
Game Theory and Applications
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The 25 revised full papers presented were carefully reviewed and selected from 60 full paper submissions. They deal with a broad range of topics in the areas of non-cooperative and cooperative games, non-cooperative and cooperative games under uncertainty and their applications.
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Content
- Intro
- Preface
- Organization
- Contents
- Non-cooperative Games
- Repeated Games and Price Wars
- 1 Introduction
- 2 Basic Model
- 2.1 The One-Shot Game
- 2.2 The Repeated Game
- 3 Collusive Equilibria Under Private Information
- 4 Collusive Equilibria Under Public Information
- 5 Collusive Equilibria When Market Shares Form a Martingale
- 6 Conclusion
- References
- A Game Theory Approach for Deploying Medical Resources in Emergency Department
- Abstract
- 1 Introduction
- 2 Literature Review
- 3 The Proposed Model
- 3.1 Model Assumptions
- 3.2 TVC Game
- 3.3 The Deployment Game
- 4 Simulation Experiments
- 5 Conclusions
- References
- Non-cooperative Monomino Games
- 1 Introduction
- 2 Monomino Games
- 3 Game Play and Payoffs in Equilibrium
- 4 Conclusions
- References
- Bargaining Model of Mutual Deterrence Among Three Players with Incomplete Information
- Abstract
- 1 Introduction
- 2 Incomplete Information Mutual Deterrence Bargaining Model
- 2.1 Indefinitely Rubinstein Bargaining Model
- 2.2 Complete Information Indefinitely Tripartite Bargaining Model of Mutual Deterrence
- 2.3 Discount Factor of Deterrence
- 3 Unilateral Incomplete Information Mutual Deterrence Bargaining Method
- 4 The Tripartite Mutual Deterrence Bargaining Method of Bilateral Incomplete Information
- 4.1 Strategy Analysis of Player 2 Is 2H Type
- 4.2 Strategy Analysis of Player 2 Is 2L Type
- 5 Numerical Calculation Case
- 6 Conclusion
- Acknowledgement
- References
- Stakeholders' Behavior Analysis and Enterprise Management Strategy Selection in Chinese Ancient Village Tourism Development
- Abstract
- 1 Introduction
- 2 Connotation of the Ancient Village Protection
- 2.1 Interpretations from the International Cultural Heritage Protection Documents
- 2.2 Significance of Ancient Village Heritage Landscape Protection
- 2.3 Dominant Position of Aboriginal People in Ancient Villages
- 2.4 Duties of Local Governments in Ancient Villages
- 2.5 Authoritative Supervisory Roles of Protection Experts
- 2.6 International Principles of Heritage Tourism Management
- 3 General Situations of Chinese Ancient Village Protection
- 4 Chinese Ancient Villages and Tourism Development
- 5 Tourism Resources and Tourism Enterprise Positioning
- 5.1 Localization of Tourism Resources
- 5.2 Tourism Enterprise Positioning
- 6 Behavior Analysis of Stakeholders in Ancient Village Development
- 6.1 Game Model Between Tourism Enterprise and the Local Government and Behavior Analysis
- 6.2 Game Model Between Tourism Enterprise and the Local People and Behavior Analysis
- 7 The Decision Making Analysis on the Stakeholders of Ancient Village Tourism Companies
- 8 Conclusions
- References
- Two Bargain Game Models of the Second-Hand Housing Commence
- Abstract
- 1 Introduction
- 2 Literature Review
- 3 Indefinite Period Bargaining Model
- 3.1 Problem Assumption
- 3.2 Perfect Equilibrium Solution of Subgame
- 4 Finite Period Bargaining Model
- 4.1 Game Process Description
- 4.2 Equilibrium Solution of Game in the Second Round
- 4.3 Repeated Game Model Establishment
- 4.4 The Discussion of the Game Process in the Time of k\Delta
- 5 A Real Example of the Bargaining Game Model
- 6 Concluding Remarks
- Acknowledgment
- References
- Some Relaxed Solutions of Minimax Inequality for Discontinuous Game
- 1 Introduction
- 2 Preliminaries
- 3 Some Relaxed Solutions of Minimax Inequality
- 4 The Other Cases with Pseudocontinuity
- 5 Some Relaxed Nash Equilibrium
- References
- Dynamic Games of Firm Social Media Disclosure
- Abstract
- 1 Introduction
- 2 Related Research
- 3 The First Stage Game Model of Social Media Disclosure
- 4 The Second Stage Game Model of Social Media Disclosure
- 4.1 The Second Stage Static Game
- 4.2 The Second Stage Complete Information Game
- 4.3 The Second Stage Incomplete Information Repeated Game
- 5 The Third Stage Game Model of Social Media Disclosure
- 5.1 Add Regulators in the Game
