
Real Science Experiments
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
Take your scientific exploration to the next level with real experiments for kids ages 8 to 12
Here's a hypothesis you can prove: science is a ton of fun! These science experiments for kids give you the opportunity to test this theory using 40 exciting activities that teach you all about science, technology, engineering, art, and math-the full STEAM package!
From microscopes and candle-powered boats to insect mind control and hydroponics, these science experiments for kids offer a hands-on approach to scientific discovery. Each of these engaging and repeatable experiments give you the chance to get up-close, personal, and creative with all kinds of amazing ideas that will show you how to be a real scientist.
This collection of science experiments for kids includes:
- STEAM for you-Take STEAM learning into your own hands with awesome, easy-to-do science experiments for kids that are perfect for doing at home.
- Science made simple-From hypothesis to observation to results, learn all about the power of the scientific method-and how you can use it every day.
- Hows and whys-Each of these science experiments for kids details exactly why things happen the way they do, helping you better understand the results you see.
Take your first step into a world of scientific discovery with the help of these amazing science experiments for kids.
More details
Other editions
Additional editions

Person
JESS HARRIS has ten years of experience as a public school teacher. She spent the first five years as an elementary educator, then her next five years as a high school science educator teaching earth and environmental science, physics, physical science, and AP Biology. Jess loves sharing about science at MrsHarrisTeaches.com.
Content
- Intro
- Cover
- Title Page
- Copyright Page
- Dedication
- Contents
- Introduction
- Chapter 1: How to Use This Book
- Chapter 2: Science
- Insect Mind Control
- Static UFO
- Seeing the World Through a Bubble
- Chaos and the Double Pendulum
- Bestie Marble Maze Test
- Building 3D Lenses
- Floating Dollar Bills
- Shrinking Plastic
- Rotational Races
- Rubber Band Power 2-in-1
- Dissecting Sound
- The Original Fidget Spinner
- Chapter 3: Technology
- Make a Microscope
- Secret Patterns of Sound Waves
- Light versus Sound
- Hydroponic System
- Make a Knockoff Ultraviolet Light
- Super Simple Stethoscopes
- Cell Phone Signal Blocking
- Homopolar Motor Color Whirl
- Chapter 4: Engineering
- Building with Bioglue
- Make Your Own Molds
- Walk-Along Spinning Fish
- Put a Cork in It
- Candle-Powered Boat
- Spaghetti Strength
- Rock-Hopping Robot
- Series versus Parallel String Light Circuits
- Chapter 5: Art
- Momentum Drop Painting
- Building an Advanced Drawing Machine
- Chlorophyll Printing
- Geological Art
- Design a Hologram
- Chapter 6: Math
- Using the Golden Ratio to Make a Mechanical Tentacle
- Creating Time
- Weaving a Magic Square
- Icosahedral Virus
- Complex Counting Challenge
- Ginormous Tetrahedral Challenge
- Shooting Straws
- Chapter 7: Putting It All Together
- Glossary
- For Further Investigation
- References
- Acknowledgments
- About the Author
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
- Tablet/smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook before downloading (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePub works well for novels and non-fiction books – i.e., „flowing” text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook uses Adobe-DRM, a „hard” copy protection. If the necessary requirements are not met, unfortunately you will not be able to open the eBook. You will therefore need to prepare your reading hardware before downloading.
Please note: We strongly recommend that you authorise using your personal Adobe ID after installation of any reading software.
For more information, see our ebook Help page.