
A Player's Guide to the Post-Truth Condition
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Wisdom is overrated "Steve Fuller uses the concept of gaming to understand the nature of post-truth and asserts that one outcome of the post-truth condition is the gamification of reality. He offers an original, wide-ranging and precise analysis of current post truth conditions, which enables the marketization of everything and replaces politics with performance and public relations."-Gareth Thompson, London College of Communication, University of the Arts London; Author of Post-Truth Public Relations: Communication in an Era of Digital Disinformation Steve Fuller's Post Truth: Knowledge as a Power Game presented a serious challenge to current conceptions of objectivity, the autonomy of science, and the role of higher education. In A Player's Guide to the Post-Truth Condition, he raises the ante. Bringing his ideas about 'Protscience' to bear on social justice movements, Covid-19 and Breitbart through a meditation on facts and values from Plato to Popper and beyond, the reader is confronted with inevitable existential decisions about what she values most."-Sharon Rider, Professor of Logic and Metaphysics, University of Uppsala, Sweden "Fuller's breadth of scope is stunning and his authenticity as a player unquestionable. He's nailed the post-truth anti-regime as having a democratic heart at odds with monopoly licenses that experts granted themselves and does so in full awareness that new fields of play must be duly constituted."-Fred D'Agostino, Professor Emeritus of Humanities, Institute for Advanced Studies in the Humanities, University of Queensland, Australia "Fuller undertakes a fresh positive critique of the post-truth condition in the Hegelian sense of grasping the 'rational grain' of the post-truth as a reality worthy of explanation - not a pure obstacle that has to be denied, overcome or ignored. The post-truth questions both the 'one' way and the 'many' ways to truth. The whole book serves as a 'guide for an advanced user', i.e. an instruction for those who resist using any instructions and choose the game of their own." -Ilya Kasavin, Chair, Department of Social Epistemology, Institute of Philosophy, Russian Academy of SciencesMore details
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