
Logic Programs, Norms and Action
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Marek Sergot: A Memoir.- The Scientific Contribution of Marek Sergot.- Teleo-Reactive Abductive Logic Programs.- Semi-negative Abductive Logic Programs with Implicative Integrity Constraints: Semantics and Properties.- What Is Negation as Failure?.- The Importance of the Past in Interval Temporal Logics: The Case of Propositional Neighborhood Logic.- Argumentation and the Event Calculus.- Reactive Event Calculus for Monitoring Global Computing Applications.- Reasoning about the Intentions of Agents.- Symbolic Model Checking for Temporal-Epistemic Logic.- GOAL Agents Instantiate Intention Logic.- Open Texture and Argumentation: What Makes an Argument Persuasive?.- Irrationality in Persuasive Argumentation.- Some Reflections on Two Current Trends in Formal Argumentation.- On the Representation of Normative Sentences in FOL.- Why Be Afraid of Identity? Comments on Sergot and Prakken's Views.- Deon +: Abduction and Constraints for Normative Reasoning.- Contrary-To-Duties in Games.- Logical Approaches to Authorization Policies.- Decentralized Governance of Distributed Systems via Interaction Control.- Managing User-Generated Content as a Knowledge Commons.
The Scientific Contribution of Marek Sergot.- Teleo-Reactive Abductive Logic Programs.- Semi-negative Abductive Logic Programs with Implicative Integrity Constraints: Semantics and Properties.- What Is Negation as Failure?.- The Importance of the Past in Interval Temporal Logics: The Case of Propositional Neighborhood Logic.- Argumentation and the Event Calculus.- Reactive Event Calculus for Monitoring Global Computing Applications.- Reasoning about the Intentions of Agents.- Symbolic Model Checking for Temporal-Epistemic Logic.- GOAL Agents Instantiate Intention Logic.- Open Texture and Argumentation: What Makes an Argument Persuasive?.- Irrationality in Persuasive Argumentation.- Some Reflections on Two Current Trends in Formal Argumentation.- On the Representation of Normative Sentences inFOL.- Why Be Afraid of Identity? Comments on Sergot and Prakken's Views.- Deon +: Abduction and Constraints for Normative Reasoning.- Contrary-To-Duties in Games.- Logical Approaches to Authorization Policies.- Decentralized Governance of Distributed Systems via Interaction Control.- Managing User-Generated Content as a Knowledge Commons.System requirements
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