
The Runestone Saga: Bane of Asgard
Cinda Williams Chima(Author)
HarperCollins (Publisher)
Published on 21. November 2024
Book
Hardback
640 pages
978-0-06-301873-0 (ISBN)
Description
The highly anticipated sequel in the acclaimed Runestone Saga from New York Times bestselling author Cinda Williams Chima-with more adventure, mystery, and plot twists than ever before!
Reunited in New Jotunheim, Reginn, Eiric and Liv discover that they are game pieces being played on a hidden board. Eiric's slaughter of the old council has opened Tyra's path to power-she now has the perfect excuse to launch a war against the Archipelago. Tyra is also using her dottir, Liv, as a vehicle to raise a dangerous goddess. And Reginn is tasked with crossing the boundary between the living and the dead to gain access to powerful magical secrets.
With Reginn's help, Eiric escapes prison and returns home to find his brodir and warn the Archipelago of the impending attack. Meanwhile, she remains at the Grove to try to prevent the outbreak of war. Soon, though, Reginn learns her true role in this game: use her power to raise the dead to ensure victory for New Jotunheim. The demon Asger Eldr tells her that she alone can prevent another Ragnarok. But how?
Back in the Archipelago, Eiric agrees to join the king's forces, though that means taking up arms against his systir, Liv, and Reginn, the spinner who has ensnared his heart. For perhaps the first time in his life, he dreads the coming fight.
As the two sides prepare for an apocalyptic battle, Eiric, Reginn, and Liv find allies and enemies in unexpected places and draw on new strengths as they seek to prevent the destruction of the last of the Nine Worlds.
Reunited in New Jotunheim, Reginn, Eiric and Liv discover that they are game pieces being played on a hidden board. Eiric's slaughter of the old council has opened Tyra's path to power-she now has the perfect excuse to launch a war against the Archipelago. Tyra is also using her dottir, Liv, as a vehicle to raise a dangerous goddess. And Reginn is tasked with crossing the boundary between the living and the dead to gain access to powerful magical secrets.
With Reginn's help, Eiric escapes prison and returns home to find his brodir and warn the Archipelago of the impending attack. Meanwhile, she remains at the Grove to try to prevent the outbreak of war. Soon, though, Reginn learns her true role in this game: use her power to raise the dead to ensure victory for New Jotunheim. The demon Asger Eldr tells her that she alone can prevent another Ragnarok. But how?
Back in the Archipelago, Eiric agrees to join the king's forces, though that means taking up arms against his systir, Liv, and Reginn, the spinner who has ensnared his heart. For perhaps the first time in his life, he dreads the coming fight.
As the two sides prepare for an apocalyptic battle, Eiric, Reginn, and Liv find allies and enemies in unexpected places and draw on new strengths as they seek to prevent the destruction of the last of the Nine Worlds.
More details
Language
English
Place of publication
New York
United States
Publishing group
HarperCollins Publishers Inc
Target group
US School Grade: Eighth Grade and over, Interest Age: From 13 to 99 years
Dimensions
Height: 215 mm
Width: 146 mm
Thickness: 46 mm
Weight
618 gr
ISBN-13
978-0-06-301873-0 (9780063018730)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Cinda Williams Chima
The Runestone Saga: Bane of Asgard
E-Book
10/2024
HarperCollins
€13.61
Available for download
Person
Cinda Williams Chima is a New York Times and USA Today bestselling author who writes fantasy for teens of all ages. In addition to the Runestone Saga, her critically acclaimed work includes the Heir Chronicles and the Seven Realms series. She lives in Asheville, North Carolina, and she is always working on her next novel. Find out more at cindachima.com.