
Play for Scala
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
Play for Scala shows you how to build Scala-based web applications using the Play 2 framework. This book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll deepen your knowledge of Scala as a programming language and work with tools like Akka.
About this Book
Play is a Scala web framework with built-in advantages: Scala's strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web's stateless nature for excellent scalability, and because it is event-based and nonblocking, you'll find it to be great for near real-time applications.
Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you'll deepen your knowledge of Scala and learn to work with tools like Akka.
Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
What's Inside
- Intro to Play 2
- Play's MVC structure
- Mastering Scala templates and forms
- Persisting data and using web services
- Using Play's advanced features
About the Authors
Peter Hiltonv, Erik Bakker, and Francisco Canedo, are engineers at Lunatech, a consultancy with Scala and Play expertise. They are contributors to the Play framework.
Table of Contents
- Introduction to Play
- Your first Play application
- Deconstructing Play application architecture
- Defining the application's HTTP interface
- Storing data?the persistence layer
- Building a user interface with view templates
- Validating and processing input with the forms API
- Building a single-page JavaScript application with JSON
- Play and more
- Web services, iteratees, and WebSockets
More details
Other editions
Additional editions

Persons
Erik Bakker, also at Lunatech, is a Play module contributor and regularly writes and presents about Play.
Content
- Intro
- Copyright
- Brief Table of Contents
- Table of Contents
- Foreword
- Preface
- Acknowledgments
- About this Book
- About the Cover Illustration
- Part 1. Getting started
- Chapter 1. Introduction to Play 2
- Chapter 2. Your first Play application
- Part 2. Core functionality
- Chapter 3. Deconstructing Play application architecture
- Chapter 4. Defining the application's HTTP interface
- Chapter 5. Storing data-the persistence layer
- Chapter 6. Building a user interface with view templates
- Chapter 7. Validating and processing input with the forms API
- Part 3. Advanced concepts
- Chapter 8. Building a single-page JavaScript application with JSON
- Chapter 9. Play and more
- Chapter 10. Web services, iteratees, and WebSockets
- Index
- List of Figures
- List of Tables
- List of Listings
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
- Tablet/smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook before downloading (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePub works well for novels and non-fiction books – i.e., „flowing” text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook uses Adobe-DRM, a „hard” copy protection. If the necessary requirements are not met, unfortunately you will not be able to open the eBook. You will therefore need to prepare your reading hardware before downloading.
Please note: We strongly recommend that you authorise using your personal Adobe ID after installation of any reading software.
For more information, see our ebook Help page.