
iOS Sensor Apps with Arduino
Description
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Content
- Intro
- Copyright
- Table of Contents
- Preface
- Who Should Read This Book?
- What Should You Already Know?
- What Will You Learn?
- What's in This Book?
- Conventions Used in This Book
- Using Code Examples
- Safari® Books Online
- How to Contact Us
- Acknowledgments
- Chapter 1. Introduction to the Arduino
- The Arduino
- Powering the Board
- Input and Output
- Communicating with the Board
- Installing the Software
- Connecting to the Board
- Blinking an LED
- Uploading the Sketch
- Making a Serial Connection
- Summary
- Chapter 2. Connecting the iPhone to the Arduino
- The Apple MFi Program
- The Redpark Serial Cable
- Testing the Cable
- Connecting to the Arduino
- Connecting to an iOS Device
- A Simple Serial Application
- Adding the Redpark Serial Library
- Connecting the Arduino
- Sending Data Back to the Arduino
- Log Messages
- Summary
- Chapter 3. Controlling the Arduino from the iPad
- An Arduino on Your iPad
- Adding the Serial Library
- Building the User Interface
- Integrating the Serial Library
- Listening for Messages on the Arduino
- Putting It All Together
- Going Further
- Adding a Log Window
- Summary
- Chapter 4. Using External Sensors from the iPhone
- The LV-MaxSonar-EZ1
- Analog Output
- Pulse Width Output
- RS-232 Serial Output
- MaxSonar Range Finder for iPhone
- Adding the Serial Library
- The CorePlot Library
- Compiling the Core Plot library from source code
- Adding the Core Plot library to the project
- Building the User Interface
- Building the Backend
- Writing the Arduino Sketch
- Putting It All Together
- Turning Things On and Off
- Connecting Directly to the Cable
- Chapter 5. Connecting to an XBee Network
- XBee Modules
- Series 1 or Series 2?
- Regular Versus Pro?
- 802.15.4 or ZigBee?
- Which Aerial?
- How to Configure an XBee Series 1 Radio
- Connecting the XBee to Your Mac
- XBee Addressing
- Configuring Two XBee Radios
- Connecting an XBee to an Arduino
- Connecting an XBee to an iOS Device
- XBee to RS-232 Serial
- Going Further
- Chapter 6. Other Ways to Connect
- Using the Network
- Using Ethernet
- Using WiFi
- Using a Soft Modem
- Switch Science Board
- HiJack Board
- Using the MIDI Protocol
- The HIDDUINO
- Summary
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