
How to Host a Game Night
Description
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Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there's more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help.
Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like:
-How can I make the most of a small space?
-Am I explaining the rules right?
-What should I do if guests show up late?
-How do I keep my dog from eating the pieces?
-Do I have to invite Sean?
Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson's humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
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Content
- Intro
- Title Page
- Dedication
- Author's Note
- Introduction: A Great Time to Be a Gamer
- Chapter 1: The Ground Rules
- Preparing for a Successful Game Night
- Setting Expectations
- Before the Guests Arrive
- The Art of Explaining Game Rules
- Chapter 2: Two-Player Game Nights
- Game Night as a Meet-Cute
- The Joy of Cooperative Games
- Great Games for Two Players
- Chapter 3: Small Group Game Nights (Three to Six Players)
- Who to Invite
- Interpersonal Dynamics
- Dealing with Problematic Guests
- Playing to Win vs. Playing for the Experience
- Seating Arrangements
- Game-Friendly Food and Drink
- Game-Night Cocktails
- Great Games for Small Groups
- Chapter 4: Large Group Game Nights (Seven to Ten Players)
- Enlisting Help
- Splitting into Smaller Groups
- Introducing New Games to Non-Gamers
- Treating Games with Care and Respect
- Pets Love Games, But Do Games Love Pets?
- Semi-cooperative Games
- The Flow of a Game Night
- Great Games for Large Groups
- Chapter 5: Extra Large Group Game Nights (Eleven to Twenty Players)
- Tables and Chairs (and Other Furniture)
- How to Store Your Games
- Trash Talk and Table Talk
- Post-Event Wrap-Up
- Great Games for Extra Large Groups
- Chapter 6: Game Days
- Where to Hold the Event
- Food for a Game Day
- Who Brings the Games?
- Tournaments
- Great Games that Play Quickly
- Chapter 7: Game Weekends
- Where to Hold the Event
- Negotiating with the Venue
- Pacing the Weekend
- Great Games for Game Weekends
- Chapter 8: Small Game Conventions
- Start Mini, Grow to Small
- Where to Hold the Event
- Dealing with Harassment and Other Serious Issues
- Chapter 9: Themed Game Nights
- Mystery
- Nature
- Football
- Soccer
- Racing
- Horror and Halloween
- Trains
- Even More Themes
- Chapter 10: Virtual Game Nights
- Video Chat Gaming
- Games That Play Well Virtually
- Online Gaming Services
- Conclusion: Thanks for the (Gaming) Memories
- Acknowledgments
- About the Author
- Notes
- Game Index
- Copyright
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