
Understanding Virtual Reality as a Tool for Experimental Research in Information Systems
The Case of Application Strategies: Exploring the Why, How, and When of Utilizing Virtual Reality in Information Systems Research
Jannes Heinrich Diedrich Menck(Author)
Cuvillier Verlag
1st Edition
Published on 20. December 2024
184 pages
978-3-68952-883-6 (ISBN)
System requirements
for PDF without DRM
E-Book Single Licence
You are acquiring a single user licence for this eBook, which you might not transfer. [L]
Available for download
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
The toolkit of researchers is extended with new technology. The advent of the internet enabled new ways to conduct experiments, facilitating remote data collection and online surveys. A new emerging technology is Virtual Reality (VR), which offers innovative opportunities for creating immersive and interactive research environments. VR can simulate real-world scenarios with high fidelity, allowing researchers to manipulate variables and observe participant behavior in ways that are not possible with traditional methods.
However, the use of VR for experiments is underrepresented in Information Systems (IS) and not well understood. To address the overall research area of VR experiments as a method, four studies were conducted and synthesized in this dissertation. The studies provide novel insights into the design of VR experiments and associated tradeoffs.
The results presented have significant implications for both research and practice related to the design of VR experiments. For researchers, the insights gained from this dissertation can enhance the realism, precision, and generalizability of VR studies while also discussing tradeoffs. For practitioners, the findings can improve the effectiveness of VR-based evaluations, such as user experience design and rapid prototyping. By applying the methodological guidelines and best practices outlined in this dissertation, practitioners can design more effective and engaging VR experiences.
Overall, this dissertation contributes to the broader understanding of VR experiments in IS research, providing a robust foundation for future research and practical applications in this emerging field.
More details
Series
Language
English
Place of publication
Göttingen
Germany
Edition type
New edition
File size
5,32 MB
ISBN-13
978-3-68952-883-6 (9783689528836)
Schweitzer Classification
Other editions
Additional editions

Jannes Heinrich Diedrich Menck
Understanding Virtual Reality as a Tool for Experimental Research in Information Systems
The Case of Application Strategies: Exploring the Why, How, and When of Utilizing Virtual Reality in Information Systems Research
Book
12/2024
1st Edition
Cuvillier Verlag
€54.78
Shipment within 10-15 days
Content
System requirements
File format: PDF
Copy protection: without DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use the free software Adobe Reader, Adobe Digital Editions, or any other PDF viewer of your choice (see eBook Help).
- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or another reading app for eBooks, e.g., PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (only limited: Kindle).
The file format PDF always displays a book page identically on any hardware. This makes PDF suitable for complex layouts such as those used in textbooks and reference books (images, tables, columns, footnotes). Unfortunately, on the small screens of e-readers or smartphones, PDFs are rather annoying, requiring too much scrolling.
This eBook does not use copy protection or Digital Rights Management.
For more information, see our eBook Help page.