
GPU Pro 360 Guide to Geometry Manipulation
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
Key Features:
Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices
Covers specific challenges involved in creating games on various platforms
Explores the latest developments in the rapidly evolving field of real-time rendering
Takes a practical approach that helps graphics programmers solve their daily challenges
More details
Other editions
Additional editions


Person
Content
chapter 2 Rule-Based Geometry Synthesis in Real-Time
chapter 3 GPU-Based NURBS Geometry Evaluation and Rendering
chapter 4 Polygonal-Functional Hybrids for Computer Animation and Games
chapter 5 Terrain and Ocean Rendering with Hardware Tessellation
chapter 6 Practical and Realistic Facial Wrinkles Animation
chapter 7 Procedural Content Generation
chapter 8 Vertex Shader Tessellation
chapter 9 Optimized Stadium Crowd Rendering
chapter 10 Geometric Antialiasing Methods
chapter 11 GPU Terrain Subdivision and Tessellation
chapter 12 Vertex Pulling Rendering Pipeline
chapter 13 WebGL Globe Renderign Pipeline
chapter 14 Dynamic GPU Terrain
chapter 15 Bandwidth Efficient Procedural Meshes in the GPU via Tessellation
chapter 16 Real-Time Deformation of Subdivision Surfaces on Object Collisions
chapter 17 Realistic Volumetric Explosions in Games
chapter 18 Deferred Snow Deformation in Tomb Raider
chapter 19 Catmull-Clark Subdivision Studies
System requirements
File format: PDF
Copy-Protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
- Tablet/smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook before downloading (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (only limited: Kindle).
The file format PDF always displays a book page identically on any hardware. This makes PDF suitable for complex layouts such as those used in textbooks and reference books (images, tables, columns, footnotes). Unfortunately, on the small screens of e-readers or smartphones, PDFs are rather annoying, requiring too much scrolling.
This eBook uses Adobe-DRM, a „hard” copy protection. If the necessary requirements are not met, unfortunately you will not be able to open the eBook. You will therefore need to prepare your reading hardware before downloading.
Please note: We strongly recommend that you authorise using your personal Adobe ID after installation of any reading software.
For more information, see our eBook Help page.