
Flash 8
Savvy
Sybex Inc.,U.S. (Publisher)
1st Edition
Published on 3. April 2006
Book
Paperback/Softback
530 pages
978-0-7821-4444-4 (ISBN)
Description
Savvy -- n. Practical know-how.
Build your skills and make an impact on your Web site in a flash with this revamped update to the top-selling Flash MX 2004 Savvy. Whether you're already a Flash user or a mid-level designer aiming for new heights on a Mac or a PC, dazzle visitors to your site with audio, video, animation, and interactive controls. You'll animate with ActionScript, render movies, master the Timeline, and more--thanks to clear explanations, carefully crafted tutorials, and a strong emphasis on project-based instruction for the intermediate user. For savvy buyers, this new Flash 8 Savvy is also value-priced!
Keep Flash 8 Savvy on hand near your computer. The easy-to-follow organization and emphasis on the most frequently used tasks makes it the perfect resource for the intermediate user. You'll turn to this unique guide again and again. Coverage includes:
Flash Art: illustrating with Flash, managing your Flash movie project, creating animation with the Timeline, animating with ActionScript
Interactivity: creating interactive controls, working with objects and classes, scripting for MovieClips and multiple Timelines
Media: Flash audio basics, synchronizing audio with animations, controlling audio with ActionScript, using Flash and video
Delivery: rendering and outputting your movie, publishing stand-alone movies and applications, creating Flash content for Pocket PCs
Featured on the CD
The enclosed CD contains trial versions of Macromedia Studio 8, which includes Flash Professional 8, Dreamweaver 8, Fireworks 8, and Contribute 3. You'll also get tutorial files, sample animations and ActionScripts, graphics files, and an ActionScript reference.
www.sybex.com
Build your skills and make an impact on your Web site in a flash with this revamped update to the top-selling Flash MX 2004 Savvy. Whether you're already a Flash user or a mid-level designer aiming for new heights on a Mac or a PC, dazzle visitors to your site with audio, video, animation, and interactive controls. You'll animate with ActionScript, render movies, master the Timeline, and more--thanks to clear explanations, carefully crafted tutorials, and a strong emphasis on project-based instruction for the intermediate user. For savvy buyers, this new Flash 8 Savvy is also value-priced!
Keep Flash 8 Savvy on hand near your computer. The easy-to-follow organization and emphasis on the most frequently used tasks makes it the perfect resource for the intermediate user. You'll turn to this unique guide again and again. Coverage includes:
Flash Art: illustrating with Flash, managing your Flash movie project, creating animation with the Timeline, animating with ActionScript
Interactivity: creating interactive controls, working with objects and classes, scripting for MovieClips and multiple Timelines
Media: Flash audio basics, synchronizing audio with animations, controlling audio with ActionScript, using Flash and video
Delivery: rendering and outputting your movie, publishing stand-alone movies and applications, creating Flash content for Pocket PCs
Featured on the CD
The enclosed CD contains trial versions of Macromedia Studio 8, which includes Flash Professional 8, Dreamweaver 8, Fireworks 8, and Contribute 3. You'll also get tutorial files, sample animations and ActionScripts, graphics files, and an ActionScript reference.
www.sybex.com
More details
Edition
1., Auflage
Language
English
Place of publication
New York
United States
Publishing group
John Wiley & Sons Inc
Target group
Adult education
Professional and scholarly
Edition type
New edition
Dimensions
Height: 23.3 cm
Width: 18.7 cm
Thickness: 23 mm
Weight
1088 gr
ISBN-13
978-0-7821-4444-4 (9780782144444)
Schweitzer Classification
Other editions
Previous edition

Book
01/2004
1st Edition
Sybex Inc.,U.S.
€49.90
Article exhausted; check for reprint
Persons
Ethan Watrall is a faculty member in the Department of Telecommunication, Information Studies, and Media at Michigan State University, where he teaches game and interaction design. He is the author of Dreamweaver MX 2004 Solutions and coauthor of Flash MX 2004 Savvy.
Norbert Herber is a composer and sound designer for digital media and teaches in the Department of Telecommunications at Indiana University. He is coauthor of Flash MX 2004 Savvy.
Sham Bhangalhas written on new media subjects since the turn of the century. In that time, he has been involved in the writing, production, and specification of about 20 books. He also works full time as a Flash developer, currently creating applications for the e-learning industry. He spends time as a freelance web designer, specializing in Flash based sites. Contact: boy@futuremedia.org.uk or browse to weblog.motion-graphics.org.
Norbert Herber is a composer and sound designer for digital media and teaches in the Department of Telecommunications at Indiana University. He is coauthor of Flash MX 2004 Savvy.
Sham Bhangalhas written on new media subjects since the turn of the century. In that time, he has been involved in the writing, production, and specification of about 20 books. He also works full time as a Flash developer, currently creating applications for the e-learning industry. He spends time as a freelance web designer, specializing in Flash based sites. Contact: boy@futuremedia.org.uk or browse to weblog.motion-graphics.org.
Content
Introduction.
PART I: ART.
Chapter 1: Illustrating with Flash.
Chapter 2: Modifying Visual Assets.
Chapter 3: Working with Type and Typography.
Chapter 4: Working with Symbols.
Chapter 5: Managing Your Flash Movie Project.
Chapter 6: Creating Animation with the Timeline.
Chapter 7: Animating with ActionScript.
PART II: INTERACTIVITY.
Chapter 8: Creating Interactive Controls.
Chapter 9: Using ActionScript in the Flash Environment.
Chapter 10: Understanding the Fundamentals of the ActionScript Language.
Chapter 11: Working with Objects and Classes.
Chapter 12: Scripting for MovieClip Objects and Multiple Timelines.
PART III: MEDIA.
Chapter 13: Flash Audio Basics.
Chapter 14: Synchronizing Audio with Animations.
Chapter 15: Controlling Audio with ActionScript.
Chapter 16: Flash and Video.
PART IV: DELIVERY.
Chapter 17: Publishing and Exporting Movies.
Chapter 18: Publishing Stand-Alone Movies and Applications.
Chapter 19: Creating Flash Content for Windows Mobile.
Index.
PART I: ART.
Chapter 1: Illustrating with Flash.
Chapter 2: Modifying Visual Assets.
Chapter 3: Working with Type and Typography.
Chapter 4: Working with Symbols.
Chapter 5: Managing Your Flash Movie Project.
Chapter 6: Creating Animation with the Timeline.
Chapter 7: Animating with ActionScript.
PART II: INTERACTIVITY.
Chapter 8: Creating Interactive Controls.
Chapter 9: Using ActionScript in the Flash Environment.
Chapter 10: Understanding the Fundamentals of the ActionScript Language.
Chapter 11: Working with Objects and Classes.
Chapter 12: Scripting for MovieClip Objects and Multiple Timelines.
PART III: MEDIA.
Chapter 13: Flash Audio Basics.
Chapter 14: Synchronizing Audio with Animations.
Chapter 15: Controlling Audio with ActionScript.
Chapter 16: Flash and Video.
PART IV: DELIVERY.
Chapter 17: Publishing and Exporting Movies.
Chapter 18: Publishing Stand-Alone Movies and Applications.
Chapter 19: Creating Flash Content for Windows Mobile.
Index.