
The Fundamentals of Tabletop Miniatures Game Design
Description
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Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term 'non-discrete miniatures games' to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term 'wargame', they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential.
The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design.
Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.
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Persons
Mike Hutchinson is an award-winning designer of miniatures games including Gaslands, A Billion Suns and Hobgoblin, and runs an independent game design studio called Planet Smasher Games. He is the co-host of the Rule of Carnage podcast, a weekly series examining tabletop miniatures game design. Mike lives in the inexplicably named village of Old Wives Lees in Kent, UK with his wife, Vanessa, and two daughters.
Content
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