
Digital Urban Modeling and Simulation
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Content
- Title
- Preface
- Table of Contents
- Part I Introduction
- A Planning Environment for the Design of Future Cities
- Introduction
- Future Cities
- The Role of Context
- Setting Priorities
- Planning Environments: Case Studies
- Traditional Planning Environments
- Future Planning Environments
- ETH Zurich Science City
- Planning Partners, Values, Languages
- Models and Methods
- Models and Instruments
- The Future Cities Laboratory Planning Model
- Notions to Overcome - Consequences for Education
- Conclusions
- References
- Calculating Cities
- Introduction
- Urban Modelling Trajectories
- Descriptive Traditions
- Idealistic Traditions
- Instrumental Traditions
- Urban Modelling Futures
- References
- The City as a Socio-technical System: A Spatial Reformulation in the Light of the Levels Problem and the Parallel Problem
- Vertical and Lateral Theories
- Regularities in Urban Spatial Form
- A New Definition of the City
- A Vertical Theory: Spatial Emergence as a Law Governed Process
- A Lateral Theory of Spatial Agency
- The Dual City of Economic and Social Forces
- The Vertical and Lateral Processes as a Simplexity-Complicity Duo
- The Objective Subject
- References
- Technology-Augmented Changes in the Design and Delivery of the Built Environment
- Introduction
- Preliminary Design
- Design Development
- Virtual Prototyping
- Integrated Coordination
- Design for Fabrication
- Curtain Wall Lifecycle Modeling at Front Inc.
- Building Information Modeling Scale and Complexity
- Internet-Based Collaboration
- Integrated Supply Chain and Manufacturing
- Building Lifecycle Knowledge Management
- Sustainable Development Enabled by Information Technology
- Conclusion: The Future of the Technology-Augmented Design and Building Process
- References
- Part II Parametric Models and Information Modeling
- City Induction: A Model for Formulating, Generating, and Evaluating Urban Designs
- Introduction
- City Induction and Discursive Grammars
- Ontology
- Urban Environment Ontology
- Urban Development Process Ontology
- Formulation Model
- Formulation Conceptual Model
- Formulation Methodology
- Knowledge Representation and Implementation
- Generation Model
- Formal Definition of Urban Grammars
- Controlling the Generation
- Evaluation Model
- Evaluation Principles and Structure
- Input Requirements
- Design Analysis
- Output Options
- Conclusion
- References
- Sortal Grammars for Urban Design: A Sortal Approach to Urban Data Modeling and Generation
- Introduction
- Sortal Representations
- A Simple Example
- Sortal Grammars
- Sortal Behaviors
- Exemplar Grammar Systems
- Sortal Rules
- Urban Design Grammars
- Conclusion
- References
- Sort Machines
- Introduction
- Topological Grammar
- Model
- Rules
- Enumeration
- Configurations
- Nomenclature
- Discussion
- References
- Modeling Water Use for Sustainable Urban Design
- Introduction
- Background
- Rating Systems and Water Efficiency
- Urban Water Use in Commercial Buildings
- Modeling Water Use
- Water Use Calculations
- Modeling Urban Water Use
- Analysis
- Conclusions
- References
- Part III Behavior Modeling and Simulation
- Simulation Heuristics for Urban Design
- Spatial Strategies
- Scales and Objectives
- Master Planning and Regeneration
- Cities Are Not Buildings
- Implicit Performance Criteria
- Assemblies of Heuristics
- Diagrammatic I/O
- Computational Search
- Visualizing Choices
- Approximating Urban Design Objectives
- Movement and Legibility
- Mix and Density
- Continuity and Enclosure
- Conclusion
- References
- Running Urban Microsimulations Consistently with Real-World Data
- Introduction
- Urban Systems
- Microsimulation
- Estimation
- Formal Framework
- New Data Sources
- State Estimation
- Time Scales of an Urban Microsimulation
- Rolling Horizon Framework
- Parameter Estimation
