
Fundamentals of Game Design
Description
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This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.
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Content
1 Games and Video Games
2 Designing and Developing Games
3 The Major Genres
4 Understanding Your Player
5 Understanding Your Machine
6 Making Money from Your Game
Getting an Idea
8 Game Worlds
9 Creative and Expressive Play
10 Character Development
11 Storytelling
12 Creating the User Experience
13 Gameplay
14 Core Mechanics
15 Game Balancing
16 General Principles of Level Design
17 Design Issues for Online Gaming
Glossary
References
Index
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