
Swim Training Patterns
Description
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You don't need prior knowledge of mathematics or programming, just a curious mindset and the desire to swim interesting programs. This book will gently introduce you to the tools and knowledge you need to create programmatic training sessions. Learn how to write your training patterns using the Swimming Markup Language (swiML). Then, level up with the Python programming language to express even the most intricate training patterns. Creating swim training programs for every day of the week has never been easier.
Reviews / Votes
"This book is a one of a kind. It is a wonderful blend of computer science and mathematics, stitched together with the elite swimmer in mind."-Dr. Ken Ono, Professor of Mathematics, University of Virginia
"Dive on into this eclectic book that combines computer science, math, and design elements with history to showcase the development of a new programming language - swiML. Not only learn but apply this computer language to designing your own swimming training sessions, or simply take inspiration and try swimming sets derived from the works of Plato, Fibonacci, Einstein and more. Dive on into this eclectic book that combines computer science, math, and design elements with history to showcase the development of a new programming language - swiML. Apply this computer language to designing your own swimming training sessions, or simply take inspiration and try swimming sets derived from the works of Plato, Fibonacci, Einstein and more."
-Dr. Carl Petersen, Sport Scientist, University of Canterbury
"Prof. Bartneck has produced an inspired book that takes us through some of the history of number theory, geometry, computer programming, and applications to training programs (swimming in particular). It is a fun and interesting journey and a vivid demonstration of how some of the most obscure details of numbers and graphs can be related to everyday, even mundane, behaviors with amusing and interesting results."
-Dr. James F. Juola, Emeritus Professor of Psychology and Human-Technology Interaction, University of Kansas
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