
Business Modeling and Software Design
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This book constitutes the refereed proceedings of the 13h International Symposium on Business Modeling and Software Design, BMSD 2023, which took place in Utrecht, The Netherlands, July 2023.The 11 full and 18 short papers included in this book were carefully reviewed and selected from a total of 65 submissions. BMSD is a leading international forum that brings together researchers and practitioners interested in business modeling and its relation to software design. Particular areas of interest are: Business Processes and Enterprise Engineering, Business Models and Requirements, Business Models and Services, Business Models and Software, Information Systems Architectures and Paradigms, Data Aspects in Business Modeling and Software Development, Blockchain-Based Business Models and Information Systems, Iot and Implications for Enterprise Information Systems. Each year, a special theme is chosen, for making presentations and discussions more focused. The BMSD 2023 theme is:Incorporating Context Awareness in the Design of Information Systems.
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Content
- Intro
- Preface
- Organization
- Abstracts of Keynote Lectures
- Data Meshes Fueling MLOps: Toward Frictionless Collaboration Between the Operational and Analytical Panes
- Value-Driven Requirements Engineering
- Contents
- Full Papers
- Modeling Change in Business Processes
- 1 Introduction
- 2 Related Literature
- 2.1 Business Processes Model Variability
- 2.2 Change in Organizational Routines
- 2.3 Unlearning and Forgetting
- 3 Methods
- 4 A Notation to Model Change in Business Processes
- 4.1 Selection of a Variability Modelling Approach
- 4.2 Extension to Model Change in Business Processes
- 5 Demonstration: Findings from a Change Experiment
- 5.1 Process Variants and Influencing Cues
- 5.2 Captured Instances
- 6 Conclusions
- References
- Realizing Appropriate Process Standardization - Basis for Effective Digital Transformation
- 1 The Value of Process Standardization for Digitalization
- 1.1 The Relation Between Process Standardization and Digital Transformation
- 1.2 The Value of Process Standardization for Digital Transformation
- 1.3 Process Standardization Still Requires Variants
- 2 Dimensions of Process Standardization
- 2.1 Process Components to Be Standardized
- 2.2 Level of Detail and Abstraction of Standardization
- 3 Realizing Process Standardization
- 3.1 Designing Standard Processes
- 3.2 Validating and Implementing Standard Processes
- 3.3 Sustaining Standard Processes
- 4 Process Standardization - Now a Mainstream Topic
- References
- Serious Game-Based Haptic Modeling - An Application-Oriented Approach for Sequentially Developing New Business Models from Tacit Knowledge
- 1 Introduction
- 2 Theoretical Background - Target Definition
- 2.1 Tacit Knowledge
- 2.2 Gamification and Flow State
- 2.3 Serious Games
- 2.4 Bioeconomy-Sensitive Circular Economy
- 2.5 Theoretical Fundamentals - Final Target Definition
- 3 Conceptional Design Fundamentals - Design and Development
- 4 Practical Implementation
- 4.1 Specified Goals and Objectives
- 4.2 Play the Plot - Outlining "Clearly Defined Tasks" for Rounds 1, 2 and 3
- 4.3 Go with the Flow - Outlining "Clearly Defined Tasks" for Round 4, 5 and 6
- 4.4 Clearly Defined Rules - Preserving the Flow (of the Game)
- 5 Conclusion and Further Research Potentials
- References
- Enterprise Modeling with Conventions
- 1 Introduction
- 2 Related Work
- 2.1 ArchiMate
- 2.2 Assessment of ArchiMate Models with Ampersand
- 2.3 Modeling Conventions