- Parameter Estimation for Interacting Processes
- Decoupling of Submodels through State Estimation
- Response Surfaces and Metamodels
- Summary
- References
- Urban Energy Flow Modelling: A Data-Aware Approach
- Introduction
- The Role of Data in Urban Energy Modelling
- Review of Related Work
- Urban Energy Flow Simulation
- Spatial and Temporal Databases
- Data Availability and Management
- Data Accessibility and Ontologies
- Organising the Management of Data
- Storage: The Advantages of Databases
- Data Model
- Database Access and Integration
- Data Import and Matching
- Matching Incompatible Sources
- Data Update
- Dealing with Incomplete Data
- Conclusion
- References
- Interactive Large-Scale Crowd Simulation
- Introduction
- Multi-agent and Crowd Simulation
- Motion Planning for Multiple Entities
- Multi-agent and Crowd Simulation
- Motion Synthesis
- Scene Representation
- ClearPath
- Hybrid Crowds
- Directing Crowds Using Navigation Fields
- Least-Effort Crowds
- Discussion
- References
- An Information Theoretical Approach to Crowd Simulation
- Introduction
- Related Work
- Automatic Camera Control
- Behavioral Modeling for Crowds
- Information Theory Based Crowd Analysis
- Information Theory Quantities
- Probabilistic Model
- Behavior Maps
- Automatic Camera Control
- Conceptual Foundations
- Camera Control Methods
- Behavioral Model for Crowd Simulations
- Agent Representation
- Extending a Crowd Simulator
- Analogies for Extending a Crowd Simulator
- Results
- Tests for Automatic Camera Control
- Tests for Behavior Modeling
- Conclusion
- References
- Integrating Urban Simulation and Visualization
- Introduction
- Urban Simulation
- Cellular Automata
- Agent-Based Models
- Urban-Economic Discrete-Choice Models
- UrbanSim
- Urban Visualization
- Integrating Visualization and Simulation
- Time-Based Urban Simulations in Computer Graphics
- Hybrid Behavioral and Geometrical Simulations
- References
- Part IV Visualization, Collaboration and Interaction
- Visualization and Decision Support Tools in Urban Planning
- Introduction
- Motivation
- Related Work
- Visualization Methods
- Decision Support Tools in Architecture, Urban and Regional Planning
- Stakeholder Participation
- Collaborative Environments
- Decision Support Tools
- Visual Manager: Towards a Visual Management of Strategies and Risks
- Architectural Information Map (ArcIMap): 'Intelligent' Urban Design
- Architectural Programming: Method for Participatory Planning
- Conclusions
- References
- Spatiotemporal Visualisation: A Survey and Outlook
- Introduction
- Overview and Existing Work
- Basic Concepts
- Previous Reviews
- Workflow of Spatiotemporal Visualisation
- Spatiotemporal Data Acquisition
- Information Modelling of Spatiotemporal Data
- Visualisation Techniques for Spatiotemporal Data
- Potential Future Progress of Spatiotemporal Visualisation
- Summary and Conclusion
- References
- Multi-touch Wall Displays for Informational and Interactive Collaborative Space
- Introduction
- Technology
- The History of Touchscreens and Multi-touch Systems
- Technology Overview
- Interaction
- GeoTouch
- Turn on Time
- Turn on Method
- Placement - Technical
- Placement - Social
- GeoTouch Analysis
- GeoTouch-II
- Data Sets and Presentation
- GeoTouch-II Analysis
- Digital Urban Modelling and Simulation
- GeoTouch for Urban Planners
- Authoring
- Conclusion
- References
- Testing Guide Signs' Visibility for Pedestrians in Motion by an Immersive Visual Simulation System
- Introduction
- Method
- Experiment 1: Threshold of Sign Readability from an Observer While Walking
- Objectives and Method
- Results and Discussion
- Experiment 2: Influence of Observation Conditions on Sign Detection and Recognition
- Objectives and Method
- Influence of Signs' Layout
- Presence of Other Pedestrians
- Conclusions
- References
- Author Index
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