
Advances in Internet, Data and Web Technologies
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This book presents original contributions to the theories and practices of emerging Internet, data and web technologies and their applicability in businesses, engineering and academia. The Internet has become the most proliferative platform for emerging large-scale computing paradigms. Among these, data and web technologies are two most prominent paradigms, in a variety of forms such as data centers, cloud computing, mobile cloud, mobile web services and so on. These technologies altogether create a digital ecosystem whose cornerstone is the data cycle, from capturing to processing, analysis and visualization. The investigation of various research and development issues in this digital ecosystem is boosted by the ever-increasing needs of real-life applications, which are based on storing and processing large amounts of data.
As a key feature, this book addresses advances in the life cycle exploitation of data generated from the digital ecosystem data technologies thatcreate value for the knowledge and businesses toward a collective intelligence approach.
Researchers, software developers, practitioners and students interested in the field of data and web technologies will find this book useful and a reference for their activity.
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Content
- Intro
- Welcome Message of EIDWT-2021 International Conference Organizers
- EIDWT-2021 International Conference Organizers
- EIDWT-2021 Steering Committee Chair
- EIDWT-2021 General Co-chairs
- EIDWT-2021 Program Committee Co-chairs
- EIDWT-2021 Organizing Committee
- Honorary Chair
- General Co-chairs
- Program Co-chairs
- International Advisory Committee
- Publicity Co-chairs
- International Liaison Co-chairs
- Local Organizing Committee Co-chairs
- Web Administrators
- Finance Chair
- Steering Committee Chair
- PC Members
- EIDWT-2021 Reviewers
- EIDWT-2021 Keynote Talks
- Contract Tracing During Covid-19 Pandemic: An Australian Experience Synopsis
- Privacy Violation from Joint Attacks on Incremental Datasets
- Contents
- Enhanced Focused Beam Routing in Underwater Wireless Sensor Networks
- 1 Introduction
- 2 Focused Beam Routing
- 2.1 Implementation of FBR in The ONE Simulator
- 2.2 Depth-Based FBR
- 3 Simulations
- 4 Conclusions and Future Works
- References
- A Hybrid Intelligent Simulation System for Node Placement in WMNs Considering Chi-Square Distribution of Mesh Clients and Different Router Replacement Methods
- 1 Introduction
- 2 Proposed and Implemented Simulation System
- 2.1 Particle Swarm Optimization
- 2.2 Distributed Genetic Algorithm
- 2.3 WMN-PSODGA Hybrid Simulation System
- 3 Simulation Results
- 4 Conclusions
- References
- Effect of Slice Overloading Cost on Admission Control for 5G Wireless Networks: A Fuzzy-Based System and Its Performance Evaluation
- 1 Introduction
- 2 Software-Defined Networks (SDNs)
- 3 Outline of Fuzzy Logic
- 3.1 Linguistic Variables
- 3.2 Fuzzy Control Rules
- 3.3 Defuzzificaion Method
- 4 Proposed Fuzzy-Based System
- 5 Simulation Results
- 6 Conclusions and Future Work
- References
- Implementation of a Simulation System for Optimal Number of MOAP Robots Using Elbow and Silhouette Theories in WMNs
- 1 Introduction
- 2 Related Work
- 3 Moving Omnidirectional Access Point Robot
- 3.1 Overview of MOAP Robot
- 3.2 Control System
- 3.3 Kinematics
- 4 Elbow and Silhouette Theory to Decide Optimal Number of MOAP Robots
- 4.1 Elbow Theory
- 4.2 Silhouette Theory
- 5 Implemented Simulation System
- 6 Conclusions and Future Work
- References
- A Fuzzy-Based Approach for Reducing Transmitted Data Considering Data Difference Parameter in Resilient WSNs
- 1 Introduction
- 2 Resilient WSNs
- 2.1 Overview of Resilient WSNs
- 2.2 Distributed Edge Devices
- 3 Proposed Fuzzy-Based Transmission Control System
- 4 Evaluation Results
- 5 Conclusions
- References