- 3 Enterprise Modeling with Conventions
- 3.1 Research Method
- 3.2 A Case Study: Host Families
- 3.3 Modeling Convention 1
- 3.4 Modeling Convention 2
- 3.5 Modeling Convention 3
- 3.6 Modeling Convention 4
- 3.7 Modeling Convention 5
- 4 Discussion the Enterprise Modeling with Conventions
- 5 Conclusion and Future Work
- References
- Business Modeling and (Human) Context Awareness
- 1 Introduction
- 2 The Big Picture
- 3 Business World
- 3.1 A Story
- 3.2 Theory of the Firm
- 3.3 Relational Contracts
- 3.4 The Living Company
- 4 Computer World
- 4.1 Structured Computer Organisation (Tanenbaum)
- 4.2 Domains and Types: Relational Model for Database Management (Codd)
- 5 Human World
- 5.1 Two Pairs of Concepts
- 5.2 Language and Semiotics
- 5.3 Perception and Cognition
- 6 Information in Business and Business Processes
- 6.1 Information in Business
- 6.2 Information in Business Processes
- 6.3 Information Analysis in Business Processes
- 6.4 Information Systems: Two Views
- 7 Conclusion
- References
- Incorporating Trust into Context-Aware Services
- 1 Introduction
- 2 Context Awareness
- 3 Trust
- 4 Proposed Ontology-Driven Solution Directions
- 5 Evaluation
- 5.1 Illustrative Example
- 5.2 Discussion
- 6 Conclusions
- References
- VR-EvoEA+BP: Using Virtual Reality to Visualize Enterprise Context Dynamics Related to Enterprise Evolution and Business Processes
- 1 Introduction
- 2 Related Work
- 3 Background on the EA Tool Atlas
- 4 Solution Concept
- 5 Realization
- 6 Evaluation
- 6.1 Enterprise Evolution Scenario
- 6.2 Business Process, Variants, and Process Mining Scenario
- 7 Conclusion
- References
- Past Achievements and Future Opportunities in Combining Conceptual Modeling with VR/AR: A Systematic Derivation
- 1 Introduction
- 2 Research Methodology
- 2.1 Aims and Scope of the Study
- 2.2 Literature Collection
- 2.3 Content-Based Data Analysis
- 3 Results
- 3.1 Literature Search for Combining Virtual and Augmented Reality with Conceptual Modeling
- 3.2 Computational Topic Modeling
- 3.3 Topics and Their Contribution
- 4 Discussion
- 5 Related Work
- 6 Conclusion
- A Dataset of the Review Process
- References
- FaaSOnto: A Semantic Model for Enabling Function-as-a-Service Platform Selection
- 1 Introduction
- 2 Ontology Development Methodology
- 3 FaaSOnto Ontology
- 3.1 Conceptual Model
- 3.2 Modeling FaaS Characteristics and Parameters
- 4 Implementation and Evaluation
- 4.1 FaaSOnto Knowledge Base
- 4.2 Ontology Evaluation
- 4.3 Decision Support System
- 5 Related Work
- 6 Conclusion and Future Work
- References
- Development of a Capability Maturity Model for Organization-Wide Green IT Adoption
- 1 Introduction
- 2 Research Method
- 3 Development of the Artifact
- 3.1 Development of the Initial Model
- 3.2 Delphi Study
- 4 Artifact and Its Use in Practice
- 4.1 The Green IT Capability Maturity Model
- 4.2 Using the Artifact in Practice
- 5 Evaluation of the Artifact
- 5.1 Selection of the Practitioners
- 5.2 Evaluation Results
- 6 Conclusion and Discussion
- 6.1 Contributions
- 6.2 Limitations and Future Research
- References
- From Conceptual Specification to OO Specification
- 1 Introduction
- 2 Conceptual Specification
- 2.1 Conceptual Data Model
- 2.2 (Textual) System Sequence Descriptions
- 3 Interactions with a Software System
- 4 Relational Specification
- 4.1 From Conceptual Data Model to Relational Database
- 4.2 From Textual SSDs to Stored Procedures
- 5 Object-Oriented Specification
- 5.1 From Conceptual Data Model to Initial Class Diagram
- 5.2 From a Textual SSD to White Box SSDs
- 5.3 Extending the Initial Class Diagram
- 6 Conclusion
- References
- Short Papers
