
Design Studies and Intelligence Engineering
Description
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This book presents the proceedings of DSIE2023, the 2023 International Symposium on Design Studies and Intelligence Engineering, held on 28 & 29 October 2023 in Hangzhou, China. The conference provides a platform for professionals and researchers from industry and academia to present and discuss recent advances in the fields of design studies and intelligence engineering. It also fosters cooperation among the organizations and researchers involved in these overlapping fields, and invites internationally renowned professors to further explore these topics in some depth, providing the opportunity for them to discuss the technical presentations with conference participants. In all, 275 submissions were received for the conference, 105 of which were accepted after thorough review by 3 or 4 referees for presentation at the conference and inclusion here.
Providing a valuable overview of the latest developments, the book will be of interest to all those working in the fields of design studies and intelligence engineering.
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Content
- Intro
- Title Page
- Preface
- About the Conference
- Contents
- Innovative Application of a First-Class Weaving Technology Course: Visual Error Design in Experimental Practice
- Exploring Innovation and Development of Yarn Spinning Through Industry-Education Integration: A Practical Teaching Approach
- AI-Assisted Design for Intangible Cultural Heritage: A Study on the Tujia Hand-Waving Dance
- Sustainable Product Design of Innovative Design Methods and Case Studies
- Investigating Preference Factors in the Design of Shopping Carts for the Elderly: A Miryoku Engineering Study
- Research on Innovative Design Method and Evaluation of Jewelry Based on CiteSpace&Playgound AI
- Virtual Reality Technology in Art Education System
- Research on the Innovation Trend Direction of Fitness Products Based on the Construction Method of Patent Knowledge Graph
- Sustainable Material Innovation Design for Building Construction: Exploring Bio-Based Alternatives
- Design of a Supernumerary Robotic Limb Based on Hybrid Control of Motion Imagination and Object Detection
- Measurement and Optimization of Navigation Bar Icon Design in Mental Health Apps
- Research on the Application of Traditional Culture in Product Innovation Design
- Research on Sustainable Development of Intangible Cultural Handicraft from the Perspective of Social Innovation Design
- Third-Person Pain Experience Exploration Based on Multimodal Physiological Features Analysis
- Development and Application of Offshore Trade Authenticity Verification Platform Based on Blockchain
- Design of Children's Artistic Creation Products Integrating AR and Tangible Interactions
- Digital Baseball Sport Design Based on DMC Gamification Theory
- Power System Uncertainty Modeling Based on Gaussian Process
- Digital Personality in the Voice Interaction Products Design
- Construction of Intermediate Knowledge in Design: A Case Study of Cultural and Creative Product Design
- AI-Driven Interactive Painting Synthesis System for Children's Art Education
- Ask Aloud Protocol": Toward a Participant-Driven Question-Asking Design Research Method
- An Interactive Application for Hand Muscle Fatigue Relief Based on Gesture Recognition
- Residential Spatial Layout Design Using Advanced Optimization Techniques
- A Review on Vascular Biometrics for Finger Vein Authentication System
- Research on Improving the Quality of Japanese Chinese Machine Translation Based on Deep Learning
- Computer-Aided Putonghua Test: Problems and Strategies
- Research on Factors Influencing User Experience in H5 Interactive Advertising Based on Flow Theory
- Research on Automotive Front Face Styling Based on Shape Grammar
- An Overview of Deepfake Methods in Medical Image Processing for Health Care Applications
- Optimization Analysis of Product Design Process Based on Reinforcement Learning Algorithm
- Product Design Process Based on GANs Model
- Explainable Artificial Intelligence (XAI) for Air Quality Assessment
- Construction of the Place Spirit of Qianmen Street in Beijing: Historical Performance and User Needs
- Design of Intelligent Wheelchair for the Disabled Elderly of Mild and Moderate Type
- Deep Subspace K-Means Clustering for Syringe Defect Detection Without Defective Samples
- The Promotion of Cultural Heritage Protection Driven by Artificial Intelligence in the Context of Hemei Rural Construction
- An Analysis and Modeling Method for Design Information Based on User Generated Reviews Mining and Extenics
- The Application of the "Feitian" Element from the Yungang Grottoes in Jewelry Design
- Behavior-Oriented Low-Carbon Campus Mobile Interface Design Research
- Interface Design of College Life Circle APP Based on Improved KJ Method-Entropy Power Method
- Research on Rural Aged Outdoor Seating Based on Fusion Design Concept
- Effect of Music Therapy on the Rehabilitation of Elderly People with Dementia
- Research on Intelligent Shoe Washing Machine Design and Evaluation Method Based on AHP-DEMATEL
- Jiangxi NanFeng Nuo's Cultural and Creative Product Design Research
- How to Use Self-Attention Mechanism Model to Improve Driving Interface Design and Evaluation Research
- Research on the Interactive Narrative Design of Jiangnan Sizhu Based on the Perception of Cultural Symbols
- Construction of User Portrait System for Online Shopping of Cultural and Tourism Products Based on Generalized Regression Neural Network
- Research and Design of Wearable Olfactory Displays
