
Virtual Reality and Mixed Reality
20th EuroXR International Conference, EuroXR 2023, Rotterdam, The Netherlands, November 29 - December 1, 2023, Proceedings
Springer (Publisher)
Published on 25. November 2023
Book
Paperback/Softback
XII, 216 pages
978-3-031-48494-0 (ISBN)
Description
This book constitutes the refereed proceedings of the 20th International Conference on Virtual Reality and Mixed Reality, EuroXR 2023, held in Rotterdam, the Netherlands, during November 29-December 1, 2023.
The 14 full papers presented together with 2 short papers were carefully reviewed and selected from 42 submissions.
The papers are grouped into the following topics: Interaction in Virtual Reality; Designing XR Experiences; and Human Factors in VR: Performance, Acceptance, and Design.
More details
Series
Edition
1st ed. 2023
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Illustrations
59 farbige Abbildungen, 25 s/w Abbildungen
XII, 216 p. 84 illus., 59 illus. in color.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 13 mm
Weight
353 gr
ISBN-13
978-3-031-48494-0 (9783031484940)
DOI
10.1007/978-3-031-48495-7
Schweitzer Classification
Other editions
Additional editions

Gabriel Zachmann | Krzysztof Walczak | Omar A. Niamut
Virtual Reality and Mixed Reality
20th EuroXR International Conference, EuroXR 2023, Rotterdam, The Netherlands, November 29 - December 1, 2023, Proceedings
E-Book
11/2023
Springer
€69.54
Available for download
Content
A model for assessing and sorting virtual locomotion techniques according to their fidelity to real walking.- The WalkingSeat: a Leaning Interface for Locomotion in Virtual Environments.- Ubiquity of VR: Towards Investigating Ways of Interrupting VR Users to Obtain their Attention in Public Spaces.- Rhythmic Stimuli and Time Experience in Virtual Reality.- A Mixed Reality Setup for Prototyping Holographic Cockpit Instruments.- AR Patterns: Event-driven Design Patterns in Creating Augmented Reality Experiences.- Collaborative VR Anatomy Atlas.- An open-source fine-grained benchmarking platform for wireless virtual reality.- 3D molecules visualization with XRmol: an AR web tool for mobile devices.- Correlations of Flow, Usability, Workload and Presence with Task Performance in a Spatially Distributed Memory Task.- Evaluating the Worker Technology Acceptance of a Mixed Reality Technical Documentation.- Changes in concentration performance after short-term virtual reality training in e-athletes.- Biophilic Design of Virtual Workplaces: Effect of Animations on User Attention.- XR for First Responders: Concepts, Challenges and Future Potential of Immersive Training.