
Creating Your World
The Official Guide to Advanced Content Creation for Second Life
Wiley (Publisher)
1st Edition
Published on 19. October 2007
Book
Paperback/Softback
416 pages
978-0-470-17114-1 (ISBN)
Description
Your second life is what you make it
Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw-dropping SL content--everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content-creation experts was written with the full support of Linden Lab and features in-depth instructions for creating beautiful content and putting it to work in-world.
Start a new fashion trend with custom clothing featuring realistic buttons, pockets, patterns, and even wrinkles. Tour SL in the car of your dreams or in your own private jet. Create cool animations and scripts to communicate with other SL residents, and more. Both a practical, step-by-step guide and a creative session with some of the most artistic and talented minds in the Second Life community, this book will quickly build your skills and inspire you to join Second Life's elite ranks of content creators.
* Basic concepts: Understand movement, inventory, and client/server issues
*
Advanced building: Morph prims and design anything with these advanced techniques
*
SL scripting programs and third-party editors: Use a variety of tools to write, test, and debug scripts for vehicles, games, motion, and more
*
Become a virtual pioneer: Start terraforming with SL land tools
*
Dazzle visitors: Make an impact with textures, lighting, landscaping, and more
*
Go Hollywood: Storyboard, shoot film, add sound effects, and produce machinima
*
Real communication: Manage data, chat, and send e-mail--in-world and out
On the CD
The book's CD features tutorial files, textures, clothing and character templates, machinima, cool tools, and a host of other resources provided by Linden Lab to help Second Life content creators.
Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw-dropping SL content--everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content-creation experts was written with the full support of Linden Lab and features in-depth instructions for creating beautiful content and putting it to work in-world.
Start a new fashion trend with custom clothing featuring realistic buttons, pockets, patterns, and even wrinkles. Tour SL in the car of your dreams or in your own private jet. Create cool animations and scripts to communicate with other SL residents, and more. Both a practical, step-by-step guide and a creative session with some of the most artistic and talented minds in the Second Life community, this book will quickly build your skills and inspire you to join Second Life's elite ranks of content creators.
* Basic concepts: Understand movement, inventory, and client/server issues
*
Advanced building: Morph prims and design anything with these advanced techniques
*
SL scripting programs and third-party editors: Use a variety of tools to write, test, and debug scripts for vehicles, games, motion, and more
*
Become a virtual pioneer: Start terraforming with SL land tools
*
Dazzle visitors: Make an impact with textures, lighting, landscaping, and more
*
Go Hollywood: Storyboard, shoot film, add sound effects, and produce machinima
*
Real communication: Manage data, chat, and send e-mail--in-world and out
On the CD
The book's CD features tutorial files, textures, clothing and character templates, machinima, cool tools, and a host of other resources provided by Linden Lab to help Second Life content creators.
More details
Edition
1., Auflage
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Dimensions
Height: 23.3 cm
Width: 18.8 cm
Thickness: 21 mm
Weight
970 gr
ISBN-13
978-0-470-17114-1 (9780470171141)
Schweitzer Classification
Persons
Aimee Weber is the founder and CEO of Aimee Weber Studio (www.AimeeWeber.com), one of the largest and most celebrated content creation companies in Second Life.
Kimberly Rufer-Bach, a.k.a. Kim Anubis, is owner, designer, and producer of The Magicians (www.themagicians.us), one of the oldest and most innovative content development companies in Second Life.
Richard Platel, a.k.a. Wednesday Grimm, is a professional software developer. He has been a Second Life resident and LSL scripter since the public beta in 2004.
Kimberly Rufer-Bach, a.k.a. Kim Anubis, is owner, designer, and producer of The Magicians (www.themagicians.us), one of the oldest and most innovative content development companies in Second Life.
Richard Platel, a.k.a. Wednesday Grimm, is a professional software developer. He has been a Second Life resident and LSL scripter since the public beta in 2004.
Content
Chapter 1: Second Life 101.
Chapter 2: Mastering Second Life's Building Blocks.
Chapter 3: Advanced Building Techniques.
Chapter 4: Let There be Texture (and Light)!
Chapter 5: Working with Clothing and Accessories.
Chapter 6: Getting Your Feet Wet with Scripts.
Chapter 7: Advanced LSL Scripting.
Chapter 8: Scripting the Fun Stuff.
Chapter 9: Optimization--Creating a Comfortable User Experience.
Chapter 10: Terraforming.
Chapter 11: Animation--Breathing Life into Avatars.
Chapter 12: Performance and Fighting the Lag Monster.
Chapter 13: Action! Creating Machinima.
Chapter 14: Creating an Airplane.
Appendices.
Index.
Chapter 2: Mastering Second Life's Building Blocks.
Chapter 3: Advanced Building Techniques.
Chapter 4: Let There be Texture (and Light)!
Chapter 5: Working with Clothing and Accessories.
Chapter 6: Getting Your Feet Wet with Scripts.
Chapter 7: Advanced LSL Scripting.
Chapter 8: Scripting the Fun Stuff.
Chapter 9: Optimization--Creating a Comfortable User Experience.
Chapter 10: Terraforming.
Chapter 11: Animation--Breathing Life into Avatars.
Chapter 12: Performance and Fighting the Lag Monster.
Chapter 13: Action! Creating Machinima.
Chapter 14: Creating an Airplane.
Appendices.
Index.