
JavaScript Enlightenment
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Content
- Intro
- Copyright
- Table of Contents
- Preface
- Introduction
- Why Did I Write This Book?
- Who Should Read This Book?
- Why JavaScript 1.5 and ECMAScript 3 Edition?
- Why Didn't I Cover the Date(), Error(), and RegEx() Objects?
- More Code, Fewer Words
- Exhaustive Code and Repetition
- Color-Coding Conventions
- jsFiddle, JS Bin, and Firebug lite-dev
- Conventions Used in This Book
- Using Code Examples
- Safari® Books Online
- How to Contact Us
- About the Author
- About the Technical Editors
- Michael Richardson
- Kyle Simpson
- Nathan Smith
- Ben Nadel
- Ryan Florence
- Nathan Logan
- Chapter 1. JavaScript Objects
- Creating Objects
- JavaScript Constructors Construct and Return Object Instances
- The JavaScript Native/Built-In Object Constructors
- User-Defined/Non-Native Object Constructor Functions
- Instantiating Constructors Using the new Operator
- Creating Shorthand/Literal Values from Constructors
- Primitive (a.k.a. Simple) Values
- The Primitive Values null, undefined, "string", 10, true, and false Are Not Objects
- How Primitive Values Are Stored/Copied in JavaScript
- Primitive Values Are Equal by Value
- The String, Number, and Boolean Primitive Values Act Like Objects When Used Like Objects
- Complex (a.k.a. Composite) Values
- How Complex Values Are Stored/Copied in JavaScript
- Complex Objects Are Equal by Reference
- Complex Objects Have Dynamic Properties
- The typeof Operator Used on Primitive and Complex Values
- Dynamic Properties Allow for Mutable Objects
- All Constructor Instances Have Constructor Properties that Point to Their Constructor Function
- Verify that an Object Is an Instance of a Particular Constructor Function
- An Instance Created From a Constructor Can Have Its Own Independent Properties (Instance Properties)
- The Semantics of "JavaScript Objects" and "Object() Objects"
- Chapter 2. Working with Objects and Properties
- Complex Objects Can Contain Most of the JavaScript Values as Properties
- Encapsulating Complex Objects in a Programmatically Beneficial Way
- Getting/Setting/Updating an Object's Properties Using Dot Notation or Bracket Notation
- Deleting Object Properties
- How References to Object Properties Are Resolved
- Using hasOwnProperty, Verify That an Object Property Is Not From the Prototype Chain
- Checking If an Object Contains a Given Property Using the in Operator
- Enumerate (Loop Over) an Object's Properties using the for in Loop
- Host Objects versus Native Objects
- Enhancing and Extending Objects with Underscore.js
- Chapter 3. Object()
- Conceptual Overview of Using Object() Objects
- Object() Parameters
- Object() Properties and Methods
- Object() Object Instance Properties and Methods
- Creating Object() Objects Using "Object Literals"
- All Objects Inherit From Object.prototype
- Chapter 4. Function()
- Conceptual Overview of Using Function() Objects
- Function() Parameters
- Function() Properties and Methods
- Function Object Instance Properties and Methods
- Functions Always Return a Value
- Functions Are First-Class Citizens (Not Just Syntax but Values)
- Passing Parameters to a Function
- this and arguments Values Available To All Functions
- The arguments.callee Property
- The Function Instance length Property and arguments.length
- Redefining Function Parameters
- Return a Function Before It Is Done (Cancel Function Execution)
- Defining a Function (Statement, Expression, or Constructor)
- Invoking a Function [Function, Method, Constructor, or call() and apply()]
- Anonymous Functions
- Self-Invoking Function Expression
- Self-Invoking Anonymous Function Statements
- Functions Can Be Nested
- Passing Functions to Functions and Returning Functions from Functions
- Invoking Function Statements Before They Are Defined (Function Hoisting)
- A Function Can Call Itself (Recursion)
- Chapter 5. The Head/Global Object
- Conceptual Overview of the Head Object
- Global Functions Contained Within the Head Object
- The Head Object versus Global Properties and Global Variables
- Referring to the Head Object
- The Head Object Is Implied and Typically Not Referenced Explicitly
- Chapter 6. The this Keyword
- Conceptual Overview of this and How It Refers to Objects
- How Is the Value of this Determined?
- The this Keyword Refers to the Head Object in Nested Functions
- Working Around the Nested Function Issue by Leveraging the Scope Chain
- Controlling the Value of this Using call() or apply()
- Using the this Keyword Inside a User-Defined Constructor Function
- The this Keyword Inside a Prototype Method Refers to a Constructor Instance
- Chapter 7. Scope and Closures
- Conceptual Overview of JavaScript Scope
- JavaScript Does Not Have Block Scope
- Use var Inside Functions to Declare Variables and Avoid Scope Gotchas
- The Scope Chain (Lexical Scoping)
- The Scope Chain Lookup Returns the First Found Value
- Scope Is Determined During Function Definition, not Invocation
- Closures Are Caused by the Scope Chain
- Chapter 8. Function Prototype Property
- Conceptual Overview of the Prototype Chain
- Why Care About the prototype Property?
- Prototype Is Standard on All function() Instances
- The Default prototype Property Is an Object() Object
- Instances Created From a Constructor Function are Linked to the Constructor's prototype Property
- Last Stop in the prototype Chain is Object.prototype
- The prototype Chain Returns the First Property Match It Finds in the Chain
- Replacing the prototype Property with a New Object Removes the Default Constructor Property
- Instances That Inherit Properties from the Prototype Will Always Get the Latest Values
- Replacing the prototype Property with a New Object Does Not Update Former Instances
- User-Defined Constructors Can Leverage the Same Prototype Inheritance as Native Constructors
- Creating Inheritance Chains (the Original Intention)
- Chapter 9. Array()
- Conceptual Overview of Using Array() Objects
- Array() Parameters
- Array() Properties and Methods
- Array Object Instance Properties and Methods
- Creating Arrays
- Adding and Updating Values in Arrays
- Length versus Index
- Defining Arrays with a Predefined Length
- Setting Array Length can Add or Remove Values
- Arrays Containing Other Arrays (Multidimensional Arrays)
- Looping Over an Array, Backwards and Forwards
- Chapter 10. String()
- Conceptual Overview of Using the String() Object
- String() Parameters
- String() Properties and Methods
- String Object Instance Properties and Methods
- Chapter 11. Number()
- Conceptual Overview of Using the Number() Object
- Integers and Floating-Point Numbers
- Number() Parameters
- Number() Properties
- Number Object Instance Properties and Methods
- Chapter 12. Boolean()
- Conceptual Overview of Using the Boolean() Object
- Boolean() Parameters
- Boolean() Properties and Methods
- Boolean Object Instance Properties and Methods
- Non-Primitive False Boolean Objects Convert to true
- Certain Things Are false, Everything Else Is true
- Chapter 13. Working with Primitive String, Number, and Boolean Values
- Primitive/Literal Values Are Converted to Objects When Properties Are Accessed
- You Should Typically Use Primitive String, Number, and Boolean Values
- Chapter 14. Null
- Conceptual Overview of Using the null Value
- typeof Returns null Values as "object"
- Chapter 15. Undefined
- Conceptual Overview of the undefined Value
- JavaScript ECMAScript 3 Edition (and Later) Declares the undefined Variable in the Global Scope
- Chapter 16. Math Function
- Conceptual Overview of the Built-In Math Object
- Math Properties and Methods
- Math Is Not a Constructor Function
- Math Has Constants You Cannot Augment/Mutate
- Appendix A. Review
- Appendix B. Conclusion
- Index
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