- Architecting Agility: Unraveling the Impact of AI Capability on Organizational Change and Competitive Advantage
- 1 Introduction
- 2 Theoretical Framework and Hypotheses Development
- 2.1 Dynamic Capabilities View
- 2.2 Change Capability as a Transformative Dynamic Capability
- 2.3 Hypotheses Development
- 3 Methods
- 3.1 Data Collection
- 3.2 Composite-Based Analyses
- 4 Study Findings
- 5 Discussion and Conclusions
- 5.1 Theoretical Contributions
- 5.2 Practical Contributions
- 5.3 Limitations and Future Work
- References
- Enterprise Architecture Artifacts' Role in Improved Organizational Performance
- 1 Introduction
- 2 Related Work
- 3 Research Method
- 4 Results
- 4.1 EA Artifacts and EA Value
- 4.2 EA Artifacts and Organizational Performance
- 5 Discussion, Contribution, Limitations, and Conclusion
- 5.1 Discussion
- 5.2 Contribution to Research and Practice
- 5.3 Limitations
- 5.4 Conclusion
- References
- A Semiotic Analysis of the Representativeness of BPMN Graphic Elements
- 1 Introduction
- 2 Background
- 2.1 Semiotics
- 3 Research Design
- 3.1 Scope
- 3.2 Planning
- 3.3 Operation
- 3.4 Analysis and Interpretation
- 4 Threats to Validity
- 5 Related Works
- 6 Conclusions
- References
- A Systematic Approach to Derive User Stories and Gherkin Scenarios from BPMN Models
- 1 Introduction
- 2 Background
- 2.1 Business Process Modeling Notation
- 2.2 Requirements Engineering and Agile Development
- 3 Derivation of BPMN in Requirements
- 3.1 Transformation Patterns
- 3.2 Applying the Transformation Patterns
- 3.3 Scenarios Integration
- 4 Discussion
- 5 Related Work
- 6 Conclusions
- References
- Composing an Initial Domain-Specific Modeling Language Notation by Reusing Icons
- 1 Introduction
- 2 Background Literature
- 2.1 PGA Modeling Technique
- 2.2 Icon Design Guidelines
- 3 Technique for Composing an Initial DSML Notation
- 4 Experimental Evaluation
- 4.1 Variables and Measures
- 4.2 Hypotheses
- 4.3 Procedure
- 4.4 Participants
- 4.5 Data Analysis
- 5 Results
- 5.1 PGA Modeling Language Notation
- 5.2 Experimental Evaluation
- 6 Discussion and Conclusion
- References
- Validating Trust in Human Decisions to Improve Expert Models Based on Small Data Sets
- 1 Introduction
- 2 Background
- 3 Methodology
- 3.1 The Creation of the Expert Model
- 3.2 Study Design
- 3.3 The Questionnaire Data
- 3.4 How the Expert Model is Used
- 3.5 The Data Validation Methods
- 3.6 Models Used for Analysis
- 4 Result
- 4.1 Information from the Practitioners
- 4.2 Decisions Grouped by Meta-data Context
- 4.3 Decisions Grouped by Identity Context
- 5 Analysis and Discussion
- 6 Conclusion and Future Work
- References
- How is Affect Social Justice Tensions: A Case Study of Asylum Management
- 1 Introduction
- 2 Theoretical Background
- 3 Research Method
- 3.1 Case Description
- 3.2 Data Collection
- 4 Preliminary Findings
- 5 Discussion
- 6 Conclusion
- References
- Applying Augmented Reality in Tourism: Analyzing Relevance as It Concerns Consumer Satisfaction and Purchase Intention
- 1 Introduction
- 2 Background
- 2.1 Augmented Reality
- 2.2 Relevant Models and Approaches
- 3 Hypotheses
- 3.1 Relationship between U&G, Consumer Satisfaction and Purchase Intention
- 3.2 Relationship between Satisfaction and Purchase Intention
- 4 Approach
- 4.1 Items Generation
- 4.2 Data Collection
- 4.3 Measurement Validation
- 4.4 Hypotheses Testing
- 5 Conclusion
- References
- Comparing Sensor-Based Computing and Predictive Data Analytics for Usage in Context-Aware Applications
- 1 Introduction
- 2 User-Centric Context Awareness
- 3 Issues with Sensors-Driven and Predictions-Driven Situation Determination
- 4 Evaluation
