Virtual Reality in Engineering
Institution of Engineering and Technology (Publisher)
Published in October 1993
Book
Hardback
210 pages
978-0-85296-803-1 (ISBN)
Description
Virtual reality is a computer-generated, three-dimensional scene within which a user can move and interact with objects. It is becoming popular both to enable the visualization of ideas and as a direct representation/simulation of complex objects and interactions. This introduction to the field of virtual reality explores its applications to the engineering profession, in such areas as the rapid prototyping of new products, simulation and systems management. Other applications discussed include rehabilitating handicapped people and training astronauts. The text combines tutorials with material from manufacturers that demonstrates the existing technology available.
More details
Series
Language
English
Place of publication
Stevenage
United Kingdom
Target group
College/higher education
Professional and scholarly
Illustrations
index
Dimensions
Height: 234 mm
Width: 156 mm
ISBN-13
978-0-85296-803-1 (9780852968031)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Persons
Editor
Queen's University, Belfast, Northern Ireland
University of Reading, Berkshire
Content
An overview of virtual reality; interactive protein modelling; distributed parametric path planning; rapid prototyping; building design and construction; design by manufacture simulation; real applications - virtual markets; applications in training simulation; low-cost virtual reality; intelligent life in a virtual world; applied virtual reality; virtual reality in a service company; telerobotics in the nuclear industry.