
Sketching for Animation
Description
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With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
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Person
Content
Part One: Drawing and Sketching Techniques
1. Using Simple Shapes
2. Put it in Perspective
3. Drawing Figures and Animals
4. Drawing the 'scapes: land, town and sea
5. Capturing Movement
Part Two: Design and Development
6. Developing Ideas
7. Character Development
8. Layout and Background Design
Glossary
Bibliography
Index
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
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