
Advanced Multimedia and Ubiquitous Engineering
Description
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This book comprises selected papers from the 14th International Conference on Multimedia and Ubiquitous Engineering (MUE 2020) and the 14th International Conference on Future Information Technology (Future Tech 2020). And this book presents the latest developments in the field of ubiquitous computing technologies.
It also discusses the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis, and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.
This book is a great resource for students, researchers, and professors working in the field of ubiquitous computing.
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Persons
Vincenzo Loia (B.S. '85, M.S. '87, Ph.D. '89) is Full Professor of Computer Science. His research interests include intelligent agents, ambient intelligence, and computational intelligence. Currently, he is Founder & Editor-in-Chief of "Ambient Intelligence and Humanized Computing", and Co-Editor-in-Chief of "Softcomputing",Springer-Verlag. He has been Chair of the Emergent Technical Committe "Emergent Technology", IEEE CIS Society, and Vice-Chair of Intelligent Systems Applications Technical Committee.
Dr. Yi Pan is currently a Regents' Professor and Chair of Computer Science at Georgia State University, USA. He has served as an Associate Dean and Chair of Biology Department during 2013-2017 and Chair of Computer Science during 2006-2013. Dr. Pan joined Georgia State University in 2000, was promoted to Full Professor in 2004, named a Distinguished University Professor in 2013, and designated a Regents' Professor in 2015. Dr. Pan received his B.Eng. and M.Eng. degrees in Computer Engineering from Tsinghua University, China, in 1982 and 1984, respectively, and his Ph.D. degree in Computer Science from the University of Pittsburgh, USA, in 1991.
Yunsick Sung is currently an Assistant Professor in the Department of Multimedia Engineering at Dongguk University Seoul, Seoul, Republic of Korea. He received the B.S. degree in Division of Electrical and Computer Engineering from Pusan National University, Busan, Republic of Korea, in 2004, the M.S. degree in Computer Engineering from Dongguk University Seoul, Seoul, Republic of Korea, in 2006, and the Ph.D. degree in Game Engineering from Dongguk University Seoul, Seoul, Republic of Korea, in 2012. He was the Postdoctoral Fellow at the University of Florida, Florida, USA, between 2012 and 2013.
Content
Research on Optimization of Knapsack Problem in Logistics Distribution.- A Two Phase Data Transmission Method in Smart Dust Environments.- Entity Summarization in Fuzzy Knowledge Graph Based on Fuzzy Formal Concept Analysis.- Interlacing Data to Classify Software in Linear Regression Approach.- Blockchain and Trusted Execution Environment Based Fairness Incentive Mechanism in Crowdsensing.- Identifying Critical Topics for Successful Games in Game Reviews by Applying Latent Dirichlet Allocation.- Design of a Multi-core IP-NDN Gateway for Smart Dust IoT Environments.- A Study on Protocol Comparison for Energy-Efficient Network Configuration in Mobile Edge Computing.- A Benchmark Test for Stateless Stream Partitioning over Distributed Network Environments.- Development of a non-contact autostereoscopic 3D button using artificial intelligence.- Automatic Computing Device Selection Scheme between CPU and GPU for Enhancing the Computation Efficiency.
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