
Designing Virtual Learning for Application and Impact
Description
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Show the value of virtual learning to demonstrate business impact.
In Designing Virtual Learning for Application and Impact, virtual learning expert Cindy Huggett teams with evaluation experts Jack and Patti Phillips and learning transfer authority Emma Weber to create a guidebook for TD practitioners to ensure that their online programs achieve measurable results beyond the virtual classroom.
This practical book outlines a design process focused on how to deliver on-the-job application of learning and a positive impact on business results. It gives 50 techniques you can immediately use to effectively design an engaging virtual learning program that helps learners apply the knowledge they've gained back on the job.
Virtual learning is here to stay. And it must add value to an organization, otherwise it's a waste of time and resources. As budgets are slashed, the ability to show that a program is an investment, rather than an expense is vital. Thus, we need a renewed sense of urgency to make sure virtual learning delivers results for those who support it, expect it, and even demand it.
Step up to the challenge and get serious about delivering business impact with your virtual learning programs. This book will show you how.
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Content
Chapter 1. Introduction: The Challenges and Opportunities
Chapter 2. Start with Why: Align Virtual Learning with the Business
Chapter 3. Make It Feasible: Selecting the Right Solution
Chapter 4. Expect Success: Design for Results
Chapter 5. Actions to Take Before the Program
Chapter 6. Actions to Take During the Program
Chapter 7. Actions After the Program
Chapter 8. Technology-Enabled Approaches to Drive Application and Impact
Chapter 9. Selecting the Techniques
Chapter 10. Data Collection for Application and Impact
Chapter 11. Make It Credible: Measuring Results and Calculating ROI
Chapter 12. Telling the Story: Communicating the Results and Using the Data
System requirements
File format: ePUB
Copy protection: Watermark-DRM (Digital Rights Management)
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