
The Design of Things to Come
How Ordinary People Create Extraordinary Products
Financial TImes Prentice Hall (Publisher)
Published on 23. June 2005
Book
Hardback
272 pages
978-0-13-186082-7 (ISBN)
Description
The iPod is a harbinger of a revolution in product design: innovation that targets customer emotion, self-image, and fantasy, not just product function. Read the hidden stories behind BodyMedia's SenseWear body monitor, Herman Miller's Mirra Chair, Swiffer's mops, OXO's potato peelers, Adidas' intelligent shoes, the new Ford F-150 pickup truck, and many other winning innovations. Meet the innovators, learning how they inspire and motivate their people, as they shepherd their visions through corporate bureaucracy to profitable reality. The authors deconstruct the entire process of design innovation, showing how it really works, and how today's smartest companies are innovating more effectively than ever before.
More details
Language
English
Place of publication
Upper Saddle River
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 158 mm
Width: 236 mm
Thickness: 24 mm
Weight
590 gr
ISBN-13
978-0-13-186082-7 (9780131860827)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Craig M. Vogel is a professor in the School of Design and director of the Center for Design Research and Innovation in the college of Design Architecture, Art and Planning at the University of Cincinnati. He has developed an approach to design that integrates teaching and research. He has worked with a variety of companies as a consultant for new product development and strategic planning.
Jonathan Cagan, Ph.D., P.E., is a professor of mechanical engineering at Carnegie Mellon University. His research, teaching, and extensive consulting focus on product development, strategic planning, and design. He has developed team-based tools and computer-based technologies to improve the process of design conceptualization.
Peter Boatwright, Ph.D., is associate professor of marketing in the Tepper School of Business at Carnegie Mellon University. His expertise and teaching focus on new product marketing, consumer marketing, and marketing research methods. In his research, Professor Boatwright has developed new statistical methods, as well as additional theories of consumer behavior.
The authors have worked with a variety of companies, including, Procter & Gamble, International Truck and Engine, Respironics, Alcoa, Kennametal, New Balance, Kraft Foods, Motorola, Lubrizol, Ford, General Motors, Whirlpool, RedZone Robotics, DesignAdvance Systems, and Exxon Chemical.
Professors Cagan and Vogel are coauthors of the book Creating Breakthrough Products, which is a detailed approach to navigating the fuzzy front end of product development.
(c) Copyright Pearson Education. All rights reserved.
Jonathan Cagan, Ph.D., P.E., is a professor of mechanical engineering at Carnegie Mellon University. His research, teaching, and extensive consulting focus on product development, strategic planning, and design. He has developed team-based tools and computer-based technologies to improve the process of design conceptualization.
Peter Boatwright, Ph.D., is associate professor of marketing in the Tepper School of Business at Carnegie Mellon University. His expertise and teaching focus on new product marketing, consumer marketing, and marketing research methods. In his research, Professor Boatwright has developed new statistical methods, as well as additional theories of consumer behavior.
The authors have worked with a variety of companies, including, Procter & Gamble, International Truck and Engine, Respironics, Alcoa, Kennametal, New Balance, Kraft Foods, Motorola, Lubrizol, Ford, General Motors, Whirlpool, RedZone Robotics, DesignAdvance Systems, and Exxon Chemical.
Professors Cagan and Vogel are coauthors of the book Creating Breakthrough Products, which is a detailed approach to navigating the fuzzy front end of product development.
(c) Copyright Pearson Education. All rights reserved.
Content
Foreword.
Preface.
Acknowledgments.
1. The New Breed of Innovator.
2. Pragmatic Innovation-The New Mandate.
3. The Art and Science of Business.
4. Identifying Today's Trends for Tomorrow's Innovations.
5. Design for Desire-The New Product Prescription.
6. The Powers of Stakeholders-People Fueling Innovation.
7. B-to-B Innovation-The New Frontier of Fantasy.
8. Making Decisions for Profit-Success Emerging from Chaos.
9. A Process for Product Innovation.
10. Creating a Blanket of IP to Protect Your Brand from the Elements.
11. To Hire Consultants or Build Internally-That Is the Question.
Epilogue: The Powers of Innovation-The New Economy of Opportunity.
Index.
Preface.
Acknowledgments.
1. The New Breed of Innovator.
2. Pragmatic Innovation-The New Mandate.
3. The Art and Science of Business.
4. Identifying Today's Trends for Tomorrow's Innovations.
5. Design for Desire-The New Product Prescription.
6. The Powers of Stakeholders-People Fueling Innovation.
7. B-to-B Innovation-The New Frontier of Fantasy.
8. Making Decisions for Profit-Success Emerging from Chaos.
9. A Process for Product Innovation.
10. Creating a Blanket of IP to Protect Your Brand from the Elements.
11. To Hire Consultants or Build Internally-That Is the Question.
Epilogue: The Powers of Innovation-The New Economy of Opportunity.
Index.