
Design Elements, Using Images to Create Graphic Impact
Description
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In these pages, you'll learn:
- How to choose the best photos and illustrations for a project
- The most effective ways to alter images
- Composition techniques
- Strategies for sourcing images on a tight budget
- And more
With eye-opening examples of real-world projects, Design Elements, Using Images to Create Graphic Impact is filled with valuable tips and practical strategies for using imagery to create memorable and effective design.
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Content
- Cover
- Title
- Contents
- Introduction: Imagery in Design
- Chapter 1 Image Formats and Use
- What Are Images?
- History
- Where and When to Use Images
- Who Uses Images?
- Why Use Images?
- Mood Boards
- How It's Done
- Digital versus Analog
- Imagery from Props or Objects
- How It's Done
- Images as Illustration or Fine Art
- Line Art and Silhouette
- Collage, Montage, and Photomontage
- Photographic Imagery
- How It's Done
- Texture
- Pattern
- How It's Done
- Abstraction versus Representation
- Graphic Translation
- Chapter 2 Communicating with Imagery
- Image and Form
- Proximity
- Storytelling
- How It's Done
- Scale
- Space and Illusion
- Dominant versus Subordinate
- Tension
- Repetition and Rhythm
- Customizing Imagery
- Layering Imagery
- Cropping Images
- Image Selection: Where, When, and How
- How It's Done
- Color and Imagery
- Limited Color Palettes
- Color Palettes and Imagery
- How It's Done
- Value
- Choosing a Color Palette
- Image-Based Color Palettes
- Chapter 3 Sourcing and Regulation
- Sourcing Imagery
- How It's Done
- Regulation and Copyright
- Moral Rights and Copyright
- Commissioning Images
- Commissioning Illustration
- Commissioning Photography
- Buying Images
- Clip Art
- Reproducing Images
- Image Resolution
- Preparing and Saving Imagery
- How It's Done
- Chapter 4 The Power of Imagery
- Catching and Directing Attention
- Transmitting Ideas
- Meaning and Symbolism
- How It's Done
- Targeting an Audience
- How It's Done
- Matching Imagery to an Audience
- Narrative and Storytelling
- Visual/Verbal Synergy
- Unexpected Imagery
- Using Images Responsibly
- Chapter 5 Image in Context
- Design in Context
- How It's Done
- Layouts and Publications
- Imagery and Type
- Design for Clarity
- Type as Image
- How It's Done
- Packaging
- How It's Done
- Display and Installation
- Working On-Screen
- Motion and Media
- 15 Rules for Working with Imagery
- Contributors
- Acknowledgments
- About the Author
- Index
- A
- B
- C
- D
- E
- F
- G
- H
- I
- J
- K
- L
- M
- N
- O
- P
- Q
- R
- S
- T
- U
- V
- W
- Y
- Z
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