- 4.1 Illustrative Example
- 4.2 Discussion
- 5 Conclusions
- References
- A Model of a Multi-sensor System for Detection and Tracking of Vehicles and Drones
- 1 Introduction
- 2 Data Fusion in a Multi-sensor System
- 3 Polar Hough Transform
- 4 Track Before Target Detection, Using Polar Hough Transform
- 5 Models of Multi-sensor Systems for Detection and Tracking of Moving Targets
- 6 Results
- 7 Conclusions
- References
- A Web-Based Approach for Traceability in Rule-Based Business Information Systems
- 1 Introduction
- 2 Hyperlinked SBVR with HTML
- 3 Linking the Semantic and Document Webs with rdfs:isDefinedBy Subproperties
- 4 Fresnel for Presenting Traceability Links for Assertions
- 5 Conclusion
- References
- A Conceptual Model for the Selection of Methods for Software Engineering Process Improvement
- 1 Introduction
- 2 Background
- 2.1 Relevant Theories
- 2.2 Related Work
- 3 Proposal
- 4 Exemplification
- 5 Discussion
- 6 Conclusion
- References
- Towards Log-Driven Monitoring of Technical Degradation: An ERP Perspective
- 1 Introduction
- 2 Related Work
- 3 Approach
- 4 Results
- 5 Discussion and Conclusion
- References
- A Development Example: From Conceptual Specification to OO Specification
- 1 Introduction
- 2 Conceptual Specification
- 2.1 Conceptual Data Model
- 2.2 System Sequence Descriptions
- 3 Interactions with a Software System
- 4 From Conceptual Data Model to Enhanced Class Diagram
- 4.1 Enhanced Class Diagram (V0.1)
- 4.2 Handling Constraints (V0.2)
- 4.3 Adding Managers (V0.3)
- 5 From Textual SSD to Grey Box SSD
- 6 From Grey Box SSD to White Box SSDs
- 7 Updating the Class Diagram (V0.4)
- 8 Conclusion
- References
- Managing Database Trigger Design
- 1 Introduction
- 1.1 Our Work Versus Related Work
- 1.2 Contribution
- 1.3 Paper Outline
- 2 A Basic Trigger Design
- 2.1 Begin Part
- 2.2 Middle Part
- 2.3 Final Part
- 3 Rewriting Constraints Where Needed
- 4 Trigger Test Tables
- 5 Refined Trigger Design
- 5.1 Standard and Stricter Foreign Keys
- 5.2 Constraints Within a Row
- 6 Implementing SQL'S Assertions Using Triggers
- 7 Summary
- 8 Conclusions
- References
- A View on Vulnerabilities Within IoT Devices in the Smart Home Environment
- 1 Introduction
- 1.1 Motivation and Contribution
- 2 Literature Review
- 2.1 Information Security
- 2.2 Cybersecurity
- 2.3 Cybersecurity Vulnerabilities
- 2.4 Internet of Things
- 2.5 Smart Homes
- 3 System Vulnerabilities in IoT Devices
- 3.1 Unauthorized Access
- 3.2 Insecure Interfaces
- 3.3 Insecure and Outdated Components
- 3.4 Lack of Secure Update Mechanisms
- 3.5 Heterogeneous System Within a Smart Home
- 3.6 Privacy and Security
- 4 Safe Use of IoT Devices
- 4.1 Encryption
- 4.2 Intrusion Detection Systems
- 4.3 Software Updates
- 4.4 Physical Security
- 5 Discussion and Conclusion
- 5.1 Future Research
- References
- On Tools for Practical and Effective Security Policy Management and Vulnerability Scanning
- 1 Introduction
- 2 Technological Background
- 2.1 Security Content Automation Protocol
- 2.2 System Security Policy
- 2.3 Vulnerability Scanning
- 2.4 OpenSCAP
- 2.5 macOS Security Compliance Project (mSCP)
- 3 Tools Analysis
- 3.1 Security Policy Rules and Compliance Verification
- 3.2 Scanning Against Known Vulnerabilities
- 4 Scan Results
- 5 Conclusions
- References
- Linking Computers to the Brain: Overview of Cybersecurity Threats and Possible Solutions
- 1 Introduction
- 2 Brain-Computer Interface: Applications
- 3 Brain-Computer Interface: Challenges
- 3.1 Challenges in tDCS
- 3.2 Challenges in DBS
- 4 Discussion
- 5 Conclusion
- References
- Author Index
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