>System requirements
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