
Learning AWS Lumberyard Game Development
Description
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Key Features
[*] Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard
[*] Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game
[*] This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard
Book DescriptionAmazon's Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we'll guide you through the creation of an immersive game world with characters. You'll add animations and audio to bring the game to life. We'll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.What you will learn
[*] Explore Lumberyard's graphical user interface
[*] Create stunning game worlds
[*] Use Geppetto editor to create 3D characters
[*] Create and animate game characters using Lumberyard's toolset
[*] Create impressive gameplay to add multiplayer functionality to your game
[*] Debug and play your 3D game
[*] Add multiplayer functionality to your game using Amazon GameLift
[*] Integrate with Amazon cloud services to support cloud computing and storage
[*] Engage your users during gameplay with Twitch
Who this book is forThe book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge of software development. Experience with C++ will also be beneficial.
More details
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Person
Dr. Edward Lavieri Jr. is a seasoned software developer and senior member of the Institute of Electrical and Electronic Engineers (IEEE). He has developed software for over 30 years and primarily focused on Java for over 20 years. His experience includes both military information systems and the software design and development industry. Dr. Lavieri currently serves as a university dean for a college of computer science and a school of information technology as well as the chief academic officer of a programming bootcamp organization, all part of a regionally accredited US university. He holds a doctorate degree in computer science and a master's degree in information systems, along with other degrees and certificates.
Content
Welcome to the Lumberyard
Planning Your Game in the Lumberyard
Constructing an Immersive 3D Game World
Creating 3D Characters
Animating Your Characters
Creating Gameplay
Creating Multiplayer Gameplay
Bringing Your Game to Life with Audio and Sound Effects
Employing Cloud Computing and Storage
Engaging With Users Using Twitch
Providing Your Game to the World
Stretching Your Lumberyard Wings
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
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