
3-D Engineering
Description
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In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers-and kids-to evaluate ideas and to better understand how things work.
Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short times? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume.
Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.
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Persons
Andrew Christensen is the illustrator of Canals and Dams: Investigate Feats of Engineering and Skyscrapers: Investigate Feats of Engineering for Nomad Press and is an art director at a hobby game company. He lives in Minneapolis, Minnesota.
Content
. Introduction: The Engineering Design Process
. Chapter 1: Strong, Stiff, and Stable<
.Chapter 2: Everything is Spinning
.Chapter 3: Staying Afloat and Staying Aloft
. Chapter 4: Prototypes That Use Chemical Reactions
. Chapter 5: Prototypes That Produce Music
. Chapter 6: Prototypes That Produce Light and Sound
. Chapter 7: Prototypes That Generate Energy
. Chapter 8: Design Prototypes of Your Own
. Glossary
. Resources
. Index
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File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
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