- Research of Irrational User Model on Subway Emergency Product Design
- Research on Sustainable Reconstruction of Rural Idle Primary Schools Based on Light Intervention: A Case Study of Nanqiang Primary School in Kaiping Tangkou Town
- Application Research of Waterborne Plastic Waste Recycling Device Based on Green Design Principles
- Research on the Design of Diet Management System for Sub-Obese People Based on FBM Behavior Model
- KYPHOTONE: Wearable Hunchback Corrector for Women
- Map and Network Urban Analysis: A Case Study on Guangzhou Nanhuaxi Street Historic District's Urban Form
- Product Innovation Design Method Based on System Thinking
- Characteristics of Co-Design in the Context of Social Innovation
- Study on Signage System Design for Fashion City Construction
- No Driver Is Alone: A Multicentered Human-Machine System Framework for Multitasking While Driving
- TIP CUP: An Interactive System to Promote Tea-Drinking Activities
- A Brief Discussion on How Memetics Guides the User Experience Design of Cultural and Creative Products
- MyCmp: Temporomandibular Joint Disorder Monitoring and Regulation System
- Feasibility Analysis on the Design of Elderly Volunteer Maintenance Service in Rural Cultural Facilities in Guangdong
- Evaluation and Application of Aging-Appropriate Bathing Facilities Design Based on Grounded Theory and Fuzzy Analytic Hierarchy Process
- Research on the Integration and Application of Design Thinking and Large Language Models in the Innovation Design of Fintech Products
- Mobile Agricultural Products Vending Vehicle with Autonomous Navigation Selling on Town Roads
- Effects of Growth Distributions on Tensile Properties of Palm Leaf Sheath Fibers
- Research on Personalized Ceramic Bottle Design with Imagery and Neural Networks
- Designing Cultural and Creative Products of Chinese Jingchu Patterns Based on Non-Finetuned Text-to-Image Systems
- Operation Space Optimization Design of Mobile Chinese Food Cart Based on Ergonomics
- Research on Emotional Experience Design of Cultural and Creative Products Based on User Needs
- Research on Renovation and Design of Urban Block Public Toilets Based on Service Design
- Exploring the Solutions of Sustainable Product Design: An ESG Perspective
- The Preliminary Validation of PCMI in the Context of Museum Creativity
- Research on Parameterized Design of Urban Furniture in Wuyi Overseas Chinese Hometown from the Perspective of Digitalization and Localization
- Does the Manufacturing Industry Also Need Gamification? - A Gamification Design Practice for CNC Machine Tool Skill Training
- Research on Multimodal Interaction Design Patterns for Visually Impaired People Under Sensory Compensation Theory
- To Improve the Students' Learning Motivation of Vocational Colleges Through Design Thinking
- Research on the Color Design of Hospital Inpatient Wards Under the Concept of Color Empowerment
- Combining Contemporary Design Principles with the Craftsmanship of Ancient Chinese Architecture
- Research on the Design of Tourism Cultural and Creative Products from the Perspective of Semiotics
- Modern Design Thinking and AIGC Intervention
- Design of Fast-Growing Plant Material Woven Furniture Products Based on Sustainable Concepts
- Research on Knowledge Transfer-Oriented Intelligent Assistance Design Communication System for CNC Machine Tools
- Laser-Induced Colourization on Metal Surface for Product Design
- Application of Biofeedback Technology in Human-Computer Interaction in Video Games
- Analysis on the Predicament of Future Law and Its Solution Under the Background of Artificial Intelligence
- Indoor Color Planning Based on Color Image Coordinate System
- Artificial Intelligence Driven Promotion of Cultural Heritage Protection in the Context of Harmony Rural Construction
- A New Bio-Inspired Tool for Visual Design: A Cognitive Protocol Analysis
- The Development of a University Express Packaging Recycling System Based on Service Design
- Computational Interpretation of the Difference Between the 5 Writing Styles of Chinese Calligraphy
- Research on Creative Design Reasoning Model Based on Cultural Elements
- Study on the Design of Children's Home Oral Protection Based on Perceptual Engineering
- Research on Style Transfer of Artistic Images Based on Artificial Intelligence
- Research on the Method of Artistic Image Restoration Based on Artificial Intelligence
- Research on Crowdinnovation Design Methods and Models for Internet Platforms Based on the Innovation Value Chain
- Knowledge Collaboration Mechanism and Validity Assessment Based on Design Awards: A Case Study of Design Intelligence Award
- Research on the Elements of Tourist Experience Demands in Archaeological Site Parks Based on Grounded Theory
- Virtual Simulation Experimental Teaching Method and Practice Based on BOPPPS Teaching Model: An Example of Virtual Simulation Experiment Platform of Jiajiang Bamboo Paper Making Skills
- Requirement Analysis of Smart Kitchen Dietary and Social Service System Based on Older Adults Mental Models
- Research on the Performance Assessment of CMF Design Curriculum Based on Fuzzy Comprehensive Evaluation: Taking the CMF Design of Passenger Interface of High-Speed Train Dining Car as an Example
- Research on the Design of Red Cultural and Creative Products in Hongyuan County Based on Regional Characteristics
- The Design of Undergraduate Students' Learning Product Service System Based on User Behavioural Persuasion
- Research on Intelligent Assistant Teaching System for National Musical Instruments Based on PSS
- Subject Index
- Author Index
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