
Design Genius
Description
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Whether you are new to design, or a seasoned expert, the many layers of information provided by this book mean it has something for everyone. Readers will delight in the visual and tactile effects of a number of subtle design features, as well as the vast array of illustrations on display. In-depth discussions with the creatives themselves as well as more practical design tips will also help you to discover the power of your own creative problem-solving skills.
Reviews / Votes
This is a great all round and versatile book - love it! * Jeffrey Tribe, Bedford College, UK * A really good book looking at so many different aspects of creativity, which are backed up by great interviews with well known creatives. I will be heavily recommending this book with Level 2 students on their work placement unit, and recommending it to all students across our 4 year course. * Sallyanne Theodosiou, University for Creative Arts, UK * A very well written and considered book. The fact that the content is broken down into separate sections makes it a solid teaching resource. I especially like the fact that it looks into current trends using transcripts of interviews with various practitioners to explain the subject. A very engaging and thought provoking read. * Andy Ellison, Nottingham Trent University, UK *More details
Other editions
Additional editions

Person
Paul Harris is a freelance journalist and writer who lives in Colombia, South America.
Content
Introduction
Where do we go from here
Chapter 1: Allowing Creative Thinking
The creative environment
Wanderings, mistakes & being curious
The creative mind
Why do we stop thinking?
Learning to look
Unconscious mind
Chapter 2: The Business of Creativity
The business of creativity
Ds, Ws & KISS of design
Simple, simplicity, complex and complicated
The role of design in building brands
The problem with hierarchy
The problem with research & focus groups
Tight briefs boost creative thinking
Chapter 3: Thinking in Images
Recording
Reportage
Sketchbooks
The power of the image
The ordinary
Low & high culture
Documenting & collecting
Vernacular & amateurism
Cognitive processes
Chapter 4: Words and Narrative
Where words come from ...& where they are going
The power of words
Linguistic tricks
Letterforms
Telling stories
Tone of voice
Narrative
Chapter 5: Form and shape
Craft
The craft of typography
Shapes in nature
Invention & reinvention
Chapter 6: Current Themes
Reality vs hyperreality
Materiality
The experiential
Sustainability
Ephemera & permanence
Politics & design
Guerrilla etiquette
Style, taste & beauty
The cult of the ugly
Location & globalization
Data & statistics
Lifeloggers
Mapping
Chapter 7: Technology
Technology
The future?
Culture of availability
The politics of technology & how it can be used for social good
Digital globalization
Shifts in reality
Postscript by Sean Brennan
Index
Credits & acknowledgements
System requirements
File format: PDF
Copy-Protection: Adobe-DRM (Digital Rights Management)
System requirements:
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The file format PDF always displays a book page identically on any hardware. This makes PDF suitable for complex layouts such as those used in textbooks and reference books (images, tables, columns, footnotes). Unfortunately, on the small screens of e-readers or smartphones, PDFs are rather annoying, requiring too much scrolling.
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