
Latency Optimization in Interactive Multimedia Streaming
Description
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With the emergence of virtual reality and augmented reality, the era of interactive multimedia streaming looms on the horizon. Network latency emerges as a critical factor in the performance of interactive multimedia streaming applications. As the demand for interactive multimedia streaming continues to surge, comprehending and mitigating the challenges posed by network latency becomes increasingly imperative.
This book begins by introducing the fundamentals of network latency, elucidating its sources from both data plane and control plane, along with its effects on user experience. Furthermore, it explores the various components contributing latency, including the application layer, transport layer, and network layer. The book then delves into the ongoing research efforts aimed at reducing the latency of these components individually.
By the book's conclusion, readers will have gained a comprehensive understanding of network latency in interactive multimedia streaming, equipped with the knowledge and tools necessary to design and optimize low-latency streaming systems. Whether you are a network engineer, multimedia developer, or researcher, this book will furnish you with valuable insights and practical guidance to confront the challenges of network latency head-on.
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Persons
Zili Meng is is an assistant professor at Hong Kong University of Science and Technology, working on interactive multimedia streaming for 6 years. The book is based on his doctoral dissertation, which has got the Dissertation Awards from ACM China, Chinese Institutes of Electronic, and Tsinghua University. His research has been deployed in many companies.
Mingwei Xu is a full professor at Tsinghua University. He has chaired or participated in more than 30 research projects and published over 200 papers. His research interests include computer network architecture, Internet routing, and cybersecurity. He is the Winner of the National Science Foundation for Distinguished Young Scholars of China.
Content
Introduction.- Interactive Multimedia Streaming Architecture.- Feedback on Control Path: Early Congestion Feedback.- Decision on Control Path: Rule-based Policy Conversion.- Application Layer on Data Path: Adaptive Frame-Rate.- Transport Layer on Data Path: Differentiating Retransmissions.- Network Layer on Data Path: Smooth Queue Management.- Conclusions and Future Work.
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