
The Fundamentals of Interactive Design
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
More details
Other editions
Additional editions

Persons
Content
What is interactive design? What does an interactive designer do?
Interview: Darrell Wilkins, creative director
The design document
Using new technology
Case study: Kaiser Chiefs' website
Project: Create concepts and storyboards
Chapter 2: Ideas, prototypes and experiences
Where do ideas come from?
Influences and the creative process
The medium informs the design
Emotional attachment to the product
Designing experiences
Interview: Lydia Swangren, UX designer
Case study: Multi-platform delivery
Project: Engage through interactivity
Chapter 3: The industry process
The pitch
Interview: David Burrows, design consultant
Art direction and aesthetic
Case study: WrestleMania viral campaign
Project: Create a campaign pitch
Chapter 4: Audience, usability and testing
Design for the audience
Usability in design: rules and principles
Usability and content
Usability and visual communication
Usability testing
Interview: Trevor May, mobile designer
Case study: Glastonbury app
Project: Create an interactive promotion
Chapter 5: Motion graphics and shareable media
Motion and interactivity
Augmented reality
Video and motion graphics
Interview: Krystal Schultheiss, motion graphics developer
The video production process
Viral videos
Social media
Interview: Steve Smith, senior developer
Case study: pq-eyewear website
Project: Create a campaign for a TV series
Chapter 6: Games
Computer games
Games as an interactive medium
Interview: Pete Everett, advergame designer
Case study: Coca-Cola Open the Games
Project: Create an advergame
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
- Tablet/smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook before downloading (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePub works well for novels and non-fiction books – i.e., „flowing” text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook uses Adobe-DRM, a „hard” copy protection. If the necessary requirements are not met, unfortunately you will not be able to open the eBook. You will therefore need to prepare your reading hardware before downloading.
Please note: We strongly recommend that you authorise using your personal Adobe ID after installation of any reading software.
For more information, see our ebook Help page.