
Swift Cookbook
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Persons
Keith Moon is an award-winning iOS developer, author and speaker based in London. He has worked with some of the biggest companies in the world to create engaging and personal mobile experiences. Keith has been developing in Swift since its release, working on projects both fully Swift, and mixed Swift and Objective-C. Keith has been invited to speak about Swift development in conferences from Moscow to Minsk and London.Barker Chris :
Chris Barker is an iOS developer and tech lead for fashion retailer N Brown (JD Williams, SimplyBe, Jacamo), where he heads up the iOS team. Chris started his career developing .NET applications for online retailer dabs (now BT Shop) before he made his move into mobile app development with digital agency Openshadow (now MyStudioFactory Paris). There, he worked on mobile apps for clients such as Louis Vuitton, L'Oreal Paris, and the Paris Metro. Chris often attends and speaks at local iOS developer meetups and conferences such as NSManchester, Malaga Mobile, and CodeMobile.Bolella Daniel :
Danny Bolella is an iOS Developer Lead at a major financial services firm. With over a decade of experience under his belt, he's worked on everything from full-stack web to mobile apps in a variety of industries, including financial, energy, and medical devices. He also enjoys writing articles and was the technical reviewer for SwiftUI Cookbook, First and Second Editions. Danny thanks his amazing wife and children, who give him the motivation and drive to always be better.Lawlor Nathan :
Nathan Lawlor is a highly skilled iOS developer with many years of experience, initially starting his career as an apprentice in web development. Nathan has worked as a professional software developer in the home and fashion retail industry, with N Brown Group plc., and is now working in the automotive industry, with Jaguar Land Rover. He has published his own independent apps to the Apple App Store and regularly posts articles on his blog. Nathan has a passion for exploring new technologies and finding ways to improve code quality and best practices.
Content
Swift Fundamentals
Mastering the Building Blocks
Data Wrangling with Swift
Generics, Operators, and Nested Types
Beyond the Standard Library
Understanding Concurrency in Swift
Building iOS Apps with UIKit
Building iOS Apps with SwiftUI
Getting to Grips with Combine
Using CoreML and Vision in Swift
Immersive Swift with ARKit and Augmented Reality
Visualizing Data with Swift Charts
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File format: ePUB
Copy protection: without DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use a reader that can handle the file format ePUB, such as Adobe Digital Editions or FBReader – both free (see eBook Help).
- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePUB works well for novels and non-fiction books – i.e., 'flowing' text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook does not use copy protection or Digital Rights Management
For more information, see our eBook Help page.