
Language, Games, and Evolution
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Content
- Title Page
- Foreword
- Table of Contents
- Language, Games, and Evolution
- Language, Games, and Evolution: An Introduction
- Introduction
- Overview
- References
- Part I: Non-evolutionary Approaches: Synchronic Phenomena
- How to Set Up Normal Optimal Answer Models
- Introduction
- The Optimal-Answer Model
- Optimal Answers
- Implicatures of Optimal Answers
- Examples
- Normal Optimal Answer Models
- Multiple Attributes and Utilities
- The Analysis of an Example
- The Construction of Normal Models
- Violations of the Normality Assumptions
- A Classification of Support Problems and Implicatures of Simple Answers
- Conclusion
- References
- Strategic Vagueness, and Appropriate Contexts
- Introduction
- Vagueness and Games of Conflict
- Strategic Generality
- Strategic Vagueness and Strategic Ambiguity
- Absolute Adjectives and Adverbs
- Semi-orders and Bounded Rationality
- A Behavioural Approach to Vagueness: Prospect Theory
- Conclusion
- References
- Now That You Mention It Awareness Dynamics in Discourse and Decisions
- Unawareness in Conversation
- Three Slogans about Unawareness
- Pragmatic Reasoning about Unawareness
- Formalising Unawareness
- The Propositional Case
- Summary of the Model
- Decision Problems and Awareness Dynamics
- Awareness Dynamics, Decisions, and Pragmatics
- Decision-Theoretic Relevance
- In Defense of VEC
- Reasoning about Relevance of Awareness
- Information Dynamics under Awareness
- The Propositional Case
- Updates for Decision Problems
- Old Information in the Light of New Awareness
- Related Work and Some Reflection
- Formal Awareness Models
- Assumptions and Associations
- Unawareness in Linguistics
- Conclusion
- References
- The Role of Speaker Beliefs in Determining Accent Placement
- Introduction
- Focus Projection and the Grammar
- The Role of Speaker Choice
- Contextual Factors in Accent Placement
- Formal Model
- Results
- Costs and Cost Differentials
- Discussion
- Conclusions and Future Work
- Novel Aspects of the Model
- Extending the Analysis
- Testing the Model
- References
- Part II: Evolutionary Approaches: Diachronic Phenomena
- Evolutionarily Stable Communication and Pragmatics
- The Problems of Evolutionarily Stable Communication
- Solutions to the Problems of Evolutionarily Stable Communication
- Stable Communication in Humans
- Concluding Remarks
- References
- Simulating Grice Emergent Pragmatics in Spatialized Game Theory
- Introduction
- Cooperation in Spatialized Game Theory
- Studies in Communication
- The Dynamics of Feeding, Predation, and Simple Signaling
- Emergence of Communication in Spatialized Arrays of Neural Nets
- The Emergence of Pragmatics
- Quantity
- Quality
- Relevance
- Co-emergence of the Maxims
- Simulating Grice
- Pragmatic Implicature and Inference
- Conclusion
- References
- Signaling Games Dynamics of Evolution and Learning
- Introduction
- Lewis Signaling Games
- Evolutionary Dynamics of Signaling Games
- Replicator Dynamics
- Selection-Mutation Dynamics
- Structurally Stable Signaling Games
- Finite Population Models
- Learning Models
- Minimal Memory
- Indefinite Memory
- Similar Reinforcement Models
- More Radical Departures
- Conclusions
- References
- Pragmatics, Logic and Information Processing
- Logic
- Conversation
- Logic and Conversation
- Information Processing
- Inventing the Code
- Inventing the Categories and the Code
- Extracting Relevant Information
- Taking a Vote
- Beyond Common Interest
- Deception
- Information Processing and the Cooperative Principle
- References
- Author Index
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