
Augmented Reality with Kinect
Rui Wang(Author)
Packt Publishing
Published on 1. June 2013
Book
Paperback/Softback
122 pages
978-1-84969-438-4 (ISBN)
Description
Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures. This title will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book covers the installation, image streaming, skeleton and face tracking, multi-touch cursors, and gesture emulation. Finally, you will end up with a complete Kinect-based game.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 8 mm
Weight
244 gr
ISBN-13
978-1-84969-438-4 (9781849694384)
Schweitzer Classification
Other editions
Additional editions

Rui Wang
Augmented Reality with Kinect
If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft's Kinect. By the end of the course you will have created a complete game.
E-Book
01/2025
1st Edition
Packt Publishing Limited
from
€27.59
Available for download