- 5.2 Game Analysis of Regulators and Firm Social Media Disclosure
- 6 Conclusions and Implications
- 6.1 Research Conclusion
- 6.2 Inspirations and Suggestions
- References
- Non-cooperative Games Under Uncertainty
- On Stochastic Fishery Games with Endogenous Stage-Payoffs and Transition Probabilities
- 1 Introduction
- 2 Endogenizing Payoffs and Transitions
- 3 Strategies and Restrictions
- 4 On Rewards and Equilibrium Rewards
- 4.1 Jointly Convergent Pure Strategy Rewards
- 4.2 Equilibrium Rewards
- 4.3 On Computing Threat Points
- 5 Conclusions
- A Appendix
- References
- n-Person Credibilistic Non-cooperative Game with Fuzzy Payoffs
- Abstract
- 1 Introduction
- 2 Preliminaries
- 2.1 Classical n-Person Non-cooperative Games
- 2.2 Credibility Theory
- 3 n-Person Credibilistic Non-cooperative Game
- 3.1 Three Credibilistic Equilibrium Strategies
- 3.2 Existence Theorem of Three Credibilistic Equilibria
- 4 Sufficient and Necessary Condition of Three Nash Equilibria
- 5 Numerical Example
- 6 Conclusion
- Acknowledgements
- References
- Pareto Optimal Strategies for Matrix Games with Payoffs of Intuitionistic Fuzzy Sets
- Abstract
- 1 Introduction
- 2 Definitions and Notations
- 2.1 IFSs and Operations
- 3 The Models and Method for Matrix Games with IFS Payoffs
- 4 A Numerical Example and Comparative Analysis
- 4.1 A Numerical Example
- 4.2 Comparative Analysis of the Results Obtained by Li and Nan's Method and the Proposed Method
- 5 Conclusion
- Acknowledgments
- References
- Cooperative Games
- Marginal Games and Characterizations of the Shapley Value in TU Games
- 1 Introduction
- 2 Preliminaries
- 3 Marginal Games and Extended Marginal Games
- 4 Marginal Games and Axiomatic Characterizations of the Shapley Value
- 5 Marginal Games and Recursive Formulas of the Shapley Value
- 6 Final Remark
- References
- Computing the Shapley Value of Threshold Cardinality Matching Games
- 1 Introduction
- 2 Preliminary and Definition
- 2.1 Cooperative Game and Shapley Value
- 2.2 Threshold Cardinality Matching Game (TCMG)
- 2.3 Observations on the Shapley Value of TCMG
- 3 Efficient Algorithms in Special Cases
- 3.1 Linear Graphs
- 3.2 Graphs with a Constant Number of Clique or Coclique Modules
- 4 Computational Complexity in General Case
- 5 Conclusion and Further Discussion
- References
- Matrix Analysis for the Shapley Value and Its Inverse Problem
- 1 Introduction
- 2 Matrix Approach to Linear Values
- 3 The Shapley Standard Matrix
- 4 The Inverse Problem
- 5 Conclusion
- References
- The General Nucleolus of n-Person Cooperative Games
- 1 Introduction
- 2 Preliminaries
- 3 The Calculation of the General Nucleolus
- 4 The Properties of the General Nucleolus of N-Person Cooperative Games
- 4.1 The Least Square General Nucleolus Is the General Nucleolus
- 4.2 The General Nucleolus Is the Unique Point of p-kernel
- 5 The Kohlberg Criterion
- 6 Conclusions
- References
- A Cooperative Game Approach to Author Ranking in Coauthorship Networks
- 1 Introduction
- 2 Preliminaries
- 2.1 Coauthorship Network
- 2.2 Cooperative Game
- 3 The Weighted Coauthorship Networks and Related Cooperative Games
- 3.1 The Number of the Papers
- 3.2 The Citation of the Papers
- 3.3 The Ranking Factor of the Papers
- 4 Author Ranking with the Induced Cooperative Games
- 4.1 The Core and the Shapley Value for the Games
- 4.2 Contribution Level Based Allocation Rules
- 5 Conclusion
- References
- A Reduced Harsanyi Power Solution for Cooperative Games with a Weight Vector
- 1 Introduction
- 2 Preliminaries
- 2.1 Cooperative Games
- 2.2 Fuzzy Cooperative Games
- 3 Reduced Harsanyi Power Solution
- 4 Three Particular Loss Functions
- 5 Conclusion
- References
- An Allocation Method of Provincial College Enrollment Plan Based on Bankruptcy Model
- Abstract
- 1 Introduction
- 2 Comprehensive Evaluation of the University Educational Indexes of Enrollment Plan
- 2.1 Description of the University Educational Indexes
- 2.2 Comprehensive Evaluation Based on the Minimum Membership Degree Deviation Method
- 3 Bankruptcy Model of Provincial College Enrollment Plan Allocation
- 4 Analysis of the Example
- 5 Conclusion
- Acknowledgements
- References
- Cooperative Games Under Uncertainty
- Edgeworth Equilibria of Economies and Cores in Multi-choice NTU Games
- 1 Introduction
- 2 Preliminaries
- 3 Connection Between Edgeworth Equilibria of Economies and Cores of Multi-choice NTU Games