- An Energy-Efficient Migration Algorithm for Virtual Machines to Reduce the Number of Migrations
- 1 Introduction
- 2 System Model
- 3 Energy Consumption Model of Migration
- 4 An RWM (Reducing Wasted Migrations) Algorithm
- 4.1 Selection of a Virtual Machine
- 5 Evaluation
- 6 Concluding Remarks
- References
- Design and Implementing of the Dynamic Tree-Based Fog Computing (DTBFC) Model to Realize the Energy-Efficient IoT
- 1 Introduction
- 2 Dynamic Tree-Based Fog Computing (DTBFC) Model
- 3 Computation and Energy Consumption Models of a Fog Node
- 3.1 Computation Model
- 3.2 Energy Consumption Model
- 4 Dynamic TBFC (DTBFC) Model
- 4.1 Ways to Split and Replicate Fog Nodes
- 4.2 Energy Consumption and Execution Time
- 5 Implementation of a DFC Algorithm
- 6 Concluding Remarks
- References
- An Algorithm to Select an Energy-Efficient Server for an Application Process in a Cluster
- 1 Introduction
- 2 Power Consumption and Computation Models
- 3 An MTES Algorithm to Select a Host Server
- 4 Evaluation
- 5 Concluding Remarks
- References
- Performance Comparison of Constriction and Linearly Decreasing Inertia Weight Router Replacement Methods for WMNs by WMN-PSOSA-DGA Hybrid Simulation System Considering Chi-Square Distribution of Mesh Clients
- 1 Introduction
- 2 Proposed and Implemented Simulation System
- 2.1 Velocities and Positions of Particles
- 2.2 Routers Replacement Methods
- 2.3 DGA Operations
- 2.4 Fitness and Migration Functions
- 2.5 Particle-Pattern and Gene Coding
- 3 Simulation Results
- 4 Conclusions
- References
- A Comparison Study of Linearly Decreasing Inertia Weight Method and Rational Decrement of Vmax Method for WMNs Using WMN-PSOHC Intelligent System Considering Normal Distribution of Mesh Clients
- 1 Introduction
- 2 Proposed and Implemented Simulation System
- 2.1 Particle Swarm Optimization
- 2.2 Hill Climbing
- 2.3 WMN-PSOHC System Description
- 3 WMN-PSOHC Web GUI Tool
- 4 Simulation Results
- 5 Conclusions
- References
- Implementation of Disaster Information Acquisition Method Using CCN Moving Router
- 1 Introduction
- 2 Previous Work
- 3 Related Work
- 4 Research Objective
- 5 System Configuration
- 6 Field Experiment Assuming Local Natural Disasters
- 7 Conclusion
- References
- Realistic Topic-Based Data Transmission Protocol in a Mobile Fog Computing Model
- 1 Introduction
- 2 MPSFC (Mobile Publish/Subscribe Fog Computing) Model
- 3 TTLBDT (Time-to-live Based Data Transmission) and PTBDT (Probability and TBDT) Protocols
- 4 Evaluation
- 5 Concluding Remarks
- References
- The Improved Active Time-Based (IATB) Algorithm with Multi-threads Allocation
- 1 Introduction
- 2 Computation and Power Consumption Model
- 2.1 Computation Model of a Virtual Machine
- 2.2 Power Consumption Model of a Server
- 3 Virtual Machine Selection Algorithm
- 3.1 System Model
- 3.2 The Active Time-Based (ATB) Algorithm
- 3.3 The Improved ATB (IATB) Algorithm
- 4 Evaluation
- 4.1 Response Time
- 4.2 Total Energy Consumption of a Server Cluster
- 5 Concluding Remarks
- References
- Effect of Vehicle Technical Condition on Real-Time Driving Risk Management in VANETs
- 1 Introduction
- 2 Overview of VANETs
- 3 Proposed Fuzzy-Based Simulation System
- 4 Simulation Results
- 5 Conclusions
- References
- Resource Management in SDN-VANETs Using Fuzzy Logic: Effect of Average Processing Capability per Neighbor Vehicle on Management of Cloud-Fog-Edge Resources
- 1 Introduction
- 2 Cloud-Fog-Edge SDN-VANETs
- 3 Proposed Fuzzy-Based System
- 4 Simulation Results
- 5 Conclusions
- References
- Implementation of a Device Adopting the OI (Operation Interruption) Protocol to Prevent Illegal Information Flow in the IoT
- 1 Introduction
- 2 System Model
- 3 Information Flow Relations
- 4 An OI (Operation Interruption) Protocol
- 5 Implementation of the OI Protocol
- 5.1 Capability Token
- 5.2 Authorization Process
- 6 Evaluation
- 7 Concluding Remarks
- References
