
Guide to Winning Backgammon
Description
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Person
WALTER GIBSON grew up on Philadelphia where, with his brothers and sisters, he learned to play cards, chess, backgammon, and solve puzzles. Never content to just play existing games and puzzles, he quickly learned to create his own, and tried them out on older people. It was no wonder that when he became a young journalist on the Public Ledger in Philadelphia, he soon introduced a column of his own puzzles as a feature. Educated in Chestnut Hill Academy, The Peddie School, and Colgate University, Mr. Gibson has to his credit so many books and artices that it would be difficult to list them. FELL'S OFFICIAL GUIDE TO KNOTS AND HOW TO TIE THEM is one of his successes.
Content
- Intro
- Title Page
- Copyright
- Contents
- Fell's Guide to Winning Backgammon
- I: General Rules of Backgammon
- How Backgammon Is Played
- The Objects of the Game
- Throwing and Moving
- Throwing Doubles
- Blots, Builders, and Blocks
- Gammon and Backgammon
- II: Learning to Play Backgammon
- III: Starting the Game
- Table of White's Opening Moves
- Summary of White's Opening Moves
- Table of Black's Opening Moves
- Summary of Black's Opening Moves
- Options with Opening Moves
- IV: Forward and Backward Methods
- The Running Game
- The Blocking Game
- Where Luck Enters
- The Back Game
- V: Bearing Off
- Preparing to Bear Off
- The Wrong Way
- The Right Way
- Good Judgment in Bearing Off
- The Very Last Man
- The 36 Possible Throws of the Dice
- VI: Know Your Odds
- The Doubling Feature
- Automatic Doubles
- Chouette
- VII: Acey-Deucy
- Glossary
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