
Beginning SVG
Description
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Develop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript.
You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content.
We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what "everyone else uses" (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way!
What You'll Learn
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Create powerful, optimized content that can be quickly and easily manipulated within the browser
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Get up to speed with SVG quickly, with minimal effort and maximum results
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See how easy it is to apply SVG content and effects, without the need for lots of additional tools.
Who This Book Is For
Website developers and agile development teams who are keen to learn how to add and manipulate SVG quickly.
More details
Other editions
Additional editions

Person
Alex Libby is an A/B testing developer and seasoned computer book author, who hails from England. His passion for all things Open Source dates back to the days of his degree studies, where he first came across web development, and has been hooked ever since. His daily work involves extensive use of JavaScript, HTML and CSS to manipulate existing website content; Alex enjoys tinkering with different open source libraries to see how they work. He has spent a stint maintaining the jQuery Tools library, and enjoys writing about Open Source technologies, principally for front end UI development.
Content
Part I: Getting Started.- 1. Introducing SVG.- 2. Adding SVG Content to a Page.- Part II: In More Detail.- 3. Working with Images and Text.- 4. Sizing SVG.- 5. Creating Filters.- 6. Animating Content.- 7. Optimizing SVG.- Part III: Putting SVG to Use.- 8. Creating SVG Charts.- 9. Incorporating SVG Libraries.- 10. Taking it Further.
System requirements
File format: PDF
Copy protection: Watermark-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use the free software Adobe Reader, Adobe Digital Editions, or any other PDF viewer of your choice (see eBook Help).
- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or another reading app for eBooks, e.g., PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (only limited: Kindle).
The file format PDF always displays a book page identically on any hardware. This makes PDF suitable for complex layouts such as those used in textbooks and reference books (images, tables, columns, footnotes). Unfortunately, on the small screens of e-readers or smartphones, PDFs are rather annoying, requiring too much scrolling.
This eBook uses Watermark-DRM, a „soft” copy protection. This means that there are no technical restrictions to prevent illegal distribution. However, there is a personalised watermark embedded in the eBook that can be used to identify the purchaser of the eBook in the event of misuse and to provide evidence for legal purposes.
For more information, see our eBook Help page.