
Arduino Wearable Projects
Description
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Tony Olsson works as a lecturer at the University of Malmö, where he teaches multiple design fields with the core being physical prototyping and wearable computing. His research includes haptic interactions and telehaptic communication. Olsson has a background in philosophy and traditional arts, but later shifted his focus to interaction design and computer science. He is also involved in running the IOIO laboratory at Malmö University. Besides his work at the university, he also works as a freelance artist/designer and author. Prior to this publication, Olsson published two books based on wearable computing and prototyping with Arduino and Arduino-based platforms.
Content
- Cover
- Copyright
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Table of Contents
- Preface
- Chapter 1: First Look and Blinking Lights
- Wearables
- Installing and using software
- The Arduino IDE
- First look at the IDE
- Getting to know you board
- The FLORA board
- Other boards
- Connecting and testing your board
- Some notes on programming
- External LEDs and blinking
- Summary
- Chapter 2: Working with Sensors
- Sensors
- A bend sensor
- The pressure sensor
- Light dependent resistors
- The accelerometer, compass, and gyroscope
- Summary
- Chapter 3: Bike Gloves
- Electronics needed
- Trying out the TSL2561
- Detecting gestures
- Making a glove
- Summary
- Chapter 4: LED Glasses
- Making the glasses
- Entering the matrix
- Programming the glasses
- Making a pattern
- Finishing the glasses Knight Rider style
- Summary
- Chapter 5: Where in the World Am I?
- Hocking up the OLED screen
- Getting the position
- Making the clock
- The final sketch
- Summary
- Chapter 6: Hands-on with NFC
- Reading a card
- Connecting the motor
- Putting the pieces together
- The final code
- Wrapping things up
- Summary
- Chapter 7: Hands-on BLE
- Hello Blend Micro
- The Blend Micro app
- Gesture tracking
- Wrapping things up
- Summary
- Chapter 8: On the Wi-fly
- The Particle Core
- Programing for the Particle Core
- The Dashboard
- HTML control
- Connecting to IFTTT
- Monitoring data changes
- DO a function
- Summary
- Chapter 9: Time to Get Smart
- Components
- Let's get started
- Watch design and soldering
- Desoldering
- Connecting the pieces
- Leather time
- Finishing up
- A smorgasbord of functionality
- The end of the beginning
- Index
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