
Designing Object-Oriented Software
Pearson (Publisher)
Published on 1. July 1990
Book
Paperback/Softback
368 pages
978-0-13-629825-0 (ISBN)
Description
A practical, down-to-earth introduction to the art of designing object- oriented software.* offers basic design principles and a specific design process that can be applied to any software programming effort - even those not using object-oriented programming languages or environments. * covers the concepts of object-oriented technology, and present a process to apply those concepts, the tools to use throughout the process, and examples to put it all together. * outlines the process of determining the classes of objects that will make up the software. * considers how to design the flow of control and information in the software. * explains how inheritance can be used to maximize software reusability. * features an uninterrupted example of an object-oriented design to show how the process flows in actual use.
More details
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 100 mm
Width: 100 mm
Thickness: 100 mm
Weight
100 gr
ISBN-13
978-0-13-629825-0 (9780136298250)
Schweitzer Classification
Content
1. Why Use Object-Oriented Design?
2. Objects and Other Basics.
3. Classes.
4. Responsibilities.
5. Collaborations.
6. Hierarchies.
7. Subsystems.
8. Protocols.
9. Implementing Your Design.
10. Another Design.
Appendix A. A Quick Reference.
Appendix B. ATM System Design.
Appendix C. Document Subsystem Design.
Appendix D. Exercises.
2. Objects and Other Basics.
3. Classes.
4. Responsibilities.
5. Collaborations.
6. Hierarchies.
7. Subsystems.
8. Protocols.
9. Implementing Your Design.
10. Another Design.
Appendix A. A Quick Reference.
Appendix B. ATM System Design.
Appendix C. Document Subsystem Design.
Appendix D. Exercises.