
Pattern Languages of Programs, People and Practices
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The two-volume set LNCS 16493 + 16494 constitutes the revised selected papers of the 30th European Conference on Pattern Languages of Programs, People, and Practices, EuroPLoP 2025, which was held in Irsee, Germany, during July 2-6, 2025.
EuroPLoP is the premier European conference on patterns and pattern languages in the fields of software development, system design, human computer interaction, education, business and many more. It is organized by Hillside Europe and is part of the PLoP conference series, which attracts pattern experts from all over the world. Patterns are a unique and effective way to capture and share expertise, tacit knowledge, and research findings.
The total of 39 full papers included in the proceedings was carefully reviewed and selected from 58 submissions. The proceedings also contain two focus group reports accepted from 15 focus group submissions. They deal with patterns, pattern languages, their theory, and their practical application, focusing on computing, including software engineering, programming, design, education, and organizational management, while actively exploring synergies with other disciplines.
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Content
.- A Pattern for Analysing Data Usage Requirements in Data Sharing.
.- Tracing and Metrics Design Patterns for Monitoring Cloud-native Applications.
.- Green API Patterns.
.- Container Orchestration Patterns for Optimizing Resource Use.
.- Towards A Pattern Language for Cloud Costs Optimizations - Budgeting Alerts.
.- Iterative Refinement Loop: A Design Pattern for Code Generation with LLMs.
.- From Directive to Dialogue: Reframing Prompt Engineering as Illocutionary Speech Acts.
.- Crafting Conversational Prompt Patterns: A Structured Approach to GenAI Prompt Engineering.
.- Design Patterns for Dealing with Run-Time Errors in Business Processes.
.- Patterns as distinctions.
.- Be clear! Guiding autistic students in higher education projects.
.- A Pattern Collection for Generating Accessible Teaching Materials for Blind and Visually Impaired Students in Computer Science and Electrical Engineering.
.- Patterns for Teaching Agile with Student Projects - Team and Project Setup.
.- Patterns for Classifying Notional Machines.
.- Patterns for hybrid meeting situations.
.- Dark Patterns for Unethical Computer Sciencel.
.- How scientific conferences work. A brief introduction covering main conference elements, content selection, ratings and predatory conferences in computer science and beyond.
.- Design Patterns for Creating Engaging eHealth Applications for People with Parkinson's.
.- Pattern Creation for Hybrid Creative Spaces: A Conceptual Blending Approach.
.- Focus Group Reports.
.- Towards a Pattern Language for Academic Conferences. Report of the EuroPLoP 2025 focus group.
.- Exploring the Future of AI Leaming Through Music and Game Play.
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