- Simulation Results of CCM Based HC for Mesh Router Placement Optimization Considering Two Islands Model of Mesh Clients Distributions
- 1 Introduction
- 2 Mesh Router Placement Problem
- 2.1 Problem Overview
- 2.2 Mesh Clients Distribution
- 3 Proposed Method
- 3.1 CCM for Mesh Router Placement Optimization
- 3.2 CCM Based HC for Mesh Router Placement Optimization
- 4 Simulation Results
- 5 Conclusion
- References
- Proposal and Evaluation of a Tabu List Based DQN for AAV Mobility
- 1 Introduction
- 2 Implementation of an AAV Testbed
- 2.1 Design of a Quadrotor
- 2.2 DQN for AAV Mobility Control
- 3 Proposed Method
- 4 Performance Evaluation
- 5 Conclusion
- References
- Performance Comparison of Replication Protocols for Low Demand Files in MANET
- 1 Introduction
- 2 Related Work
- 3 System Model
- 4 Cuckoo Search Based Replication Protocol
- 4.1 Replica Allocation Mechanism Based on Cuckoo Search
- 5 Performance Evaluation
- 5.1 Scenarios, Environment and Configuration
- 5.2 Performance Criteria
- 5.3 File Availability
- 5.4 Success Ratio of File Requests and Access Efficiency
- 5.5 Storage Cost
- 5.6 Communication Cost
- 6 Conclusion
- References
- A Study on Comparative Evaluation of Credit Card Fraud Detection Using Tree-Based Machine Learning Models
- 1 Introduction
- 2 Models
- 2.1 Decision Tree
- 2.2 Random Forest
- 2.3 XGBoost
- 3 Simulation Results
- 3.1 Dataset and Prepocessing
- 3.2 Simulation Results and Comparison
- 4 Conclusion and Future Work
- References
- Considering Cross-Referencing Method for Scalable Public Blockchain
- 1 Introduction
- 2 Related Work
- 3 Proposed Method
- 4 Theoretical Evaluation
- 5 Conclusion
- References
- On Reducing Measurement Load on Control-Plane in Locating High Packet-Delay Variance Links for OpenFlow Networks
- 1 Introduction
- 2 Monitoring Framework
- 2.1 Overview
- 2.2 The Backbone-and-Branch Tree Route Scheme (BBT)
- 3 Estimate Packet Delay Variance from Arrival Intervals
- 4 Locate High Packet Delay Variance Links
- 5 Simulation Evaluation
- 5.1 Simulation Settings
- 5.2 Simulation Results
- 6 Concluding Remarks
- References
- Data Privacy Preservation Algorithm on Large-Scale Identical Generalization Hierarchy Data
- 1 Introduction and Motivation
- 2 IGH Data on Increasing Number of Attributes
- 3 Incremental Optimal-IGH Algorithm
- 4 Results and Discussion
- 5 Conclusion
- References
- Routing Control and Fault Recovery Strategy of Electric Energy Router Under the Framework of Energy Internet
- 1 Introduction
- 2 Neo-Type Energy Internet Framework Based on EER
- 3 Routing Control and Fault Recovery Optimization Strategy
- 3.1 Transaction Priority Ranking Method
- 3.2 MLP Based Routing Control Strategy
- 3.3 CPS Based Fault Recovery Strategy
- 4 Simulation and Analysis
- 4.1 Key Data
- 4.2 Simulation and Analysis of Routing Control Strategy
- 4.3 Simulation and Analysis of Fault Recovery Strategy Based on MCPS
- 5 Conclusion
- References
- End-to-End Data Pipeline in Games for Real-Time Data Analytics
- 1 Introduction
- 2 Related Work
- 2.1 Game Analytics
- 2.2 Data Pipeline for Game Analytics
- 2.3 Real-Time Processing Issues
- 3 Challenges in Game Analytics
- 4 Conclusion
- References
- Decision Analysis of Winter Road Conditions by Crowd Sensing Platform
- 1 Introduction
- 2 Related Works
- 3 Road Surface State Information Platform
- 4 Road State Sensor System
- 5 Temporal and Geological Prediction of Road Conditions
- 6 Prototype System and Social Experiment
- 7 Conclusions
- References
- Analysis for Real-Time Contactless Road Roughness Estimation System with Onboard Dynamics Sensor
- 1 Introduction
- 2 Related Works
- 3 Algorithm for Road Roughness Estimation System
- 3.1 Obtain Values from the Sensor and Correction on Y-axis Acceleration
- 3.2 Estimate Vertical Unsprung Movement from Corrected Acceleration
- 3.3 Assumed Suspension Model of the Vehicle
- 3.4 Associated Roughness Values with Geolocation
- 4 Estimation System and Configuration
- 4.1 Configuration
- 4.2 Architecture of Application