- 4 Existence of Cores in Multi-choice NTU Games
- References
- Two-Phase Nonlinear Programming Models and Method for Interval-Valued Multiobjective Cooperative Games
- Abstract
- 1 Introduction
- 2 Arithmetic Operations over Intervals and Concept of Satisfactory Degrees of Comparing Intervals
- 2.1 Arithmetic Operations over Intervals
- 2.2 Concept of Satisfactory Degrees of Comparing Intervals and Properties
- 3 Interval-Valued Cores and Solution Method for Interval-Valued Multiobjective n-Person Cooperative Games
- 3.1 The Concept of Interval-Valued Multiobjective n-Person Cooperative Games
- 3.2 Interval-Valued Cores for Interval-Valued Multiobjective n-Person Cooperative Games
- 3.3 Solution Method for Interval-Valued Multiobjective n-Person Cooperative Games with Satisfactory Degrees of Comparing Intervals
- 3.4 Algorithms for Solving Interval-Valued n-Person Cooperative Games with Satisfactory Degrees
- 4 A Numerical Example
- 4.1 Computational Results Obtained by the Proposed Method
- 4.2 Computational Results with the LR Method
- 5 Conclusion
- Acknowledgments
- References
- Models and Algorithms for Least Square Interval-Valued Nucleoli of Cooperative Games with Interval-Valued Payoffs
- Abstract
- 1 Introduction
- 2 Notations of Intervals and Interval-Valued Cooperative Games
- 2.1 Interval Notations and Arithmetic Operations
- 2.2 Interval-Valued Cooperative Games and Notations
- 3 Quadratic Programming Model for Least Square Interval-Valued Prenucleoli of Interval-Valued Cooperative Games
- 4 A Fast Method for Computing Least Square Interval-Valued Prenucleoli of Interval-Valued Cooperative Games
- 5 Algorithms for Least Square Interval-Valued Nucleoli of Interval-Valued Cooperative Games
- 6 A Numerical Example of Joint Production Problems
- 7 Conclusions
- References
- Interval-Valued Least Square Prenucleolus of Interval-Valued Cooperative Games with Fuzzy Coalitions
- 1 Introduction
- 2 Some Basic Concepts and Notations
- 2.1 Interval Arithmetic Operations and Interval-Valued Cooperative Games
- 2.2 Cooperative Games with Fuzzy Coalitions
- 2.3 Interval-Valued Cooperative Games with Fuzzy Coalitions in Choquet Integral Form
- 3 Interval-Valued Least Square Prenucleolus
- 4 Some Properties of the Interval-Valued Least Square Prenucleolus
- 5 Two Numerical Examples
- 6 Conclusions
- References
- Quadratic Programming Models and Method for Interval-Valued Cooperative Games with Fuzzy Coalitions
- Abstract
- 1 Introduction
- 2 Distances Between Intervals and the Choquet Integral
- 3 Interval-Valued Cooperative Games with Fuzzy Coalitions
- 3.1 Transformation of Interval-Valued Cooperative Games with Fuzzy Coalitions
- 3.2 The Construction of Dissatisfaction Functions of Interval-Valued Cooperative Games
- 3.3 A Quadratic Programming Model and Its Optimal Solution
- 3.4 An Extension of the Quadratic Programming Model
- 3.5 A Process of Interval-Valued Cooperative Games with Fuzzy Coalitions
- 4 A Numerical Example
- 4.1 Computational Results Obtained by Different Methods and Analysis
- 4.2 The Comparative Analysis and Conclusions
- 5 Conclusions
- Acknowledgement
- References
- Cooperative Games with the Intuitionistic Fuzzy Coalitions and Intuitionistic Fuzzy Characteristic Functions
- Abstract
- 1 Introduction
- 2 Preliminaries
- 3 Cooperative Games with the Intuitionistic Fuzzy Coalitions and Intuitionistic Fuzzy Characteristic Functions
- 3.1 Intuitionistic Fuzzy Coalitions and Intuitionistic Fuzzy Characteristic Functions
- 3.2 Intuitionistic Fuzzy Cooperative Games with Multilinear Extension Form
- 3.3 The Shapley Function for Intuitionistic Fuzzy Cooperative Games
- 4 Analysis of Example and Computational Result Comparison
- 5 The Comparison Analysis and Conclusion
- Acknowledgments
- References
- A Profit Allocation Model of Employee Coalitions Based on Triangular Fuzzy Numbers in Tacit Knowledge Sharing
- Abstract
- 1 Introduction
- 2 Preliminaries
- 2.1 Triangular Fuzzy Number
- 2.2 Triangular Fuzzy Numbers' Distance
- 3 The Profit Allocation Model Based on Triangular Fuzzy Numbers
- 3.1 Quadratic Programming Model with Coalitions' Weights and Solutions
- 3.2 The Pre-allocation with Coalitions' Weights and Efficiency
- 4 A Numerical Example
- 5 Conclusion
- References
- Author Index
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