
Getting Started with the Internet of Things
Description
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Content
- Intro
- Copyright
- Contents
- Preface
- I/Introduction
- 1/Hello World
- Setting Up the Development Environment
- HelloWorld
- Building the Program in Visual Studio
- Deploying to the Device
- 2/Writing to Actuators
- BlinkingLed
- 3/Reading from Sensors
- LightSwitch
- VoltageReader
- II/Device as HTTP Client
- 4/The Internet of Things
- HTTP
- Push Versus Pull
- 5/Pachube
- 6/Hello Pachube
- Setting Up the Network Configuration
- HelloPachube
- What Netduino Said to Pachube
- What Pachube Said to Netduino
- 7/Sending HTTP Requests-The Simple Way
- SimplePutRequest
- Making Web Requests
- 8/Sending HTTP Requests-The Efficient Way
- EfficientPutRequest
- 9/Hello Pachube (Sockets Version)
- PachubeClient
- III/Device as HTTP Server
- 10/Hello Web
- Relaying Messages to and from the Netduino
- HelloWeb
- Request Handlers
- HelloWebHtml
- What You Should Know About Ports
- 11/Handling Sensor Requests
- From Sensor Readings to HTTP Resources
- URIs of Measured Variables
- VoltageMonitor
- What You Should Know About HTTP GET
- 12/Handling Actuator Requests
- From HTTP Resources to Controlling Things
- URIs of Manipulated Variables
- LedController
- Test Client in C#
- Embed a JavaScript Test Client on the Netduino
- What You Should Know About HTTP PUT
- 13/Going Parallel
- Multithreading
- ParallelBlinker
- What You Should Know About Multithreading
- 14/Where Can I Go from Here?
- Recipes for Modifying a Server
- Server Versus Client? When to Push, When to Pull?
- Taking a REST
- Communities
- Other Hardware
- The Sky Is the Limit
- A/Test Server
- B/.NET Classes Used in the Examples
- C/Gsiot.Server Library
- HTTP Server
- Resources
- Representations
- Drivers for Sensors and Actuators
- Multithreading
- Index
- About the Author
- Colophon
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