- 4.3 Implementation
- 5 Experiment
- 5.1 Onboard Data
- 5.2 Test Track
- 5.3 Vehicle for Experiment and Profile
- 5.4 Result and Analysis
- 6 Discussion
- 6.1 Dependency and Independency of Roughness Value
- 6.2 Possibility of Quantitative Expression in Qualitative Field
- 6.3 Difficulty of Determination for Road Surface Weather Using Microscale Data Set
- 7 Conclusion
- References
- Automatic Classification and Rating of Videogames Based on Dialogues Transcript Files*-6pt
- 1 Introduction
- 2 How the Current System Works
- 2.1 Critics to the Rating Systems
- 3 State of the Art
- 4 Methodology and Resources
- 4.1 Extraction of Video Games Indices
- 4.2 Semantic Classification of Video Games Transcripts
- 5 Experiment
- 6 Conclusion
- References
- Requirements and Technical Design for Online Patient Referral System
- 1 Introduction
- 2 Challenges
- 2.1 System Separation
- 2.2 Hospital Authorities
- 2.3 Hospital Capabilities
- 2.4 Data Transfer History
- 2.5 Patient Involvement
- 3 System Structure
- 3.1 Hospital Electronic Medical Record System
- 3.2 Standard Data Format
- 3.3 Data Formatter
- 3.4 Event Response
- 3.5 Administrator Application
- 3.6 Transfer Network
- 3.7 Patient Application
- 4 Process
- 4.1 Patient Registration
- 4.2 Hospital Search
- 4.3 Referral Request
- 4.4 Data Transfer
- 5 Conclusion
- References
- Dynamic Pricing Method for One-Way Car Sharing Service to Meet Demand and to Maximize Profit Under Given Utility Function
- 1 Introduction
- 2 Related Research
- 3 Dynamic Pricing for One-Way Car Sharing Service
- 4 Numerical Experiments
- 5 Conclusions
- References
- A Proposition of Physician Scheduling Method for Improving Work-Life Balance
- 1 Introduction
- 2 Society 5.0
- 2.1 Basic Idea
- 2.2 Social Structure in Society 5.0
- 3 Work-Style Reform
- 3.1 Basic Idea
- 3.2 Work-Style Reform in Medical Fields
- 3.3 Challenges in Current Physician Scheduling Method
- 4 Related Works
- 4.1 Nurse-Scheduling Problem
- 4.2 Matching of Children to Daycare Centers Using Game Theory
- 5 Proposed Method
- 5.1 Research Purpose
- 5.2 Interviews
- 5.3 Procedure for Making Physician Schedules
- 5.4 Implementation
- 6 Simulation Results
- 6.1 Evaluation Environment
- 6.2 Processing Time for Making Duty Roster
- 6.3 Operability and Integrity
- 7 Conclusion
- References
- Data Lake Architecture
- 1 Introduction
- 2 Data Lake Architecture
- 3 Features of Data Lakes
- 3.1 Types of Data and Structures in Data Lakes
- 3.2 Schema-on-Read, Instead of Schema-on-Write
- 4 Comparing Data Lakes with Other Systems
- 4.1 Data Lakes vs. Federated Database Systems
- 4.2 Data Lakes vs. Data Warehouses
- 4.3 Data Lakes vs. Big Data Systems
- 5 Challenges
- 5.1 Data Swamp
- 5.2 Internal Data Processing
- 5.3 Metadata, Catalogs, and Schemas
- 5.4 Design Methodology
- 6 Conclusion
- References
- Using Object Detection Technology to Measure the Accuracy of the TFT-LCD Printing Process by Using Deep Learning
- 1 Introduction
- 2 Literature Review and Background
- 2.1 PI Process
- 2.2 Yolo
- 3 Architecture of the Proposed System
- 3.1 Training Model
- 3.2 Component-Based System Architecture
- 4 Simulation and Discussions
- 4.1 After Using the ODM Technology
- 4.2 AOI Technology and ODM Technology
- 5 Conclusions and Future Studies
- References
- Web-Based 3D and 360° VR Materials for IoT Security Education Supporting Learning Analytics
- 1 Introduction
- 2 Related Work
- 2.1 Linked Data
- 2.2 E-learning Material Generation Systems
- 3 A New Framework for Generating Web-based E-learning Materials
- 3.1 Linked Data Set for Storing Resources for Creating E-learning Materials
- 3.2 Authoring Tools for Defining E-learning Materials of IoT Security
- 3.3 Including 3D Contents and 360-Degree Images/Videos into E-learning Materials of IoT Security
- 4 Visually Analyzing Learners' Log Data by Cubic Gantt Chart and Time-Tunnel
- 5 Conclusion
- References
- Author Index
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